- Joined
- Nov 6, 2008
- Messages
- 8,316
"...and through the shadows, a circular entity emerged. I couldn't distinguish it's substance; one would say that it was a portal. What could possibly lie on the other side? Was it an entrance to another dimension or was it an exit to our dimension...?"
Create an ability that demonstrates a unique way of teleportation or summoning through a portal.
- No submission may violate any of the site rules.
- If a submission does not follow the spell submission rules, the creator will be disqualified.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- An in game screenshot showing your submission in action.
- The file in the appropriate format.
- Your submission may not be started/made before the official launch of the contest.
- The spell can be of any type, active/passive/toggle/single target/area of effect (and any of the previous combined).
- Judges may not participate.
- Teamwork is not allowed; however, finding testers to help you with your submission is not considered teamwork.
- Imports may be used in the map, however they must all be credited.
- Any submission must follow a Work In Progress (WiP), before it is published and labelled as the final piece.
- The ability can be followed by a maximum of one (1) sub-ability, but the latter must not be more effective and/or powerful than the super-ability.
- Either GUI or JASS may be used to create your spell; you will not be penalized if you use GUI over JASS.
- Convenience over effort won't be an excuse to make use of third party programs (exception: Jass New Gen Pack). GUI actions that do not exist in the vanilla editor's database may lead to disqualification. WEU (World Editor Unlimited) and UMSWE fall into this category.
[*]All spells must have documentation, regarding the use of each variable and/or actions (if needed). This will ensure readability and easier configuration for testing purposes.
[*]You can use any enhancing system (xe, IsDestructableTree, Damage detection systems, etc.), as long as the judge(s) and/or host give(s) consent to its usage.
- First Place: 45 reputation points and a special award icon
- Second Place: 30 reputation points
- Third Place: 15 reputation points
Uniqueness | How creatively was the ability executed? | /10 |
Coding | Is the skill bug free, leakless? Does it support multiple instances? Is there any documentation and are there any configureable variables to fit the needs of any user? | /20 |
Visuals | How does the skill look? Is it too overloaded with special effects? How explanatory is the tooltip of its functionality? | /10 |
The contest shall begin on 29th of April and conclude on 24th of May.