• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Valkyrie_by67chrome.blp

BannerValkyrie2.jpg


This is a skin texture overrides the Sentry's, a Night Elf campaign unit. This skin can also replace the Night Elf Runner's, which is under the path Textures/Watcher.blp .The weapon and scroll are alphaed out in both cases, allowing you to attach any weapon to the Valkyrie. Both models also look exactly the same with this skin, their portrait, animations, everything.

Updated the skin + stuff I changed for the better (reasons you should download the updated version ;)

Added gold trim
Re-skinned the entire face, added pupils and fuller lips, fixed eyebrow
Re-difined the top of the helmet
Changed the G-String to have chain elements
Moved the boot up to cover the kneecap
changed the shinguard
increased the size of the shoe to fit the foot wrap
made the armor a little more shinny
Alphaed out part of the helmet wings
re-defined the left gauntlet to show all four fingers on the wrap
Re-drew scales on the front boot to create a more uniform mesh
Sharpened TC part of shoulderpad
Removed 3-D rotating skull that hung from the loincloth

- Update
Changed screenshot preview/moved screenshot to skin description
Added by67chrome suffix to skin name

Keywords:
Vlakyrie, Night, Elf, Human, Female, Watcher, Runner, Sentery, Sentinel, Gold, Silver, Chrome, 67chrome
Contents

Valkyrie_by67chrome.blp (Texture)

Reviews
21:26, 12th Mar 2009 Dan van Ohllus: - Updated review - The skin looks much better now. The golden trim adds a very nice touch to the Valkyrie skin. And I especially like the face.
21:26, 12th Mar 2009
Dan van Ohllus:
- Updated review -
The skin looks much better now. The golden trim adds a very nice touch to the Valkyrie skin.
And I especially like the face.
 
I think the only thing which is a bit weird and breaks the overall awesomeness is 2d "rotating" skull under her pelvis. If there's a way to make it more beautiful then do it.
So, 4.95/5, great skin. The skull is just a minor issue.
 
Sweet!

Its a really nice skin and the detail about removing weap - Sweet!:thumbs_up:

But i cant find the place where sentry and runner is.. can any1 write an adress ?? plz
 
My opinion: This is aaaaaaawesome! :xxd: Though I think she would look even more awesome if her armor was silver colored or, like Misha wrote, some golden engravings on the armor. But it still looks amazing. So a definitive 5/5. :thumbs_up:
Rating: 5/5 - Amazing!
+Rep: Definitely!
 
I'm new in this forum, but a question to 67chrome, Can you do a model so you don't need to replace any normal units?
 
Its a really nice skin and the detail about removing weap - Sweet!:thumbs_up:

But i cant find the place where sentry and runner is.. can any1 write an adress ?? plz

The skin path for the Night Elf Runner is Textures/Watcher.blp and the model is found under Night Elf Runner. The unit that uses this texture is under the Campaign units section in the night elves. - Hope this helps.

By the way, both the Sentery and Night Elf Runner files look exactly the same with this skin, portrait animations, camera angle and everything.
 
The skin path for the Night Elf Runner is Textures/Watcher.blp and the model is found under Night Elf Runner. The unit that uses this texture is under the Campaign units section in the night elves. - Hope this helps.

By the way, both the Sentery and Night Elf Runner files look exactly the same with this skin, portrait animations, camera angle and everything.

But what adress is that?? is it in the warcraft3 folder in programs? is it somewhere in world editor?
Id rly like to know. :cry:
 
Back
Top