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ChaosPaladin

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Chaos paladin. Demon/Fel Orc Hero which crashes bones of enemies with ease.

Keywords:
chaos paladin, chaos, paladin, fel, orcs, burning legion
Contents

ChaosPaladin (Model)

ChaosPaladin (Model)

Reviews
16:47, 31st May 2015 MiniMage: Too simple. It's basically grom with a hat and a hammer. XD Good luck with future models though.
Level 29
Joined
Mar 9, 2012
Messages
1,557
The anti-paladin or doomknight requires an armor instead naked skin if its really supposed to go up against an Paladin in 1v1 combat.
I presume with the red skin you wanted to make him appear posessed, try adding some bits like bone-spikes or daemonical wings that will make him appear even more inhumane, and if you can give him another weapon, perhaps an scythe, that would be best as there is an reason paladins are using hammers only, unless you wanted to make it darkfallen-corrupted, in which case id say requires more texture work on the weapon.
 
While I disagree with a few things said on here so far, might I add a few points and opinions.

I honestly thought at first it was based off the paladin and was pleasantly surprised to see it based off the blade master.

Cons: Attack 2 makes no sense, you should of added a bigger spike onto the hammers top so it at least looks like hes stabbing with it, as supposed to poking things with a big blunt thing.

why didn't you take thralls hammers head? its much nicer and more orcish/evil looking. I think you could also cover the hammers head/handle in spikes.

the shoulder pad really needs work, for some reason I had just assumed you'd looked at the fel guard, well any way, check out the fel guard model for some inspiration on a nicer shoulder pad. its nice and spiky.

the cape being flat black is boring, if possible, try to make that team color, it'd look real nice, but, if it cant be made team color for lack of alpha (honestly don't know maybe it cant be) at least try to animate it some more, its so stiff it makes my nose hurt. at least a small amount of swaying left or right, or just away from him so it vertex clips his back less.

unlike others I like his helm, though I do think its too grey, perhaps use a geoset animation to color it darker brown or something.

pros: whirl wind with a hammer is pro.

hammer doesn't vertex clip his body too badly,

attack slam is awesome

I feel its on the right track, just needs some more work.
 
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