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Split Alliance

Introduction:
In a distant land lies a land split by a river with seperate gold mines on each end. Alliances will split and enemies will draw near. It is up to you to find a way to figure out how to coop with the enemies on the other side of the river.


Map Specifics:
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Players - 8
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Creep Camps - 28 / 20 / 5
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Neutral Buildings - 11
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Gold Mines - 8

Map overview:
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Screenshots:

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Author Notes:
Hey everyone! This is my first 8 Player map, I know i still need to improve, but i hope you guys enjoy this map! :D
Contents

Split Alliance (Map)

Reviews
deepstrasz
For some reason the AI goes to the second mine if no player is there. Not your fault, of course. Surprised: no Bandit Lord anywhere. The "problem" with this map is that players can build towers at the crossings. You can use the triggers in this map to...
Level 11
Joined
Oct 20, 2016
Messages
344
nice melee :infl_thumbs_up:. i'll rate 4/5
-terrain is good
-the gameplay is okay, i love it ;)

Suggestions:
-increase a little bit the damage of the dragons
-i think its better if you add orange terrain fog, just my opinion
-add goblin laboratory

Edit : add goblin laboratory so that players can spy their opponents base..
 
Level 2
Joined
Jul 7, 2016
Messages
10
Map is well detailed and the terrain is nice, dragons are a little weak and the presence of the goblin laboratory is missed some use shredders and spying on the base never hurts.
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,945
For some reason the AI goes to the second mine if no player is there. Not your fault, of course.
Surprised: no Bandit Lord anywhere.
The "problem" with this map is that players can build towers at the crossings.
You can use the triggers in this map to avoid enemy players starting near you in less than 2v2 matches: Skeletal Coast v1.3

Approved.

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