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Trigger Help

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Jan 18, 2009
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How do you make it when a unit picks up item e.g firesword a sword appears.
I know how to make the model appear on the unit but the only thing it says in triggers is units acquires an item so i can't make it for different items.
 
How do you make it when a unit picks up item e.g firesword a sword appears.
I know how to make the model appear on the unit but the only thing it says in triggers is units acquires an item so i can't make it for different items.

i dont really understand but cant you do like this;

  • Events
    • Unit - A unit aqquires an item
  • conditions
    • (Item-type of (item beeing manipulated] equal to SwordItem
  • Actions
    • Do your attaching triggers here
edit; that bear answered before me :P
 
Change the 'Sphere' abilities Art-Target to your sword model. Change the Attachment Points. Make the ability an item ability. Give the ability to your item. It should work.
 
you can just use an item ability ex. item defense bunus 10 or 1 i dont care and then change the art caster or something like that to your import a model or whatever you want to get attach and then change the target attachment point to hand... or right hand... or left hand...
 
!!!

Fuck I see this ewery Day So you listen and Listen GOOD! cuz if You will say : Your a litle looser you can't ewen help people!Than Do it!!!
  • Change Model
    • Events
      • Unit - a unit acquires an item
    • Conditions
      • (Item-type of (item being manipulated) equal to *Your item*
    • Actions
      • Unit - Change Triggering unit with *DudeWithItem*(A CUSTOM UNIT THAT HAS AN ATACHMENT TO ITS HAND!) with the old units mana and Health relative
 
Last edited:
  • Angry
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