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[Offense] Vampire's Realm

Discussion in 'Map Development' started by sonofjay, Nov 24, 2012.

  1. sonofjay

    sonofjay

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    Well since I was able to release Chaos Arena 1.1b a few days ago, I just want to take a break for a while and start a small project.

    [​IMG]

    Map Info:

    Author: SonofJay
    Map type: Offensive
    Players: 4 max
    Map size: 7-8mb


    Team:
    SonofJay - Lead Terrainer, Lead designer, object editor.
    Valkemiere - Lead Spell Maker
    J0k3r - Helper: Coder
    BuyYou - Helper: Bug Fixing
    Toma - Helper: Animator
    Kisuke Uruhara - Helper: Modeler
    Chaosy - Helper: Spell Maker
    Everyone can be a beta tester.


    About:

    Vampire's Realm is the first part of my 3 part project series for Warcraft 3, Realm.
    The first part is about a Vampire Lord and his minion slaughtering a whole village.
    The King of Altervan sent 4 heroes to terminate this threat.

    Gameplay:

    The gameplay will be similar to Blizzard's Diablo 3, means it focus really on mass killing of units with your spells and acquiring items to help you on the way.



    Classes:

    As of now there are currently 4 classes I'll be focusing on this classes first before I do the planned 8 classes.


    • [​IMG]

      Role:

      Crusader's main role is to tank, he'll have high hp and armor, a good amount of physical damage and buffs to help him survive more and a few AoE damage spell to handle the crowd. Crusader will have a hard time tanking without a Damage Dealer to clean all the enemies.

      Good:

      -Handling Crowds.
      -High HP

      Bad:

      -Lacks mobiles due to slow movement speed.
      -Can't handle boss due to lack of stun ability.





    • [​IMG]

      Exclusive model for
      the project made by
      Kisuke and animated
      by Toma

      Role:

      Bishop's main role is to support the team with her buff spells and its high healing ability. A bishop have no damage spells and have a really weak raw damage so its more likely for a bishop to stay behind the enemy lines and should only focus on supporting its allies. It is very impossible to solo the game using Bishop.

      Good:

      -Healing and buffing ability.
      -High amount of mana for buffing spam.

      Bad:

      -Low HP
      -Low armor
      -Low Physical Damage





    • [​IMG]

      Role:

      Wizard can always change the tide of any battles. Able to cast devastating spells to wipe an entire army a Wizard will surely fit with a Crusader around.


      Good:

      -AoE damage spells
      -Have weak healing ability

      Bad:

      -Low HP
      -Low Physical Damage





    • [​IMG]

      This one is a reskin by ERYFKRAD

      Role:

      Ranger's main role is to deal significant amount of physical damage to a target enemy, a ranger can also summon a pet to assist her in the battle keeping the ranger away from dealing damage. Ranger can also cast a medium damage AoE spell making her a must on any party.

      Good:

      -High Physical Damage
      -High AS and MS
      -Can summon pet
      -Good mobility due to high MS

      Bad:

      -Very fragile







    Features:
    • Fast Paced Battle
    • Well Designed Terrain
    • Custom Lightning System
    • Classes with Unique Spells
    • Its a damn series



    Screenshots

    Terrain will really take a lot of time since the whole castle floor will be approximately 70% made using invisible platform.



    You can check out the album here: Clicky

    Author's Note:

    The project is planned to be simple(other than the terrain), no fancy system that will make you cry etc. I just made this because of my pure love on terraining on the first place. Ideas just popped up as I progress on the terrain and receive offers from my friends that they will help me on this one.

    Suggestions are welcome but keep in mind, i'm keeping this one as simple as possible.


    Here is a small banner if someone cares to support this.
    [​IMG]

    P.S.

    For god sake please don't ask me about twilight.

    Logs
    11/24/12 Thread created
    11/26/12 Added 2 in-game pics on the album ("7" , "8")
    11/27/12 Added Chaosy on the Team/Helper
    11/29/12 Added In-game Screenshot "9"
    12/3/12 Added In-game Screenshot ("10" , "11")
    12/3/12 Added SC Image "1"
    12/6/12 Added In-game Screenshot ("12" , "13")
    12/9/12 Added In-game Screenshot ("14" , "15" , "16" , "17")

     
    Last edited: Dec 9, 2012
  2. Da Fist

    Da Fist

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    A simple game with good terrain. Not much to say this moment. Is there an early gameplay screenshot? I would like to take a peek on what will be the outcome of this project.

