🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
A fearsome devilsaur mounted by a crew of trolls and a massive ziggurat-ballista.
This unit was designed as an endgame techtree-topper. It has a built-in portrait, several spell animations, and two sets of attacks (melee and ranged). Also included is a missile model for the ranged attack.
The mesh is modeled from scratch in Sketchup (sans the batrider geosets). Wrapped and animated in MdlVis and Magos. Uses in-game textures.
Art - Animation - Blend Time 0.15
Art - Animation - Cast Backswing 0.550
Art - Animation - Cast Point 0.600
Art - Death Time 2.30
Art - Projectile Impact Z 200
Art - Projectile Launch Y - 30
Art - Projectile Launch Z 270
Art - Required Animation Names - Attachments large
Art - Shadow Image - Center X 160
Art - Shadow Image - Center Y 160
Art - Shadow Image - Height 390
Art - Shadow Image - Width 390
Combat - Attack 1 - Animation Backswing Point 0.550
Combat - Attack 1 - Animation Damage Point 0.600
Combat - Attack 1 - Range 160
Combat - Attack 2 - Animation Backswing Point 0.700
Combat - Attack 2 - Animation Damage Point 0.600
Movement - Speed Base 220
Hand Left/Right - the devilsaur's hands
Foot Left/Right - the devilsaur's feet
Chest - the devilsaur's chest
Head - the devilsaur's head
Weapon - the devilsaur's jaws
Mount Left/Right - the commander's hands
Rear Left/Right - the riders' chests
As always, everything is open source, feel free to modify to your liking. Credits will do fine.
Whoa...! Who does this dark-skinned and red-eyed T-Rex remind you of? Me, actually! Well, only when I was using my previous pseudonymous dino avatars... and they were all Giganotosaurus, not Tyrannosaurus Rex.
Anyway, I really loved this "big bad boy". Hmm... I might even use him. Keep up with the outstanding work, @frostwhisper! It's because of you amazing modelers (especially @General Frank, @Tauer, @bakr, and many other highly talented modelers), who create high quality models, that I'm slowly returning to campaign-making for Warcraft III (I still have to revamp my whole ten-year-old-abandoned campaign), therefore I wish to thank you all for inspiring me!
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