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Werewolf

Submitted by WhiteDeath
This bundle is marked as approved. It works and satisfies the submission rules.
Big and evil sentient werewolf.
Uses in-game textures, has portrait camera and animations.

Do not edit without my permission, give me credits if you use it.

Suggested art stats:
Blend Time - 0.25
Cast Point - 0.900
Run Speed - 400
Walk Speed - 200
Death Time - 1.87
Damage Point - 0.4

Added hero glow, walking on all fours animation, attack animation that bites and channel animation, made tail and face longer and added SFX to spell animation.

Changed paws and added claws.

Keywords:
werewolf
Contents

Werewolf (Model)

Reviews
Moderator
18:50, 3rd Nov 2012 -Grendel: another great model from you. low filesize, good animations, nice mesh and effects. approved.
  1. 18:50, 3rd Nov 2012
    -Grendel: another great model from you. low filesize, good animations, nice mesh and effects. approved.
     
  2. DESTROYER123

    DESTROYER123

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    :goblin_jawdrop:Awsome! And cool!
    5/5:goblin_good_job:
     
  3. Sin'dorei300

    Sin'dorei300

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    Awesome model! :)
     
  4. JokeMaster

    JokeMaster

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    Well compared to the other body parts his feet look unnatural. Well and his mouth is a bit short, but overall well made.
     
  5. PROXY

    PROXY

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    Best worgen/werewolf model I've ever seen so far.
     
  6. Deros

    Deros

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    You should add a tail to it.
     
  7. Kyrbi0

    Kyrbi0

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    Really nice! I love when something can fill a niche & do it well. The fur is great (especially the teamcolor swatches; very nice), the feeling of brute power & raw ferocity are just there, the claws are great (even have 4 fingers! You could take a load of yourself and do the Warcraft-norm of 3, y'know. :p).
    Also great Portrait anims. I truly loved the atmospheric feel to having the steamy breath come out. Excellent.

    Perhaps only two big thoughts:
    • One thing I would change is the face. I don't know if maybe I'm just a purist, but he looks like a certain kind of a squash-faced dog. The whole body is just so cool, and then BAM, the face is squished flat. Bleh. I know those cool portrait anims probably needed a smaller snout, but... somehow? Some kind of elongated snout would really make this model.
    • The other thing is the animations. Overall they are great, but somehow I just imagined this guy really being able to WOLF! By that I mean, where's the "down-on-all-fours wolf-like 'Loping'"? Where's the biting, the tearing claws (two attacks, given)? I know that might be difficult to add (depending on your experience with animation), but if you have any talent in that arena, give that a look.

    That, and maybe some particle effects on the Spell-animations. I know many spells have animations, but...

    Again, really good stuff. My mind is whirring now to add a Worgen neutral hero to the tavern. This kind of model makes the gears turn.
     
  8. Verhalthur

    Verhalthur

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    I absolutely love the proportions of this model. It looks more powerful than the previous worgen / wolf people models.
     
  9. WhiteDeath

    WhiteDeath

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    He already has a tail.

    I made the face flat because I wanted to make him look a bit human(a werewolf is half human after all), but if I see another complaint about the face I will make it wolfier, even tough I don't think that an elongated wolf face would fit the talking portrait animation.

    I taught about adding another walk animation where it runs on all fours but due to the size of his upper body I think that he would look more like a gorilla than a wolf.

    I actually made a bite animation(the attack slam), but because of the small size of his head, ingame it looked more like he was head butting them, so I added the attack with the arms.
     
  10. rugal

    rugal

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    Wow
    Just a little bit more work and we have THE werewolf I was searching for

    A tail a little bigger, a head a little more elongated face, and I would be so happy

    So, please, if you can, do it "wolfier"

    Thanks a lot
     
  11. Kyrbi0

    Kyrbi0

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    The portrait concern is a strong one; moreover I agree that the normal Wolf's face is too long. Perhaps, as a half-human, he could have a compromise; longer than it is currently, but slightly shorter/stouter than the Wolf's snout?

    Interesting. I could see that being a problem, but... I'll have to check him in-game. It just seems the walk is just a bit ungainly for the powerful grace of a wolf-man. The 'all-fours' walk (run?) seemed a good alternative (actually, I've seen some great "Run - Walk" animations on one model before)

    Great minds think alike. :p
    This problem would probably be solved by the elongated face.

    ~~~

    I think I realized that this isn't (and, sans Dissipate & hero glow, wasn't necessarily meant) as a Hero model, thought that's exactly what it should be. :p (IMO). It would be interesting to see an alternative hero-version of this uploaded, actually; this model just has such character.

    On a side note, could I request permission to edit myself? (Not much I can do, but it'd be nice).
     
  12. eubz

    eubz

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    Nice model. Very good!!! Really thumbs up.
     
  13. rugal

    rugal

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    Elongated face, hero glow.

    Hope to see new version soon !
     
  14. WhiteDeath

    WhiteDeath

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    I am working on it.
     
  15. xorkatoss

    xorkatoss

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    wow, finaly a real werewolf model, awesome job! 5/5 (+2 rep) :thumbs_up:

    EDIT:
    after taking a better look the head looks a bit wierd lol, you could use the timber wolf head, IMO that would be perfect.
     
  16. Engkanto

    Engkanto

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    the feet looks like hooves,But over all its just ......... FABULOUS
     
  17. InfernalTater

    InfernalTater

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    This looks pretty badass. Needs claws on the feet, though, they look like hooves...
     
  18. DelmarVladek

    DelmarVladek

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    Leg claws.
    Leg claws would make this already beautiful model, a WONDEFUL MODEL!!!
    I loved it the moment I saw it XD
     
  19. rcshaggy

    rcshaggy

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    It would be nice if he had some clothes to wear, but the model itself is awesome.