    -Da Fist-

    P.S.
    The professor looks like Vivi! ( Can I haz link? ):D

    The banner has a ragnarok character on it!

    (Brain overloooooad~).
     
  3. sonofjay

    sonofjay

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    Its too early I guess, I already told this to my team that this will be the way I'll work on this one.

    Here is the quote from the original thread on chaosrealm.

    Oh I'm the one who put that ragnarok character on that banner. Classes are inspired from RO and I'm also a RO player.

    EDIT:

    About the model, i think you can find it here on Hive.
     
  4. Sin'dorei300

    Sin'dorei300

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    Looks promising, i like everything but the bishop model's texture stands out too much imo. Anyway, gj, i'll be following this! ;)
     
  5. sonofjay

    sonofjay

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    I know the bishop model have a bit of animeish texture, no actually it really is since the concept was taken on Ragnarok though I asked my Kisuke to at least do his best to make it look warcraftish and that is the result and really content about it.

    Anyway thanks for the support still need to balance my time on updating chaos arena and working on this one.
     
  6. Chaosy

    Chaosy

    Tutorial Reviewer

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    The terrain looks nice and classes too. Tho the bishop model does not suit at all in my opionion. Anyways if you need some help you know where you can find me :)
     
  7. sonofjay

    sonofjay

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    Trust me guys that bishop model will shock you if you see it in-game, anims also rock. ;D

    Of coarse any help will be appreciated, i'll contact you if I need something.
     
  8. moyackx

    moyackx

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  9. sonofjay

    sonofjay

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    Thanks man, about the bishop model, it was exclusively made for this project along with the needed animations that I asked them to make for the spells that I plan for the bishop class, actually it just need to be shaded more. Trust me guys the animations will kill anybody here. I'll just ask someone to shade it for a warcraftish style.
     
  10. moyackx

    moyackx

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    well, if that's the case then no worries :) I'll be pending of this project too.
     
  11. HOooDy

    HOooDy

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    Click!
    [​IMG]


    Those Tilesets are too bad. No Offense
     
  12. sonofjay

    sonofjay

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    I hope you know that those are not tiles. Not even a single tileset was used inside the castle. If you suggest a model that have a quality texture that I can use as a tile just link me.
     
  13. Drunken_Jackal

    Drunken_Jackal

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    The castle floor should be using some seamless texture.
    Also, some models dont fit the overall style of the map.

    If you need help in ideas/testing, you know what to do jay.
     
  14. sonofjay

    sonofjay

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    The floor will be covered with rubles, plywood and some other debris later. So I guess it will cover that monotone look of the floor.
     
  15. Heinvers

    Heinvers

    Arena Moderator

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    I smell my next most favourite map!

    :goblin_yeah:Wow! I like your map, it'll be something very interesting. Lookin' forward to play it!
     
  16. Lordofth3cl4n

    Lordofth3cl4n

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    woohoo looks really interesting i whould like to test it :) remind me diablo 1 rpg hack&Slash i love it keep going on great work
     
  17. gorillabull

    gorillabull

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    looks engaging but no anime pls :thumbs_up:
     
  18. sonofjay

    sonofjay

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    Please guys stop this issue about the bishop its getting annoying now, its not anime the texture was just a cell-shade if someone knows 2d art will understand that, as I said I'll ask someone to darken the texture to fit warcraft.

    anyway i'm working on this part of the castle for almost 2 hours, tell me what you think.

    Clicky

    [​IMG]


    [​IMG]




    Also I was working on this stair part of the main hall it looks good for me. Now i'ma ask for suggestion on what to put on that big empty spot, i was thinking to make some kind of a small fountain there using some block models and the water plain model but I feel that it looks awkward.
    Clicky

    [​IMG]

     
    Last edited: Nov 26, 2012
  19. Sin'dorei300

    Sin'dorei300

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  20. Gekigengar

    Gekigengar

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    Besides the Tiles and character model,

    Everything else looks beyond Excellent o.o

    Dat Terraining skills..

    Dat Cinematic feelings, dat Glow, dat lighting..EPIC..

    xD Keep it up!