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- Jan 15, 2007
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Contest Theme: AOE Summon
Description: Contestants must create a spell that affects a certain area, either targeted or on a specific unit. Sometime during the duration of the spell, a unit (or units) must be spawned for an amount of time.
Blizzard-made Examples:
1. Rain of Chaos (Spawns units in a targeted area)
2. Reanimate (Turns corpses into summoned units around the caster)
3. Locust Swarm (Summons tiny locusts that buzz around the caster attacking enemies)
Note: The classifying definition for a unit would be any entity that affects game-play on its own. This does not just mean attacking. So, if you wanted to create a spell called "Flower Garden" that spawns flowers in an area, and that attracts enemy units to it to smell the flowers; as long as each flower has the ability to attract units to it, than it would be classified as a summoned unit.

Contest Specifics:- Spawned units must last for AT LEAST a duration of 5 seconds
- Only ONE submission is permitted for this contest
Usual Rules: - No submission may violate any of the site rules.
- If a submission does not follow the spell submission rules the creator will be disqualified.
- All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- An in game screenshot showing your submission in action.
- The file in the appropriate format.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- Your submission may not be started/made before the official launch of the contest.
- Judges and/or hosts may not participate.
- Your final submission must be bug free.
- Teamwork is not allowed.
- Finding testers to help you with your submission is not considered teamwork.
- Imports may be used in the map, however they must all be credited.
- Either GUI or JASS may be used to create your spell; you will not be penalized if you use GUI over JASS.
- Spells must be able to be cast by at least one unit per player at any one time. (Otherwise known as "MPI")
- Third party editors may be used in the creation of your spell, but you must clearly state which editor you used to create the map. If a third party editor is necessary to use your spell, add a link, along with your spell submission, to download the editor.
Examples of third party editors are:- World Editor Unlimited
- JassNewGenPack (or Grimoire)
- UMSWE
- You may use utilities that do small jobs for you, but you may not use large systems that do everything.Example of utilities
- CSCache
- Armor Detection System
- Local Handle Vars
- Vector System
Example of large systems- Caster System
- Particle/Object Engine
- Knockback Functions
- Jump System
- An infraction of any of the rules stated above may result in a disqualification.

First Place: 40 reputation points and a special award icon Second Place: 20 reputation points Third Place: 10 reputation points |

Hanky & xxdingo93xx

CodingIs the code leakless, organized, MUI, multi-level supporting? 30/100
The Big IdeaIs the spell balanced, unique, and useful in game-play? 30/100
VisualsDo the visual effects match the spell? Do the effects provide unnecessary clutter (too many), or are the not enough? Do the visual contribute in a positive manner? 15/100
Presentation and PolishIs the spell bugless; does it work? Is the tooltip well-written, and is a fitting icon chosen? Does the spell fit into WC3? 15/100
LegalDoes the spell follow all contest rules? 10/100
- 70 % of the winner shall be determined by the contest's appointed judge(s).
- 30 % of the winner shall be determined by the results of a public poll.

If you would like to enter the contest simply make a post in this thread, stating the information about your entry.
Entry Name | Contestant Name |

All submissions must be complete and submitted 4 weeks after the contest is started. The contest shall begin on Thursday, November 5th and conclude on Thursday, December 3rd, 12:00 PM, 2009 GMT
Thanks to Asomath for his contest idea.
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