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[img]http://www.hiveworkshop.com/forums/albumpictures/65/1a741fbdfbc324e088ae4b7bdf7e6a25_65137.gif?dl=1358781786[/img] ORCNET
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Review
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The Oasis (No Version/s Stated)
Overview: Gameplay "The Oasis" is a melee map made to be an additional package to the previous blizzard melee maps. The game is set up for 2 players only and the map mirrored according to its counter part. "the map is mirrored well and a sufficed space for each team's base, the creep difficulty is well defined for a 1v1 game which is a good go but I don't like the idea of letting the thunderlizard camp to be hidden in the trees to make it special since their level is compared to the quilboars guarding the goblin laboratory so its better if you can give a gate way for them to pass into." Terrain "Terrain is decent but the trees in the cliffs doesn't look good, how about remove them all and add a different decor? more like those barren spikes or some rocks to cover the cliff's walkable area." Management "This is a good additional for the melee world and well suited for those who want to play this for a 1 one 1 gaming, but to sum up some changes, remove the iron gate in each expansion there so useless in the map, if there would be a gate blocking the inner crest of the gold mine then how come there is a another way to pass in? so remove it since I can just cut my way or bombard the trees that makes the wall-like debris for the gate, another is those neutral passive wandering around the map, reduce those pigs there's too much of them going willy nilly in-game, and lastly fix the face value of the thunderlizard's camp one of them the 'lightning lizard' is not formatted with the others so arrange them accordingly overall its good and I hope you fix them from your next update." Total Score:
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