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[Campaign] Tomoraider's Campaign Series

Discussion in 'Map Development' started by tomoraider, Feb 8, 2014.

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  1. tomoraider

    tomoraider

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    Yeah, the new buildings look pretty awesome, they're very Forsakenish!
    I think the apothecary model is fine, I got too used to it, and there isn't any other model that would fit much better anyway :\
     
  2. Adunai

    Adunai

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    Very cool news! Also, I'm glad to see action from Dalaran and Aethas Sunreaver especially (loving Blood Elves). Building update in the style of WotLK/Cata is great, Royal Laboratory thing is related to that time in the actual lore.
    Your previews are astonishing! And I appreciate the fact you post screenshots at this stage of development :)
     
  3. Captain Cool

    Captain Cool

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    Orges are so funny.

    In my opinion I prefer them over the tauren
     
  4. tomoraider

    tomoraider

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    Thanks, I'm really trying to recreate the WotLK feeling for this campaign :)
     
  5. Heinvers

    Heinvers

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    Those scenes look great. Now the campaign looks more Forsaken-ish.
    So u will add the rest of the Horde when Northrend get's invaded? Anyway good luck man :3
     
  6. tomoraider

    tomoraider

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    Not exactly, I will add the Horde (Orcs, trolls and tauren), but night elves and draenei won't appear because they aren't part of the Alliance in my story, since I don't follow the lore 100%.
     
  7. Forsaken

    Forsaken

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    Wow yeah, the campaign is really Forsaken-ish!
    it's good to see the progress, but, in the first screenshot, the terrain is a bit flat, you should add more environment.
     
  8. tomoraider

    tomoraider

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    Hmm, I agree about the terrain, but I think snowy terrain looks the best when it's empty :)

    EDIT: I felt like posting some more screenshots so here you go, and yes, Lord Darkclaw will be reappearing in this map.

    Screenshot
    [​IMG]
    Screenshot
    [​IMG]
     
  9. Heinvers

    Heinvers

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    Looks great:3 Are those new abilities for Phaelyine?
     
  10. Chen

    Chen

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    Looking Great! Keep it up!
     
  11. Even

    Even

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    Indeed... Doesn't stop Scourge cultists (acolytes) from being able to magically extract gold per second (although the features of the race should really be up to you XD I'm just posting my opinion)
     
  12. tomoraider

    tomoraider

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    Yeah, they are.

    Thanks!

    I appreciate your opinion, but I think I'll be sticking with the regular workers :)

    EDIT: I finished Chapter Four. The changes have mostly been in cinematics, but it's much more fun now actually, mostly due to Darkclaw being present and some new hero spells.
     
    Last edited: Feb 23, 2014
  13. Olivertkf

    Olivertkf

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    Looks really nice, but, i have some advices, why don't use this for Apothecary Phaelynne?
    RunicWitch or this LoneWitch, this skins looks better
     
  14. Heinvers

    Heinvers

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    @Olivertkf because those are human not Forsaken. Apothecary Phaelynne is a Forsaken not a human; but great skins btw. That chr guy is good. It's great to hear that Darkclaw will make his appearance:3
     
  15. tomoraider

    tomoraider

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    I actually considered using those skins, but the current one fits Phaelynne better.
     
  16. Go'el

    Go'el

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    Hey, now that the Forsaken have their own Workers, the Ghouls (I have no ideia if the name is right) still be the lumber's colletors?

    -*sorry about my english*-
     
  17. CY The UnGodly

    CY The UnGodly

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    Super Excited about Curse of the Forsaken v.2.0 XDDD when will it be released? I hope the trailer for it will be epic! GL with everything
     
  18. Yuefang

    Yuefang

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    ;D if RotBE Was a great upgrade , then the story of Northend here will be amazing :3 , i want to make a playthought when this is released ;D
     
  19. knight26

    knight26

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  20. tomoraider

    tomoraider

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    Both normal workers and ghouls can collect lumber, but ghouls collect faster.

    Yeah, I saw it, but I don't really like it.
     
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