The newest version of TNW by Kitabatake and Aeroblyctos.
The newest version includes:
- New Skill: 'Smoke Out'
- Assassins can now make units abandon the targeted building
- New Skill: 'Mini Bang'
- Boomguys can now plant small explosive barrels
- New Building: Camouflage Tent
- Camouflage Tents are invisible on the minimap
- New Building: Camouflage Bunker
- Camouflage Bunkers are invisible on the minimap
- New Trading system
- Lumber price based on supply and demand
- The more players buy wood, the higher the price and vice versa
- Minor bug fixes
- Hint Panel completely renovated
- Turn it on by saying -Hint on
And to those who haven't yet played any of the TNW games:
In this game, each player will start off with a transport ship, king, a few workers, some starting money and many uninhabited islands.
Players will conquer an island, establish a base, build an army, a navy and some defences. And of course start waging war against each other.
It is possible to forge alliances,
but in the end, only one player can win. So don't trust your allies, since they will eventually become your enemies. In newer versions, host chooses how many players can win if allied together.
And some features that people might not always notice:
1) You can put units INSIDE buildings (just order the unit to move to building). This is a very good way to protect and hide your king.
2) Towers work ONLY when there are units inside them. Yes, towers don't cost any food and they don't shoot by themselves. You must put a unit inside the tower to make it operational (any unit that can enter the tower can use the tower).
Please comment and if you find any bugs, just PM Kitabatake or Aeroblyctos or just post the bug here and we will fix it.
== UPDATE 4.0d - Map is now UNPROTECTED and open for anyone to edit! ==
Keywords:
the new world, tnw, real, time, strategy, RTS, altered, melee, ship, naval, combat