Units build different

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Acolyte, Peon, Wisp and Peasants build in a different way.

Peons and Wisps enter the building, but the others stand beside.

Is there any way to make all of them stand next to the building when they are constructing it?
 
good idea but they already are based off an peasant.

and yes, the units animation is screwing everything up.

However, this is done in Castle Fight so I know it's possible somehow :P

also just tried switching the peons repair ability to human repair without any success
 
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Why not just copy the peasant then change the model file, stats, structures built etc to the desired worker? would that work?
 
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