- Joined
- May 11, 2007
- Messages
- 4,650
So recently a new patch came out that everybody loves that contains a little setting increases the map sizes allowed on multiplayer.
And Mr @RedCrusader pointed out that it's actually very easy to extract your files from the campaign editor and they do use the path they were assigned to in the import manager of the campaign editor.
That being said, what do you guys prefer:
A custom war3patch .mpq , just throw it into the Warcraft 3 folder or a zip file with all the models and stuff that you drop into the Warcraft 3 folder using the local files registry?
+ I'm assuming you can play multiplayer with the custom .mpq war3patch, but I'm just guessing.
And Mr @RedCrusader pointed out that it's actually very easy to extract your files from the campaign editor and they do use the path they were assigned to in the import manager of the campaign editor.
That being said, what do you guys prefer:
A custom war3patch .mpq , just throw it into the Warcraft 3 folder or a zip file with all the models and stuff that you drop into the Warcraft 3 folder using the local files registry?
+ I'm assuming you can play multiplayer with the custom .mpq war3patch, but I'm just guessing.