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Tingle's Thread need help ^^

Discussion in 'World Editor Help Zone' started by Tingle, Oct 21, 2007.

  1. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  2. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  3. FrostCyrus

    FrostCyrus

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    I know the projectile will shoot just fine with fan of knives. Problem is, I'm not sure if you can prevent it from attacking units within 360 degrees rather than 80 or whatever forked lightning is.
     
  4. iron_warrior

    iron_warrior

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    You didn't give him Barrage, probably...and please don't triple post, just use the EDIT button.

    Post your map and I'll be able to help you out.

    No, it's not possible to change the Fan of Knives degrees, and they don't attack specific targets, either. Not a bad idea, if it could be changed, though.
     
  5. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  6. iron_warrior

    iron_warrior

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    What ability did you pick for your dummy ability?

    Like I said, if you post the map, I can help. And no, I'm not going to steal your map or anything.
     
  7. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  8. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  9. iron_warrior

    iron_warrior

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    Are you still using the dummy ability, or does forked lightning actually shoot projectiles if you put it in? Pretty sure it doesn't...

    I don't fully understand your problem, explain how you're currently making the ability.
     
  10. AmadiTheGreat

    AmadiTheGreat

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    "Current Problem/Question:
    - I want to make a skill "Multi-Shot-Arrow" its suppose to shoot 2 arrows and more per level and do more dmg per level... and hit multipul enemys... how do i do that?"

    If you don't mind the skill shooting behind you as well, Fan of knives spell with gfx edited to match, and dealing, say 60 damage and 120 max first level 180 max second level. Use the following formula:

    Damage of arrow on given level * Number of targets on given level = Maximum damage.

    If you do, however want to make it so that it's based on the shooter's base damage, then it's getting a bit more complicated and i don't have the answer at hand.

    EDIT: It could be also possible to use a dummyspell and make a trigger to pick N random units from range of position of targeted unit matching conditions: Level of locust for matching unit = 0, Owner of matching unit is an enemy of owner of casting unit and matching unit is alive. Then for each picked unit this way create a dummyunit at position of casting unit and order it to attack/cast some nuke on picked unit.
     
  11. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  12. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  13. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  14. iron_warrior

    iron_warrior

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    Make maximum # of damage as much as you want, it doesn't really matter when you're only shooting 3 arrows...I have no idea. If you want, I'll make a demo map with the ability in place and you can disect it.
     
  15. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 28, 2007
  16. iron_warrior

    iron_warrior

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    Done. Have fun.
     

    Attached Files:

  17. Tingle

    Tingle

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    --- bump... ---
     
    Last edited: Oct 29, 2007
  18. Tingle

    Tingle

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    --- Update Bump ---
     
  19. Tingle

    Tingle

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    3rd update + bump
     
  20. Tingle

    Tingle

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    :( help? i cant continue with the map... i need to get these spells working