- Joined
- Apr 24, 2005
- Messages
- 762
I wanted to make a trigger that when a unit picks up an item the unit will turn into a knight. But for some reason the trigger crashes my game. Is there another way to do this? Maybe change model or something? (the warrior is actually a knight and yes the knight is a hero too)
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Horse
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Events
- Unit - A unit Acquires an item
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Conditions
- (Item-type of (Item being manipulated)) Equal to Horse
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Actions
- Unit - Replace (Hero manipulating item) with a Warrior using The old unit's life and mana
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Events