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Warcraft III - Fall of Draenor

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Alagremm, I don't like the fact you completely ignore the usage of World of Warcraft textures on that 'Velen' model. I have lost quite some respect to this project right now, sorry.

Uhhhh..... What do you mean by "completely ignore the usage of World of Warcraft textures" ? I don't understand. Even these orcs are confused --> :confused: :huh:
 
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I do care and the lack of proper WCIII texture bugs me as well. Well I asked Dentothor to make a new texture, but he said that he saw no point in making one, so I left the model be. However Im going to ask him again, because I really hate WoW skins and especially WoW models in WCIII.
Plus we would need to skin it anyway because it looks weird ingame.
 
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Ok, we have an important thing to do.

It seems that the situation with models is just great! So now we need to more to an additional and not very important, but still nice part - Fall of Draenor desktop icon.

Anyone know an icon maker who could do something that looks like RoC and TFT desktop icons?
 

dab

dab

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Ok, we have an important thing to do.

It seems that the situation with models is just great! So now we need to more to an additional and not very important, but still nice part - Fall of Draenor desktop icon.

Anyone know an icon maker who could do something that looks like RoC and TFT desktop icons?
Again, I CAN volunteer, which means that if you get no-one else on for it, you can handle it to me. Done a couple of desktop icons before, so it shouldn't be hard for me.
 
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Plus I have almost completed thinking up units for races. Each race has to have 12 units and 4 heroes, and though I have a hard time thinking lore-correct units for the races, mysteriously I could only make 3 heroes for each race.
 
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Plus I have almost completed thinking up units for races. Each race has to have 12 units and 4 heroes, and though I have a hard time thinking lore-correct units for the races, mysteriously I could only make 3 heroes for each race.

Give me basis for the hero and I will pop out some ideas for skills and names.
 
file.php

2 new orc models

(don't mind the other models >.>)
Kennel
Warlock Tower
 
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Also here are the lists of units and heroes for races, however they are not complete:

Draenei: Laborer, Peacekeeper, Vindicator, Anchorite, Elekk, Spark, Elekk Rider(Vindicator + Elekk), Mage, Broken, Salamander Rider. Exarch, Harbinger, Sage.

Arakkoa: Talonite, Archer, Assasin, Shadowmancer, Monstrous Kaliri, Avian, Priest of Rukhmar, Oracle. Shadewalker, Talonpriest, Fanatic.

Ogre: Slave, Axeman, Brute, Stonethrower, Earthshaker, Boar Ram, Vulture, Bone Crusher. Champion, Ogre Lord, Gronn/Ogre Magi.

Orc: Peon, Grunt, Hunter -> Spearman, Wolfrider, Shaman, Chefthoof, Warlock, Necrolyte, Windyreed/Eagle, Pyremaster, Talbuk Ram. Seer, Chieftain, Grand Warlock.


Supertoinkz, I think we will need to make the Kennel building look like a normal one-story orcish hut, but very low. Also, I really like that you made an entrance under the skull of Warlock Tower, however it is hard to notice. Also, I think we should make it look more stony. Maybe remove the fiery skin parts and add stones and stalagmites at the base, to make it look like if it was cut out from a cliff. Now we need to make shaman building, make Great Hall three-tier and make the Windy Peak.

SeleKinz we actually need just a few loading screens. One will be a big map of Draenor where we will add the lines and stuff. Second will be a map of Draenor that is actually like a real-life map. But of course we need to make the win/defeat screens as well. All needs to be made in Blizzard-quality.
 
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