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Hello!
I would like to use doodad skins for units\destructibles, but in editor they are shown with black-green checker box cube instead. How to fix it?
As an alternative, if I can spawn doodads with triggers, that would work too
Specifically, I'm trying to have a destructible that uses fissure model
If I set it for any variation (1 or 2) it always gets cubed, if I set it for base it occasionally works
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