- Joined
- May 16, 2012
- Messages
- 644
(4 ratings)
HolyLink.onPeriod
that lightnings don't persist visually in Reforged. A possible solution to this is tantamount to immediately changing the vertex color (alpha) of the lightning object at the given tick (it was 28) and reverting it back to its original alpha value.360/charges[i]*0.017453
to 2/charges[i]*bj_PI
There must be some sort of hero concept competition in Warcraft Undergrounds. In any case, this feels like a labor done with love, something I can appreciate in any endeavor.
Spell Mechanics:
In the trigger "Holy Link", it was indicated in
HolyLink.[COLOR=color: #666666]onPeriod[/COLOR]
that lightnings don't persist visually in Reforged. A possible solution to this is tantamount to immediately changing the vertex color (alpha) of the lightning object at the given tick (it was 28) and reverting it back to its original alpha value.
Add a cooldown reduction mechanism for Light Infusion. Such mechanism is based on the following:
Every time Turalyon gains 5 levels (starting at level 1), the cooldown for Light Infusion is permanently reduced
by n seconds.
In terms of lists:
- heroLevel = {1, 5, 10, 15, 20}
- cooldown = {20, 19, 18, 17, 16}
In the trigger "Light Infusion", arc calculation appears to be a bit confusing. You can simplify it from
360/charges[i]*0.017453
to
2/charges[i]*bj_PI
Sorry to bother you, I'm a newbie and I don't know where ObjectData is used (I don't know English very well, here I use google translate, hope you can understand)If your world editor cant open the map because of an Object Data error, here is the Object Data for you to import
Again, these things can be easily done using very similar code to what I showed in the other thread. This is a good opportunity for you to learn and explore; it is very unlikely that any resource will be modified by its original creator with changes you suggest in a comment.For the HolyStrike aura, I think it could use % chance for units in his vicinity to be healed. So that this ability could be different from the Vampiric Aura. I hope you get what I mean.
Or maybe on a reversed mechanism: An Aura offers Turalyon and his ally units % chance to be healed when being damaged.
"the other thread"? - where is it?Again, these things can be easily done using very similar code to what I showed in the other thread. This is a good opportunity for you to learn and explore; it is very unlikely that any resource will be modified by its original creator with changes you suggest in a comment.