Moderator
M
Moderator
12:26, 4th Oct 2008
VGsatomi: Approved. I do agree with the comments below that classes should be allowed to be chosen rather then what players are stuck with when they enter the game on bnet. Has SOME single player support, but the enemies range from very easy to near impossible. Heroes are weak at the beginning and demands to have a full house just to get through the first area. Not much versatility there. I suggest tweaking enemy HP to cater to how many players are present. Terrain was linear but very well detailed. Use of imported models was perfect for the theme and ehnanced the map quality well.
VGsatomi: Approved. I do agree with the comments below that classes should be allowed to be chosen rather then what players are stuck with when they enter the game on bnet. Has SOME single player support, but the enemies range from very easy to near impossible. Heroes are weak at the beginning and demands to have a full house just to get through the first area. Not much versatility there. I suggest tweaking enemy HP to cater to how many players are present. Terrain was linear but very well detailed. Use of imported models was perfect for the theme and ehnanced the map quality well.