- Joined
- May 23, 2007
- Messages
- 78
Map Name:Siege of the Damned
Creator(s): Frosty_King(Me) with thanks to various other peoples
Stage:Still in Development
This map features an RPG/Aos/advanced intergame play/Tower Defense. With a whopping 28 custom made heroes, each with skills that add up to 50 levels, with colored tooltips and custom abilities, you'll have lots to look forward to. Another interesting addition to the gameplay is the use of elements. You can research an element which influences what type of towers you can build, can determine what kind of abilities your housing unit can use and if you choose a water hero with water researched your hero gets a bonus.
Here are some current statistics about my map
map size=256x256 (max size)
Triggers=53%
--TD=50%
--Aos=95%
--RPG=15%
Heroes=90%
Terrain=45%(i'm doing extensive remodeling on 3 major areas)
Units=77%
--TD towers-70%
--TD units-95%
--Aos units-80%
--RPG units=63%
Total=66.25% done
Here is a list of heroes and abilities for your enjoyment
Light
Magess of the Light- Int Based
-Initial Ability: Healing Touch
---Standard: Arcane Missile
---Standard: Blizzard
---Standard: Polymorph
-----Ultimate: Heavenly Barrage
Intelligence Attribute Bonus
Cleric- Int Based
-Initial Ability: Dispel Magic
---Standard: Holy Bolt
---Standard: Bless
---Semi-Ultimate: Heal Allied Heroes
-----Ultimate: Divine Intervention
Intelligence Attribute Bonus
Lightning Caller- Intelligence Attribute
-Initial Ability: Thunder Clap
---Standard: Forked Lightning
---Standard: Electrical Discharge
---Standard: Purge
-----Ultimate: Monsoon
Nature
Iron Raven- Agi Based
-Initial Ability: Shackles
---Standard: Imprison
---Standard: Energy Bolt
---Standard: Shadow Strike
-----Ultimate: Summon Vengeances
Agility Attribute Bonus
Glaive Guardian- Agi Based
-Initial Ability: Glaive Attack
---Standard: Natures Shield
---Standard: Natures Guardians
---Standard: Mana Burn
-----Ultimate: Accuracy Aura
Agility Attribute Bonus
Tree Elder- Intelligence Attribute
-Initial Ability: Faerie Fire
---Standard: Spell bolt
---Standard: Harden Bark
---Standard: Entangling Roots
-----Ultimate: Radiance of the Moon
Intelligence Attribute Bonus
Water
Wave singer- Int Based
-Initial Ability: Mana Flood
---Standard: Crushing Wave
---Standard: Geyser
---Standard: Tide Shield
-----Ultimate: Hailstorm
Intelligence Attribute Bonus
Sea Denizen- Str Based
-Initial Ability: Summon Sea Elemental
---Standard: Frost Bolt
---Standard: Slippery Scales
---Standard: Cleaving Attack
-----Ultimate: Tidal Wave
Strength Attribute Bonus
Frost Elementalist- Agi Based
-Initial Ability: Frost Breath
---Standard: Frost Attack
---Standard: Crystallize
---Standard: Frozen Essence
-----Ultimate: Frozen Expulsion
Agility Attribute Bonus
Neutral
Hunter- Agi Based
-Initial Ability: Wind Strike
---Standard: Long shot
---Standard: Summon Hawk
---Standard: Lightning Arrows
-----Ultimate: Hunters Fury
Agility Attribute Bonus
Dire Wolf- Agi Based
-Initial Ability: Open Wound
---Standard: Crippling Bite
---Standard: Summon Wolf Pack
---Standard: Rage
-----Ultimate: Steal Life
Strength Attribute Bonus
Mechanical Contraption- Agi Based
-Initial Ability: Mechanical Mind
---Standard: Cluster Rockets
---Standard: Repair bot Factory
---Standard: Reinforce Building
-----Ultimate: Build Tower
Intelligence Attribute Bonus
Elementalist- Agi Based
-Initial Ability: Cyclone
---Standard: Flame Strike
---Standard: Summon Water Elemental
---Standard: Arcane Mastery
-----Ultimate: Arcane Blast
Intelligence Attribute Bonus
Swordsman- Agi Based
-Initial Ability: Fighting Spirit
---Standard: Wrath of the Sword
---Standard: Good Cover
---Standard: Swordsman Training
-----Ultimate: Frenzy Form
Strength Attribute Bonus
Siren- Agi Based
-Initial Ability: Rhythm
---Standard: Summon the Muse
---Standard: Seduce
---Standard: Song of Wrath
-----Ultimate: Storm Ballad
Intelligence Attribute Bonus
Elite Dwarf- Agi Based
-Initial Ability: Hammer Toss
---Standard: Hammer Smash
---Standard: Encourage
---Standard: Dwarven Tough
-----Ultimate: Forge Ring
Strength Attribute Bonus
Vampire- Agi Based
-Initial Ability: Blood Suck
---Standard: Flames of Corruption
---Standard: Curse
---Standard: Mana Combustion
-----Ultimate: Transformation
Agility Attribute Bonus
