- Joined
- Aug 23, 2011
- Messages
- 651
By Lord Marrowgrath
TOWERS
When Void and Light collapse, Towers becomes unstable and out of control. It turns to Broken Keeper and deals damage to nearby units.
Forces needs to capture or destroy Broken Keeper. If players destroy Broken Keeper, it will remove from the game. If Light or Void
Forces destroy it, they will capture and gain control tower again. Also Towers have regeneration auro for nearby allies and deal
damage over time to enemy units.
NEUTRAL FORCES
In W:C, every 1 minutes unstable light-void and nathrezim forces respawns at random location on the map. They can block minions path and trying to gain
control your Light or Void Keepers (towers) It gives extra experience when killed.
EVENTS
Every 10 minutes, random pillar of avatar vulnerable at south, north or middle of the map. Forces of light and void stop to push standart lanes and they start to invade pillar locations for southern or northern lanes. Nothing changed on middle lane. When pillar destroyed, It summons powerful avatars for team who destroyed pillars. Fallow the Avatar and gain the advantage of the game.
After the earlier game, minibosses of the dark below appears. Every bosses have rewards when they killed. Rewards effective on team and it shares loot.
GARRISON SYSTEM
Every heroes have garrisons from their factions. For Example if you select Baine or Thrall, you automaticly build Horde Garrison at your base location. Each Garrison have unique abilites and upgrades from their factions. Horde summons powerful shamans and cast natural disasters, Alliance summons glorius knights, footmans, riflemans, banners, Scourge raise ghouls and fearless undead army, Legion forces summons Powerful Doomguards and Inquistors and cast demonic portals to reforge the twisting nether.
TALENT TREES
Every heroes have their unique talent trees to improve their spells or reforge their game-play style. There will be 4 Main Stat talents (Movement speed, range, HP, Damage etc.) and 4+ unique ability talents. Many heroes can forge themself to tank, Damage dealer, Aoe Dealer, Healer, Support, Caster, Carry. (Not all roles avaible for heroes)
ARMOR-ATTACK TYPES
In W:C, there are many attack and armor types like Light, Fel, Arcane Void etc. Each heroes and units have special attack. It means Bolvar (Lich King) deals ''death'' type damage, Illidan (Lord of Legion) Deals ''Fel'' type Damage. They have advantages and disadvantages.
Go'el (Thrall) the Lords of the Elementals:
Eventually, the weight of all the wars he had fought began to weigh more heavily upon the former warchief and Thrall's own abilities and resolve eventually began to waver. During the Burning Legion's latest invasion of Azeroth, he passed both the Doomhammer and the mantle of leader of the Earthen Ring down to a shaman adventurer, knowing the future was now in safer hands. After the third sundering. Thrall loses his son at the battle for orgrimmar. Thrall burried his son to orgrimmar then soul of ragnaros whispered. Thrall fallowed whispers, ragnaros helped to him, he forged a powerful hammer with ragnaros soul and claim artifacts of Elemental Lords. Thrall became Lord of the elemental lords.
Role: Melee-offensive/berserker hero also can turn to semi ranged-damage dealer.
Advantages: Can effective on good range abilities. Intrupt casting enemies. Good aganist melee heroes.
Disadvantages: Low Health, cant escape, low mobility and no healing ability.
Turalyon Highlord of the Light:
Turalyon and Alleria Windrunner appearat the homeworld of the Eredar, Argus. Turalyon has the full title of "High Exarch Turalyon" and was leading the assault by the Army of Light. After several years, Turalyon became voice of the light and he blessed by Naaru to become paragon of the light. At the third sundering, rise of the blackempire he leads warriors of the light to face aganist old gods. Now, he reclaim his destiny.
Role: Melee-supportive/tank hero also can turn to offensive melee-damage dealer, crowd control unit or burst based melee-warrior.
Advantages: Toughness, can escape from slow effects, Helpful for allies.
Disadvantages: Low dps, Stun, Slow movement, no offensive ability.
Baine the Highchieftain of the Horde:
While bitterness might still linger over Cairne's demise, Baine had remained loyal to the Horde and its Warchief for the good of the tauren race.More recently, he supported the Darkspear Rebellion in ousting the warchief, and eventually pledged his support to Garrosh's successor, Vol'jin. With Vol'jin's passing shortly after the disastrous Battle for Broken Shore, Baine has remained loyal to Sylvanas Windrunner and was present when Vol'jin named her the Warchief with his dying breath. After the reunite Horde again by the thrall and saurfang, Baine became High Chieftain of the Horde.
Role: Melee-offensive/tank hero also can turn to caster-damage dealer, crowd control unit.
Advantages: Toughness, can escape from area, So many Knockback abilites.
Disadvantages: Low attack speed, low movement speed.
Bolvar the Lich King:
Bolvar's body was altered by the dragons' flame, and was taken by the Scourge into Icecrown Citadel, where he was tortured by the Lich King in an attempt to bend him to his will. However, the noble spirit of Bolvar resisted the Lich King's depravations. After the death of Arthas Menethil, Bolvar demanded that Tirion Fordring place the Helm of Domination on Bolvar's head so that he would forever be the Jailer of the Damned - imprisoning the Lich King within the Frozen Throne once more and containing the threat of the Scourge.
