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Trigger Help

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Level 4
Joined
Jan 18, 2009
Messages
52
How do you make it when a unit picks up item e.g firesword a sword appears.
I know how to make the model appear on the unit but the only thing it says in triggers is units acquires an item so i can't make it for different items.
 
Level 10
Joined
Jul 31, 2008
Messages
477
How do you make it when a unit picks up item e.g firesword a sword appears.
I know how to make the model appear on the unit but the only thing it says in triggers is units acquires an item so i can't make it for different items.

i dont really understand but cant you do like this;

  • Events
    • Unit - A unit aqquires an item
  • conditions
    • (Item-type of (item beeing manipulated] equal to SwordItem
  • Actions
    • Do your attaching triggers here
edit; that bear answered before me :p
 
Level 2
Joined
Dec 19, 2007
Messages
20
Change the 'Sphere' abilities Art-Target to your sword model. Change the Attachment Points. Make the ability an item ability. Give the ability to your item. It should work.
 
Level 4
Joined
Jan 15, 2009
Messages
35
you can just use an item ability ex. item defense bunus 10 or 1 i dont care and then change the art caster or something like that to your import a model or whatever you want to get attach and then change the target attachment point to hand... or right hand... or left hand...
 
Level 4
Joined
Jan 24, 2009
Messages
124
!!!

Fuck I see this ewery Day So you listen and Listen GOOD! cuz if You will say : Your a litle looser you can't ewen help people!Than Do it!!!
  • Change Model
    • Events
      • Unit - a unit acquires an item
    • Conditions
      • (Item-type of (item being manipulated) equal to *Your item*
    • Actions
      • Unit - Change Triggering unit with *DudeWithItem*(A CUSTOM UNIT THAT HAS AN ATACHMENT TO ITS HAND!) with the old units mana and Health relative
 
Last edited:
  • Angry
Reactions: Rui
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