Wilderness Guide- Agi Based
-Initial Ability: Campfire
---Standard: Herbal Cure
---Standard: Unseen Force
---Standard: Preserve Life
-----Ultimate: Transmute
Strength Attribute Bonus
Dranei Disruptor- Agi Based
-Initial Ability: Ray of Disruption
---Standard: Resurrection
---Standard: Tornado Curse
---Standard: Energy Blast
-----Ultimate: Silence Foes
Agility Attribute Bonus
Fire
Diabolist- Agi Based
-Initial Ability: Flame Ritual
---Standard: Firebolt
---Standard: Parasite
---Standard: Summon Fire Elemental
-----Ultimate: Summon Demonic Servants
Intelligence Attribute Bonus
Pandaren Firemaster- Agi Based
-Initial Ability: Keg of Ale
---Standard: Soul Burn
---Standard: Incinerating Blast
---Standard: Searing Attack
-----Ultimate: Spew Flames
Agility Attribute Bonus
Troll Fire shaman- Agi Based
-Initial Ability: Ethereal Existence
---Standard: Healing Wave
---Standard: Immolate
---Standard: Flame Ward
-----Ultimate: Voodoo Judoo
Agility Attribute Bonus
Dark
Crossboneman- Agi Based
-Initial Ability: Bone Shatter
---Standard: Poison Arrows
---Standard: Unholy Armor
---Standard: Bone Flex
-----Ultimate: Death Arrow
Agility Attribute Bonus
Dark Knight- Str Based
-Initial Ability: Absorb Corpse
---Standard: Terrifying Presence
---Standard: Terror Aura
---Standard: Shadow Images
-----Ultimate: Dragged Down to the Grave
Strength Attribute Bonus
Forbidden Lich- Agi Based
-Initial Ability: Drain Essence
---Standard: Rain of Fire
---Standard: Frost Blast
---Standard: Magic Dissipation
-----Ultimate: Death Magic
Intelligence Attribute Bonus
Chaos
Nightmare Fiend- Str Based
-Initial Ability: Spirit Essence
---Standard: Blood Let
---Standard: Howl of Terror
---Standard: Dark Invite
-----Ultimate: Shadow mirror
Intelligence Attribute Bonus
Infernal- Str Based
-Initial Ability: Demon Origins
---Standard: Rock Bomb
---Standard: Immolation
---Standard: Slam (not official)
-----Ultimate: Meteor
Strength Attribute Bonus
Demoness- Int Based
-Initial Ability: Shadow Jump
---Standard: Carrion Swarm
---Standard: Dark Magic
---Standard: Spikes
-----Ultimate: Dark Vortex
Intelligence Attribute Bonus
I will post some screenies soon.
Creator(s): Frosty_King(Me) with thanks to various other peoples
Stage:Still in Development
This map features an RPG/Aos/advanced intergame play/Tower Defense. With a whopping 28 custom made heroes, each with skills that add up to 50 levels, with colored tooltips and custom abilities, you'll have lots to look forward to. Another interesting addition to the gameplay is the use of elements. You can research an element which influences what type of towers you can build, can determine what kind of abilities your housing unit can use and if you choose a water hero with water researched your hero gets a bonus.
Here are some current statistics about my map
map size=256x256 (max size)
Triggers=53%
--TD=50%
--Aos=95%
--RPG=15%
Heroes=90%
Terrain=45%(i'm doing extensive remodeling on 3 major areas)
Units=77%
--TD towers-70%
--TD units-95%
--Aos units-80%
--RPG units=63%
Total=66.25% done
Here is a list of heroes and abilities for your enjoyment
Light
Magess of the Light- Int Based
-Initial Ability: Healing Touch
---Standard: Arcane Missile
---Standard: Blizzard
---Standard: Polymorph
-----Ultimate: Heavenly Barrage
Intelligence Attribute Bonus
Cleric- Int Based
-Initial Ability: Dispel Magic
---Standard: Holy Bolt
---Standard: Bless
---Semi-Ultimate: Heal Allied Heroes
-----Ultimate: Divine Intervention
Intelligence Attribute Bonus
Lightning Caller- Intelligence Attribute
-Initial Ability: Thunder Clap
---Standard: Forked Lightning
---Standard: Electrical Discharge
---Standard: Purge
-----Ultimate: Monsoon
Nature
Iron Raven- Agi Based
-Initial Ability: Shackles
---Standard: Imprison
---Standard: Energy Bolt
---Standard: Shadow Strike
-----Ultimate: Summon Vengeances
Agility Attribute Bonus
Glaive Guardian- Agi Based
-Initial Ability: Glaive Attack
---Standard: Natures Shield
---Standard: Natures Guardians
---Standard: Mana Burn
-----Ultimate: Accuracy Aura
Agility Attribute Bonus
Tree Elder- Intelligence Attribute
-Initial Ability: Faerie Fire
---Standard: Spell bolt
---Standard: Harden Bark
---Standard: Entangling Roots
-----Ultimate: Radiance of the Moon
Intelligence Attribute Bonus
Water
