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Tingle's Thread need help ^^

Discussion in 'World Editor Help Zone' started by Tingle, Oct 21, 2007.

  1. Tingle

    Tingle

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    This is my official help me thread,
    considering I have very nice ideas for a rpg I want to make and am progressing on, I need help because I dont know much about custom stuff or triggering, or better said what I am asking for is rather complicating sometimes. So instead of creating a new thread each problem (what would sadly be many :( ) i'm putting everything into this one.
    This first post will be edited each time I figured something out or someone helped me and just "bump" the thread.
    A important notice to my work: I am useing a spellbook with differnt levels as "Pages" where each spell goes into, I have 9 heroes and each hero has 12 uniqe spells.
    Everyone who helps me and I somewhat progress in my project will get rep from me.

    Current Problem/Question:
    - How do I make a activatable spell to a Click spell only (not abel to right click it anymore)
    - How to create a Arrow Frenzy Spell, its suppose to make the unit unmoveable for 15 seconds shooting 400% faster and spinning its self in place but it must be abel to auto attack anything that comes in rang of 800 and it needs a cool effect around the unit like a wind (not tornado) and makeing dust around it creating dust everytime it shoots...
    -How to create a Rain of Arrow Spell.. like blizzard but with arrows instead of ice
     
    Last edited: Oct 28, 2007
  2. perplex2112

    perplex2112

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    i take that back, use single activate spells with no target and no [turn off]
    then make a trigger for on cast - replace Hero(normal) with Hero(firearrow) using the unit's values
    you'll hafta make all 3 arrow types into hero units

    then make a trigger for
    a unit is attacked
    attacking unit = hero(firearrow)
    damage area (position of unit attacked) 250.00 for 15 dmg

    either that or cover spells that when used remove themselves and add the cold attack autoattacker spell and removes the other cold attack autoattacker spells, kind've difficult to explain...
     
    Last edited: Oct 21, 2007
  3. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  4. perplex2112

    perplex2112

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    basically like defiance orpg?
     
  5. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  6. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  7. perplex2112

    perplex2112

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    aside from the arrows (because it'd be 3 orb effects in spells and i'm not sure how to work around that) all the rest is totally possible...
     
  8. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  9. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  10. Kaitech[SanD]

    Kaitech[SanD]

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    I think Tingle wants screenshots no? I am preparing some now!
     
  11. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  12. Kaitech[SanD]

    Kaitech[SanD]

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  13. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  14. Tingle

    Tingle

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    what trigger can i use to disable/enable a ability on a unit
     
    Last edited: Oct 22, 2007
  15. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  16. Kaitech[SanD]

    Kaitech[SanD]

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    Of course it is, but I am a pile of shit when it comes to floating text!
     
  17. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 23, 2007
  18. Tingle

    Tingle

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    --- Update Bump ---
     
  19. Kaitech[SanD]

    Kaitech[SanD]

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    - How do I creat a Blasting Arrow that will do splash damage to the enemy and not itsself or friendly units or trees/distr/ect.

    I'm afraid I have to tell you this might not be able to be an autocast, I have seen it in games but I think it require good Jass skills.

    I suggest making like Cluster Rockets - Tinker's Spell This is found in Abilities, Neutral Hostile then Heroes!

    Change the missile count to 1, change the AOE you want and then change the missiles to arrows.

    I suggest this because theres only 1 thing you might not want it to damage, Neutral, and you might want it to damage air, if so change these in Stats - Targets
     
  20. Tingle

    Tingle

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    --- FIXED and DONE ---
     
    Last edited: Oct 25, 2007