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WotL - War of the Lords

Discussion in 'Map Development' started by LexX, Aug 11, 2009.

  1. Zack1996

    Zack1996

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    Tested out the new map. I dunno if you added more heroes or you removed those heroes that are never in stock, but I find some of the heroes rather interesting.

    Take the Hellguard guy (the one with immolation). Get loads of armour for him and he's a walking wall. However, please fix the tooltip for Immolation.
    The base mana cost is also rather... weird. The toggle mana is very high.

    I noticed that the Elusive Hunter is a somewhat familiar concept, could use some small tweaks, but its ok. It would be nice if you could make the shuriken burn mana based on feedback, but nerf the base damage.

    The Troll Shaman was a really enjoyable play. His Ultimate makes him really devasting if he manages to max out Forked Lightning (kill all the ranged creeps and deal loads of damage to heroes). Frost Armour seemed out of place, perhaps you could try another defensive ability, or just rename it.

    Will try more and with friends later today. Good map BTW ;)

    Looking forward to Satyr :)
     
  2. LexX

    LexX

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    Yes, I removed some of heroes (not only those that were not in stock.)
    Yeah, but not against other heroes (already tried) =)
    Yes, because his 1+2+4 are really powerful, that's why manacost is so high)
    Hmmm...Good idea=) Then the damage will be decreased a bit but shuriken will burn mana equal to mana burned from attacks..Cool=)
    But when he max out Forked lightning creeps will be already strong enough to stay alive after it=)
    Well it's like basic ability of troll shamans, that's why added it =) Any idea is appreciated=)
    Thx=)
    Wanted to say that you'll be added to "Special Thanks" but you are already there))) Just will add "and good ideas" to "-Zack1996 for his really helpful feedback"
    Look forward to your feedback in nearest future ;) :D
     
  3. LexX

    LexX

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    Zack, I've just done the change in spell "Shuriken of revenge"
    It now has a bit decreased damage, but burns MP. For units which don't have MP there won't be animation of feedback, also model of shuriken is different when you haven't ability "Mana break" and when you have it =)

    EDIT:
    Here is another change (well it's more like fix than change, but still...)
    Dethecus's shadow blink can blink to allied or enemy base no more=) Instead he will blink to the gates of the base=)
     
    Last edited: Mar 27, 2010
  4. LexX

    LexX

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    Finally map updated!!!

    I couldn't write here and update map because am now in Turkmenistan, and there are no normal internet here... (50 Kbps/sec, 1Mb traffic - 0,5$)
    But I managed to upload the map=)
    Here are the most important changes:
    -Removed many heroes and many abilities removed from some heroes which were not removed
    -Added some heroes
    -Removed many imported files
    -Add "Anubis Mode"
    -Fixed bug when heroes receive XP when units die (for my map it's a bug)
    -Fixed maaaany other bugs
    -Items now are more powerful (in tooltips it's not mentioned, still orking for more balance of items)

    It's still a beta verstion, so don't get surprised if you pick a hero and it hasn't some or all abilities=)

    Waiting for comments/advices/ideas