- Joined
- Oct 17, 2007
- Messages
- 22
Sniper Rifle Pickup
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Sniper Rifle
Actions
Unit - Replace (Hero manipulating item) with a Marine Marksman using The old unit's relative life and mana
This makes my game crash. Why? There are no conflicting triggers. The units that are being replaced are nearly identical, except that one has longer range than the other and higher attack, etc.
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Sniper Rifle
Actions
Unit - Replace (Hero manipulating item) with a Marine Marksman using The old unit's relative life and mana
This makes my game crash. Why? There are no conflicting triggers. The units that are being replaced are nearly identical, except that one has longer range than the other and higher attack, etc.