- Joined
- Nov 5, 2010
- Messages
- 1,404
|
[thread=245153] | [thread=228049] |
|
This is a general thread about my campaigns, which is a series of campaigns whose story is loosely based on that of World of Warcraft. The first campaign, Rise of the Blood Elves is based on the story of The Burning Crusade, and Curse of the Forsaken is based on the story of Wrath of the Lich King, so in a way, these campaigns are a sequal to Warcraft III. They are created solely by me, but sometimes I have help with the storyline. So far, I have released Rise of the Blood Elves, Curse of the Forsaken and Rise of the Blood Elves - Enchanted Edition. Although their story is based on that of WoW's, I also tend to introduce some original characters and plot points into the campaigns because WoW's storyline can't be explained in Warcraft III the same way it's explained in WoW. I hope you will enjoy playing them as much as I enjoyed creating them. |
|
The first release in my campaign series was Rise of the Blood Elves, back in February 2012. Its development lasted for more than a year, starting all the way back at the end on 2010. The general idea of Rise of the Blood Elves was simply to create a blood elven campaign. The feedback on Rise of the Blood Elves was generally positive, however, it being my first campaign, it had quite a few bugs and mistakes. I started working on my second campaign couple of months after that, Curse of the Forsaken. The idea of Curse of the Forsaken was a bit more complex than that of Rise of the Blood Elves, and as such, it had a longer and more complicated story, with a lot more characters. It also included a complete new techtree for the Forsaken race, and more varied playstyles in maps than in Rise of the Blood Elves. I released Curse of the Forsaken in January 2013, and the feedback was even more positive than that of Rise of the Blood Elves. Shortly after that, my plan was to start working on my next campaign, however, my previous two campaigns were too different in the way they were created, so I decided to create a remake of Rise of the Blood Elves. It first started simply with an idea to improve the maps and story, however, it evolved into a much bigger project, which took me 9 months to finish. So far it had the most complicated story and characters of my all campaigns. It included a whole new blood elven techtree, new characters, new maps, and a story which was very different than the original. With the help of my friend Tina, there was a short story written for it as a prelude - Sorrowfall, which changed Alessandra's character to what she is now. Rise of the Blood Elves - Enchanted Edition was released in December 2013, and the feedback was positive as well. Curse of the Forsaken - Hallowed Edition was released in August 2014. It wasn't as a big revamp as the remake of Rise of the Blood Elves was, but it still included a big number of changes. Later I decided this was my last Warcraft-lore related campaign. |
Got any questions or suggestions? Feel free to post! |
Last edited: