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The Witcher MOBA v.1.0.3

Submitted by Stachu
This bundle is marked as approved. It works and satisfies the submission rules.
'I play chess to reveal the game secret. Blood thumps inside these chessmen. You need only listen - and you will hear. Dub-dub, dub-dub, dub-dub... A hearth pumping with life. I take a pawn - and hear flesh being rent. I win a peace - and hear screams from the depths of its bowels. I want to break them open, squeeze the truth from them.'

- King Radovid V

'Every soldier is a t*t when the situation is sh*t!'

- Sheldon Skaggs, officer of the Mahakam Volunteer Army
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Hello everyone.

I am working on this project for quite a while. It's a Multiplayer Online Battle Arena Map based in the famous Game of the Year - Witcher world. This map is a re-make of a geat Cataclysm AOE map made by CloudWolf who is happy with letting me to go ahead:
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Ok, so going back to the main details. We will have two sides fighting against each other:

the Northern Kingdoms
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Nilfgaard

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We can choose which side to aid in battle by choosing a specific hero from the Witcher Lore (please see below). To win all we have to do is to destroy enemy base battle tent. Thanks to the newest patch unlocking map size potential I decided to go crazy with the terrain :).
All the units and some doodads are made by me and some of them are available online (PM if you are interested as I don't want to promote other websites), the rest is of course imported from Hiveworkshop resources which of course will be mentioned in game upon map completion.

  • [2017-11-23] Version 1.0.1 CHANGES:

    • Added better quality loading screen
    • Changed pheasant Icon to a wolf medalion during hero selection
    [2018-01-12] Version 1.0.2 CHANGES:

    • Minor bugs fixed
    • Changed faction icon graphic from active to passive
    [2017-11-23] Version 1.0.3 CHANGES:

    • Game now available for 20 players thanks to the new patch!
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  • Original Map Design:
    • CloudWolf

    Models:
    • Stachu
    • HappyTauren
    • JetFangInferno
    • Callahan
    • communist_orc
    • Pinachet
    • sPy
    • Infrisios
    • Fingolfin
    • Mythic

    Textures:
    • Stachu
    • CloudWolf
    • ZethHolyblade

    Special Thanks:
    • Andrzej Sapkowski - the 'allfather' of the Witcher universe
    • CD Projekt studio - for creating a fantastic Witcher trilogy game


The Map is now officially ready to play ;).

More info on:

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Contents

Witcher MOBA v.1.0.3 (Map)

Reviews
deepstrasz
That message from CloudWolf would be nice as a picture of the original. Even, maybe a link if possible. I think you should also credit the Witcher's game company and even maybe books author. Please hide screenshot/images to avoid long scrolling. 1....
  1. Shadow44

    Shadow44

    Joined:
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    looks promising, worth to try play this one. I really love this idea to create witcher moba :)
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
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    That message from CloudWolf would be nice as a picture of the original. Even, maybe a link if possible.
    I think you should also credit the Witcher's game company and even maybe books author.
    Please hide screenshot/images to avoid long scrolling.

    1. You could turn passive ability icons (example: Northern Kingdoms) to not look active by using this: Button Manager v1.8.2
    2. Archers (which are towers) don't turn to face their target. Try making them have the slowest movement speed and just let them hold position or something.
    3. Merigold Hailstorm is pretty much a no user unless there are no allied units around. The spell circle gets so big that you can't even use the spell without hitting yourself.
    4. Some towers don't have death animations, they just become unselectable.
    5. Not sure if neutral hostiles should interfere so often with minions.
    6. You can carry as many weapons as you want. I suggest limiting to 1 for each item type.
    7. Warcraft spells don't quite make it the Witcher.
    8. You can buy items from the enemy camp.
    9. The last attribute points (level 11 and 12) cannot be learned the hero reaching max level 30. I think there's a higher requirement for them.

    All in all could be more original especially on the spells department.

    Approved.

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  3. Stachu

    Stachu

    Joined:
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    Thanks for the review Deepstrasz.

    I will adapt to the suggestions you've posted above soon, thanks for your constructive feedback. The more, the better. Cheers.
     
  4. TheGamerEdgaras12

    TheGamerEdgaras12

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    why i cant see pictures of that?
     
  5. Stachu

    Stachu

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    That's because the picture expired. I'll have to make new ones soon. They will be up and running this weekend.
     
  6. Alxen345

    Alxen345

    Joined:
    Aug 6, 2015
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    Played it once. I really like it. The concept you built the AOS on is great. Keep working. 5/5 +4 reputation points
     
  7. Neruvatar

    Neruvatar

    Joined:
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    Beautiful. I admire your dedication! LOLx
     
  8. Stachu

    Stachu

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    Cheers guys, that means a lot to me :). There will me another update coming soon with an extra event, some minor fixes and buffs spread around map as Places of Power, stay tuned.
     
  9. xXxMKDxXx

    xXxMKDxXx

    Joined:
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    • Is this even warcraft ? :O
     
  10. Stachu

    Stachu

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    Thanks for 5 stars MKD ;)

    @EDIT

    My map just went pass over 1000 downloads! Thanks a lot guys!
     
    Last edited: Sep 18, 2018
  11. Olorin

    Olorin

    Joined:
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    Hey, just tried this map with a friend and I got to say its great :D
    I love the mechanics, its all really well made, its just a shame the latest patch broke several models and causes so many desyncs :/
    I hope you fix it soon !
    Cheers
     
  12. Stachu

    Stachu

    Joined:
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    Hi Olorin.
    Thanks for the feedback.

    May I ask which models are broken due to recent patch?
    I played this map not long ago and didn't encounter on any bugs.