- Joined
- Nov 29, 2012
- Messages
- 6,635
Okay, played the map and it's quite good though as you have said, it is still missing the key elements in it such item/quests/stories and etc.. which makes it quite boring at some points. The terrain is quite good though I would suggest you to have some sort of tile variation in it. It is just full of grasses and rock paths... it could have some sort of a different tile within the grass and also some different kind of tile within the rock paths of the forest. Also, add some more doodads at the forest instead of just grasses and Trees. Add some rocks and more environmental doodads. The items available at the game right now is quite few but is useful actually. Suggestions here is you add some more and hopefully, also the equipment sets would be added on the next release. Including the stories/quests and some more key elements.
Most of the descriptions and tooltips in maps are long and well-done though but is lacking the important informations in it such as the spellsets of each heroes. They display what it does but does not display the exact of it. Example is the 1st spell of the Warrior, it displays everything but it does not display how much damage it does which is very important for the player to know. The item such as that raises damage, it does not display the exact amount or percentage of damage it gives and how much the effect lasts on the user. What I suggest is for you to be much more clearer and specific when writing descriptions knowing that most players prefer a clear and specific descriptions as possible.
The bosses are quite hard for me. They frequently use their spells and should be lessen I think and the life regeneration also is too much fast same goes for the mana regenration. I would suggest some balances and lowering some of stats and those I suggested.
Some bugs I found, when using Mana Potion of any kinds, it still displays "Health Recovered" and should be "Mana Recovered".
I have only played up to the boss and in Single Player at the Forest and I quitted there due to how boring it gets. No offense but this is just how I feel though I think it would be much more fun maybe by each updates.
Overall, it is quite fun but would be much more fun when it already has its key elements in it. If I would rate this, maybe between 2/5 or 3/5.
Good luck and reps for the work there but first I shall spread!
Most of the descriptions and tooltips in maps are long and well-done though but is lacking the important informations in it such as the spellsets of each heroes. They display what it does but does not display the exact of it. Example is the 1st spell of the Warrior, it displays everything but it does not display how much damage it does which is very important for the player to know. The item such as that raises damage, it does not display the exact amount or percentage of damage it gives and how much the effect lasts on the user. What I suggest is for you to be much more clearer and specific when writing descriptions knowing that most players prefer a clear and specific descriptions as possible.
The bosses are quite hard for me. They frequently use their spells and should be lessen I think and the life regeneration also is too much fast same goes for the mana regenration. I would suggest some balances and lowering some of stats and those I suggested.
Some bugs I found, when using Mana Potion of any kinds, it still displays "Health Recovered" and should be "Mana Recovered".
I have only played up to the boss and in Single Player at the Forest and I quitted there due to how boring it gets. No offense but this is just how I feel though I think it would be much more fun maybe by each updates.
Overall, it is quite fun but would be much more fun when it already has its key elements in it. If I would rate this, maybe between 2/5 or 3/5.
Good luck and reps for the work there but first I shall spread!