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[General] Why spell icons are so irritating?

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THe BTN and the PASBTN can be replaced but the DISBTN and DISPAS stay BOUND to the spell, so if I make a custom spell from a spell and change icons, the DIS icons will stay the same(to the original spell). Is there a way to set their DIS paths to the DIS icons i imported? Only the ingame icons change their path(if I set them as icon to the spell)

I cannot change an existing icons' path,because the two custom spells are the same,but modified(and if I change the path to the priamry spell's icon there would be 3 spells with the same icon), so I'm trying to handle with importing.
 
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Nothing stays bound.

BTN versions are for when the spell is active.
DISBTN when the spell is deactivated.

If you don't use them incorrectly, or incorrect path, nothing can go wrong.
U see this example? On the left is the BTNicon / on the right is the DISicon,
-the spell is custom
-the icons are imported, their paths are exactly BTN,PAS,DIS,DISPAS and their path is set to other spell's icon, because if I set it to this spell's icon there will be 3 spells with this icon(because there are 3 spells with this effect)

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-the icons are imported, their paths are exactly BTN,PAS,DIS,DISPAS and their path is set to other spell's icon, because if I set it to this spell's icon there will be 3 spells with this icon(because there are 3 spells with this effect)
BTN, PAS, DIS, DISPAS are not icons' paths.
Paths are:
ReplaceableTextures\CommandButtons\BTN<icon_name>.blp -- this is for icons of spells which can be activated (e.g. Blizzard, Fireball, Shadow Strike, etc.)
ReplaceableTextures\PassiveButtons\PASBTN<icon_name>.blp -- this is for icons of passive spells (e.g. Critical Strike, Permanent Immolation, Evasion, etc.)
ReplaceableTextures\CommandButtonsDisabled\DISBTN<icon_name>.blp -- this is for disabled version
ReplaceableTextures\CommandButtonsDisabled\DISPASBTN<icon_name>.blp -- this is for disabled version (I put this here for emphasis that disabled version of both passive and active icons share same folder)

Icon's name, or icon's prefix (the BTN, etc.) are not that important. What is important are 2 things:
- The red-colored path
- Icons have to be .blp and they have to have same name (maybe even the disabled version also has to have the DIS prefix, but I'm not sure if that is really a requirement) - e.g. the active version is BTNShadowStrike and disabled is DISBTNShadowStrike => They share same name and the disabled version has DIS prefix.
 
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