- Joined
- Mar 18, 2007
- Messages
- 3,669
Indeed. And they have caring parents too. When the idiot marines run over a zergling (who the hell thinks a zergling is a dog?) a bunch of scary ass zerg appeared.But thats why we love them so much![]()
Indeed. And they have caring parents too. When the idiot marines run over a zergling (who the hell thinks a zergling is a dog?) a bunch of scary ass zerg appeared.But thats why we love them so much![]()
Indeed. And they have caring parents too. When the idiot marines run over a zergling (who the hell thinks a zergling is a dog?) a bunch of scary ass zerg appeared.
I think it'd go a little like"i love you sarge !"
Priceless
but now, the zergling would simply fly over the jeep so that entire scene wouldnt have happened XD
Does anyone find it odd that creep and blight seem to be opposite things? The first comment on creep was something along the lines of "The ground seems to be alive". The first comment on blight was something along the lines of "The ground seems to be dead."Indeed. even creep > blight
Heck, one of the reasons I don't like Wc3 is no superweapons. Humans have a holy nuke, horde would have an Extrme thunderstorm, Undead would have a corrosive/poisonous gas thingy, night elves would have some sort of uber "nature-takes-over" ability.
And Goblins would have nukes. Obviously.
Erm, please, only 1 worker can mine from a mineral field at once...In starcraft, the primary resource can be acessed by multiple workers. In warcraft, the primary resource is a goldmine, which, for the most part, can only be accessed by one worker at a time.
You should also mention that warcraft units use more food than starcraft units, relative to their place in the techtree.There is only 100 food in warcraft, while there is 200 in starcraft.
A single mineral field may only be mined by one worker at any given time. It is possible for workers to be queued up around a mineral field, or for several mineral fields to be stacked on top of each other (with a third party map editor), giving the illusion that the workers are all mining the same field.Erm, please, only 1 worker can mine from a mineral field at once...
Waaay more... WC3 is about micro, SC is about massing.You should also mention that warcraft units use more food than starcraft units, relative to their place in the techtree.
But do you get small fields of gold mines?Erm, please, only 1 worker can mine from a mineral field at once...
...but PP, in starcraft you can get gass forever, sure, at a lower rate, but it still yeilds some. Capitalize on 2-or 3 of those, and you got infinite gass reasources.
Ghosts suck for combat, except versus infantry >_>. It's not like you can produce them at a reasonable rate from depleted geysers, anyways.Infinite gass gives you some sweet options that...wood never will, like the ability to get as many ghosts as your pop cap will allow for HALF the price of a marine.
How the hell do you play a game for that long to begin with?...
Running off even 3 depleted geysers is hell. Try building anything significant... Also, once you hit rock bottom on minerals, you're screwed anyways![]()
Metal vs Goons and Zealots. Nuff said ><How the hell do you play a game for that long to begin with?
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Ghosts suck for combat, except versus infantry >_>. It's not like you can produce them at a reasonable rate from depleted geysers, anyways.