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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Vol'jin

Submitted by Heinvers, Stefan.K
This bundle is marked as approved. It works and satisfies the submission rules.
A cooperation made model for the Paired modeling/texturing contest by me and Heinvers. Finally it's finished and it's ready to be uploaded. It's based on the Orc hero Shadow hunter as I found those animations the most fitting.
It has both 256 and 512 versions of texture, so if someone has complains of 512 version of texture and it's large to him, considering file size, he can always use 256 one.

Update: I just deleted apostrophe from the model's name because of the Hive's bug so people won't have to edit it every time they download the model.
Contents

Voljin (Model)

Voljin_Portrait (Model)

Vol'jin missile (Model)

Reviews
General Frank
Excellent use of standard animations and an equally excellent skin. Works in-game and performs well. Great job.
  1. Mister_Haudrauf

    Mister_Haudrauf

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    @Kyrbi0 get here.

    Other than that:
    @Stefan.K Good idea to use the Troll Shadowhunter-Animations. Fitting for a Troll.

    @Heinvers Nice texture you made there. Any plans to make an Icon (BTN/DISBTN + scorescreen) for him in the Future?
     
  2. Stefan.K

    Stefan.K

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    From the moment I began making him I wanted to use that set of animations. Yeah, just like I said they fit nicely.
    Eh..Any idea how can I add Heinvers as a author too?
     
  3. Mister_Haudrauf

    Mister_Haudrauf

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    You can't. That responsibility belongs to Moderators. (aka only the Moderators have that Option. Just ask @HappyCockroach )
     
  4. Heinvers

    Heinvers

    Arena Moderator

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    I have removed the alternative 256x256 texture since contest rules forbid them. Will add them after the contest is finished.

    I have added them here instead.

    It was good working with you @Stefan.K :]
     

    Attached Files:

  5. Stefan.K

    Stefan.K

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    Ooh, alright then, he'll surely make him author as well when he sees this. :D

    I didn't know that by now.

    It was good to work with you too. I hope we will cooperate more in the future. :)
     
    Last edited by a moderator: Jul 2, 2017
  6. UmbraUnda

    UmbraUnda

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    wow... @Stefan.K you are getting a lot better mate.
     
  7. Heinvers

    Heinvers

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    I might once the contest is over or sooner as files attached to a post.
     
  8. Stefan.K

    Stefan.K

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    I'm trying to do my best.
     
  9. MogulKahn

    MogulKahn

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    Too HD for my liking..
     
  10. HappyCockroach

    HappyCockroach

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    You´re allowed to upload a corresponding icon to the bundle. It´s allowed since everyone who downloads the model to use already shouldn´t be prevented from having an icon at the bundle only because of the contest. (Be sure to upload it before the deadline though)

    And warning you that if the version you uploaded of the texture has no TC that could mean a fault on it. (If you prefer the TC version, swap it. If you´d rather have the teamglow only, leave it like that. Up to you.)
     
  11. Lord_Marrowgrath

    Lord_Marrowgrath

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    FOR DARKSPEAR! 5/5 +rep for glorious model.
     
  12. DarkRanger2

    DarkRanger2

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  13. Abovegame

    Abovegame

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    @Kyrbi0 ! It's awesome,but the `Spell` animation doesn't look too natural.
     
  14. Stefan.K

    Stefan.K

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    The texture that is uploaded along with the model has TC.
     
  15. HappyCockroach

    HappyCockroach

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    Oh ok. I was just warning you. I didn't actually check it because I'm... busy :p
     
  16. Stefan.K

    Stefan.K

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    What I forgot to mention is that the portrait is little wierd, when you open it in magos and set the view to a camera I made, you'll see it doesn't really show whole head of the model. But in game it's alright, I tested it. That's because the original hero SH has that kind of portrait and it's about the bones I think.
     
  17. aeman

    aeman

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    it just me or the skull totem in spell animation look weird not by shape?
     
  18. SpasMaster

    SpasMaster

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    Holy... this is too good. Wonderful work!
    EDIT: What's with the filesize, tho?
     
  19. Heinvers

    Heinvers

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    Texture can be downsized to save space if you're wondering. Or just checking these.

    The main model, portrait and missile are all using the custom texture. It shouldn't be an issue when importing in editor since you only need one custom texture for all.