Approved. Obviously quite useful lore character. Nice use of hidden animation set. Great recolor and good implementation of the converted bow.
There are few things to check for a perfect model:
- Try if a normal map for the bow (Nvidia standalone tool usually does a decent job)
- Cinematic Stand Two (jitter in animation)
- Please... don't name an element of the texture set just bow_diffuse.dds, it has a great chance of conflicting with another texture in someone's map. Alleria_Weapon_Diffuse.dds would be more original and therefore safe.