Wolf Lord

Heroic version of the Orc Shaman, created for the Modeling Contest #25.
Uses in-game textures, has portrait camera and animations.

Please do not edit without my permission and give me credits if you use it.

Suggested art stats:
Blend Time - 0.22

Cast Point - 0.8
Run Speed - 240
Walk Speed - 240
Death Time - 3.7
Damage Point - 0.4

Projectile Impact Z - 60
Projectile Launch X - 30
Projectile Launch Y - 10
Projectile Launch Z - 60

Link to icon made by UgoUgo:
https://www.hiveworkshop.com/forums/icons-541/btnwolflord-245416/

25.08.2013 - Made wolf shoulder pad smaller; Added SFX to Spell and Spell Slam and edited other SFX; Improved minor stuff on some animations; Other stuff I forgot;
12.12.2013 - Added link to icon.

Keywords:
Shaman, Wolf, Lord
Contents

Wolf Lord (Model)

Reviews
09:56, 12th Dec 2013 BlinkBoy: Approved.
This is really good, I'm liking the look and feel of it. He looks like he is the Alpha shaman. His right hand looks a little weird though like a massive block and his feet look like stones.

Despite this he looks really good and has team-colour so 4/5.

Fix these and it will be a 5.
 
His right hand looks a little weird though like a massive block and his feet look like stones.

His right hand(and left they are the same) looks like a block because technically that is what it is, I could have made it with fingers and such but it would waste faces for something that is not really noticeable, still if someone else notes that as an issue I will change it. His feet are covered in thick fur I can see how that might look like stones, but there is no way to change that since I want them to be furry.

its nice but...can u change the Orc face? so many models with orc and troll faces....

He is an orc so I am pretty limited to what his face can be.
 
You should also make a separate model, a projectile, that he uses in his Attack Slam / Spell Throw animations :P

This is a great model, though.

Yeah, maybe include it as the _portrait model? Oh, and maybe add the wolf effect in his spell anim (when he shout and stuff)

Anyway, I just looove those attack animations and I really like the mods you made on this model. GJ.
 
^Not a bad idea. By the way, SERIOUSLY work up a better screenshot(s) of that guy, you are failing to showcase his most awexome-traits; the SFX.

Super-ghost-wolf-claws-GO!
It called Wolf Puch, it is a real shame that the shamans use a wolf motive and not a falcon one:ogre_haosis:.

You should also make a separate model, a projectile, that he uses in his Attack Slam / Spell Throw animations :P

This is a great model, though.
Both animations are supposed to be used in melee, but still it might be useful to have the FX usable as a projectile I will make one.
 
I can see there have been quite a few changes made but I've noticed a slight... weirdness about the back of his head, the hair where it leads into the fur on his back. A darker texture to differentiate the hair from the fur maybe?

On a side-note play his animations on very fast in the view in 3D mode especially stand ready and stand channel, it's hilarious.
 
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
:goblin_yeah::goblin_yeah::goblin_yeah::goblin_yeah:
THE MODEL IS GREAT! :thumbs_up:

If You'll make a model of 2-3 fist weapons (cestus, claws or chakram...) for his size - I'll credit to you as a best modeler I've eved met! :ogre_haosis::ogre_haosis::ogre_haosis:
 
this model is Awesome!but if u add more animation on it to be awesome....buts its already awesome...
 
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