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I really need master item triggerer

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i want to create an item recipe, i have all the recipes have the same item needs to combine it like

handle+Sword's blade= sword
handle+knife's blade= knife
stick+spear's blade= spear
stick+ orb= rod

but if i test the map, i bought handle+sword, then in the hero's inventory has 4 swords, and 1 dropped below!:hohum:
is that a leak?
is that a bug???????

my triggers are

  • Sword
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • And - All (Conditions) are true
        • Conditions
          • ((Hero manipulating item) has an item of type Handle) Equal to True
          • ((Hero manipulating item) has an item of type Sword's Blade) Equal to True
    • Actions
      • Hero - Create Sword and give it to (Hero manipulating item)
      • Item - Remove (Item carried by (Hero manipulating item) of type Sword's Blade)
      • Item - Remove (Item carried by (Hero manipulating item) of type Handle)
and then

  • Knife
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • And - All (Conditions) are true
        • Conditions
          • ((Hero manipulating item) has an item of type Knife Blade) Equal to True
          • ((Hero manipulating item) has an item of type Handle) Equal to True
    • Actions
      • Hero - Create Knife and give it to (Hero manipulating item)
      • Item - Remove (Item carried by (Hero manipulating item) of type Handle)
      • Item - Remove (Item carried by (Hero manipulating item) of type Knife Blade)
the rest are the same, only the recipe materials are not same.:confused:
 
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