1. I know how to post triggers but i can't do better then this for now (technical reasons)
2. For weird reasons, this problem does not appear the first time this timer is used (it only appears after the first use)
3. The hide timer then show, makes it only visual for one player
4. The timer is stored in al local variable if you didn't see
@xian, there are 2 lines that destroy something, first one destroys the timerdialog (window) and the second one destroys the timer (after pausing it)