Wave singer- Int Based
-Initial Ability: Mana Flood
---Standard: Crushing Wave
---Standard: Geyser
---Standard: Tide Shield
-----Ultimate: Hailstorm
Intelligence Attribute Bonus
Sea Denizen- Str Based
-Initial Ability: Summon Sea Elemental
---Standard: Frost Bolt
---Standard: Slippery Scales
---Standard: Cleaving Attack
-----Ultimate: Tidal Wave
Strength Attribute Bonus
Frost Elementalist- Agi Based
-Initial Ability: Frost Breath
---Standard: Frost Attack
---Standard: Crystallize
---Standard: Frozen Essence
-----Ultimate: Frozen Expulsion
Agility Attribute Bonus
Neutral
Hunter- Agi Based
-Initial Ability: Wind Strike
---Standard: Long shot
---Standard: Summon Hawk
---Standard: Lightning Arrows
-----Ultimate: Hunters Fury
Agility Attribute Bonus
Dire Wolf- Agi Based
-Initial Ability: Open Wound
---Standard: Crippling Bite
---Standard: Summon Wolf Pack
---Standard: Rage
-----Ultimate: Steal Life
Strength Attribute Bonus
Mechanical Contraption- Agi Based
-Initial Ability: Mechanical Mind
---Standard: Cluster Rockets
---Standard: Repair bot Factory
---Standard: Reinforce Building
-----Ultimate: Build Tower
Intelligence Attribute Bonus
Elementalist- Agi Based
-Initial Ability: Cyclone
---Standard: Flame Strike
---Standard: Summon Water Elemental
---Standard: Arcane Mastery
-----Ultimate: Arcane Blast
Intelligence Attribute Bonus
Swordsman- Agi Based
-Initial Ability: Fighting Spirit
---Standard: Wrath of the Sword
---Standard: Good Cover
---Standard: Swordsman Training
-----Ultimate: Frenzy Form
Strength Attribute Bonus
Siren- Agi Based
-Initial Ability: Rhythm
---Standard: Summon the Muse
---Standard: Seduce
---Standard: Song of Wrath
-----Ultimate: Storm Ballad
Intelligence Attribute Bonus
Elite Dwarf- Agi Based
-Initial Ability: Hammer Toss
---Standard: Hammer Smash
---Standard: Encourage
---Standard: Dwarven Tough
-----Ultimate: Forge Ring
Strength Attribute Bonus
Vampire- Agi Based
-Initial Ability: Blood Suck
---Standard: Flames of Corruption
---Standard: Curse
---Standard: Mana Combustion
-----Ultimate: Transformation
Agility Attribute Bonus
Wilderness Guide- Agi Based
-Initial Ability: Campfire
---Standard: Herbal Cure
---Standard: Unseen Force
---Standard: Preserve Life
-----Ultimate: Transmute
Strength Attribute Bonus
Dranei Disruptor- Agi Based
-Initial Ability: Ray of Disruption
---Standard: Resurrection
---Standard: Tornado Curse
---Standard: Energy Blast
-----Ultimate: Silence Foes
Agility Attribute Bonus
Fire
Diabolist- Agi Based
-Initial Ability: Flame Ritual
---Standard: Firebolt
---Standard: Parasite
---Standard: Summon Fire Elemental
-----Ultimate: Summon Demonic Servants
Intelligence Attribute Bonus
Pandaren Firemaster- Agi Based
-Initial Ability: Keg of Ale
---Standard: Soul Burn
---Standard: Incinerating Blast
---Standard: Searing Attack
-----Ultimate: Spew Flames
Agility Attribute Bonus
Troll Fire shaman- Agi Based
-Initial Ability: Ethereal Existence
---Standard: Healing Wave
---Standard: Immolate
---Standard: Flame Ward
-----Ultimate: Voodoo Judoo
Agility Attribute Bonus
Dark
Crossboneman- Agi Based
-Initial Ability: Bone Shatter
---Standard: Poison Arrows
---Standard: Unholy Armor
---Standard: Bone Flex
-----Ultimate: Death Arrow
Agility Attribute Bonus
Dark Knight- Str Based
-Initial Ability: Absorb Corpse
---Standard: Terrifying Presence
---Standard: Terror Aura
---Standard: Shadow Images
-----Ultimate: Dragged Down to the Grave
Strength Attribute Bonus
Forbidden Lich- Agi Based
-Initial Ability: Drain Essence
---Standard: Rain of Fire
---Standard: Frost Blast
---Standard: Magic Dissipation
-----Ultimate: Death Magic
Intelligence Attribute Bonus
Chaos
Nightmare Fiend- Str Based
-Initial Ability: Spirit Essence
---Standard: Blood Let
---Standard: Howl of Terror
---Standard: Dark Invite
-----Ultimate: Shadow mirror
Intelligence Attribute Bonus
Infernal- Str Based
-Initial Ability: Demon Origins
---Standard: Rock Bomb
---Standard: Immolation
---Standard: Slam (not official)
-----Ultimate: Meteor
Strength Attribute Bonus
Demoness- Int Based
-Initial Ability: Shadow Jump
---Standard: Carrion Swarm
---Standard: Dark Magic
---Standard: Spikes
-----Ultimate: Dark Vortex
Intelligence Attribute Bonus
I will post some screenies soon.
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