- Joined
- Oct 17, 2007
- Messages
- 22
Sniper Rifle Drop
Events
Unit - A unit owned by Player 1 (Red) Loses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Sniper Rifle
Actions
Advanced - For Player 1 (Red) Increase range for all units that use the Human Upgrade Set 2 by 1500
Advanced - For (Triggering unit) Increase damage by 300
The damage increases, but the range does not.
What happens is that the attack range will increase by 1, and when I drop the item it decreases back to 400, but if I pick the item up again it stays at 400.
Events
Unit - A unit owned by Player 1 (Red) Loses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Sniper Rifle
Actions
Advanced - For Player 1 (Red) Increase range for all units that use the Human Upgrade Set 2 by 1500
Advanced - For (Triggering unit) Increase damage by 300
The damage increases, but the range does not.
What happens is that the attack range will increase by 1, and when I drop the item it decreases back to 400, but if I pick the item up again it stays at 400.