Role: Melee-caster/tank hero also can turn to long ranged caster, crowd control unit.
Advantages: Can effective on sustain enemies. Stun enemies, summons hordes of scourge. Good aganist caster heroes.
Disadvantages: No healing ability, low movement speed, low attack speed.
Marrowgar the Thousand Bone Keeper:
Lord Marrowgar, Pieced together by the Lich King from the bones of a thousand vanquished adventurers, he is the guardian of the Frozen Throne within The Spire, and wields the power of the throne itself. Now Bolvar reanimate him to unleash power of the newscourge. Boneeeestooooormmmm!
Role: Melee-berserker/tank hero also can turn to insta killer.
Advantages: Great AoE damage, Immune for spells for seconds, high movement speed.
Disadvantages: Low Healt point, long cooldowns.
Maveloence the Matron Mother:
Matron Mother Malevolence is a shivarra. She is accompanied by Priestesses of Delight, Shivarra Destroyers and Priestesses of Dementia. By her own admission, she joined the Illidari because she considered Sargeras "a bore" and felt that there was no fun in his goal to destroy all life. Now, she returned to serve as illidari again.
Role: Melee-assasin/illusionist hero also can turn to half caster-assasin.
Advantages: Illusionist hero. Deals high damage on less seconds. Can blink to enemies, high movement speed, immune spells for seconds.
Disadvantages: Low Hp, Can killable easly, Low durability for spells.
Khadgar the Guardian of Azeroth:
Though he was unable to stop Gul'dan from opening the Tomb of Sargeras, allowing the Legion to flood into Azeroth once more, Khadgar is determined to find the means to reseal the portal and foil the Legion's invasion. He knows that the combined forces of the greatest champions of Azeroth are necessary to succeed, even as dissenting voices speak against a coalition and risk ultimate destruction by the demons. After Third Sundering, Dalaran destroyed and Kirin'tor Survivors escaped to Lordearon. Khadgar became Guardian of Azeroth and he promise save Azeroth once again.
Role: Ranged/Caster-Burst damage Hero. Also can turn Summoner.
Advantages: Can be effective with long ranged attacks. Many crowd control effects. Can push lanes easly.
Disadvantages: No healing ability, Low hit point, Long casting times.
Inventory
Each hero have 5 usable slots. 1 for Legendary weapon, 1 for unique enchanted scroll and 3 for Weapon Sockets. And players have 1 empty slot to upgrade their inventory but, if item useless for hero, it will destroy items on 6. slot. Players need to be carefull to not gather useless items for them.
Scrolls and Sockets
At the begining of game, When your hero lands to Seat of Pantheon, Ethereal races can help you on your battle but not for free. They are collecting Powerful Cosmic Materials for their goals. They sells powerful Gems and Enchanted Scrolls. There are many scrolls to burn, silence, dispell, observe enemies and heal, enchant your allies. Every player can only select 1 scroll. So, you need to be carefull to choose your scroll. You cant replace them after you bought.
Upgrading Socket
Also, you can forge your weapon by Void, Light and Titan Type Gem stones. Gems give minor stats to customize your gamestyle. Players can be off-tank, burst damage dealer, off-tank/off caster or build their own way. Players can upgrade their stones by mining ores on map. It's not easy to upgrade it. Ethereals disturb players while mining and They need to lucky to upgrade stones.
Type of Gem Qualities are = Common > Rare > Epic
There is hidden etheral nethercrafters to upgrade your gem by some Gold. But players need to upgrade your gem first by Mining to get Epic ones.
Legendary Weapons
Every hero has a legendary unique weapon. Thrall wield Sufuras, Bolvar reforge frostmourne, Turalyon blessed alliance hammer by Naaru etc. Each weapon have unique abilites and customization options. Players can forge their weapon by Essences of Cosmos to customize your own game style. But, its not for players. There are alot of Bosses drops cosmic essance. They are powerful and need teamwork for collecting essences. Sometimes you need to fight with enemy team on boss fights.
Forging Legendary Weapons
There are 6 Cosmic Shrines. Players need to kill Bosses at frost, fire, nature, Earth/storm and Fel shires to collect their orbs to upgrade your weapon. When players collect orb of cosmic creatures, their weapons upgrade instantly. But, orb will destroy when players try to collect useless orb for them.
Also some Ethereals try to open rifts to Seat of Pantheon to transfer their loot to K'aaresh their Homeland. Sometimes they aren't succesfull to open portal. Broken rifts creates Creature named Cosmic Anomally. If its not kill for short period, it will split and become much more powerfull. Sometimes you need to avoid them if its too late. It drops random Cosmic Orb. So dont worry if you dont get your orb from shrines. Cosmic Anomally will give it for you.
TERRAIN & MAP SKETCH
TERRAIN & MAP OVERVIEW
Coming Soon
Join the Warcraft: Collapse Discord Server! Join our community to see news about project and vote for discussions
by lord_Marrowgrath
Last edited: