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The hero factory - Submit your ideas for heroes

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Level 34
Joined
Jul 4, 2007
Messages
5,552
Couldn't help it, was too tempting:

Wolverabid
Intelligenced based

Adminblast - Wolver blasts all enemies in a line away. Causes damage and a small stun and after that a dizziness. (Shockwave + Stun + Dizziness)
Infraction - Wolver has have it enough with those idiots and casts a Infraction on them which slows them down. (-% Attack- & Movement-speed)
Aura of the Admin - He's such a great leader that he inspires other members to post and scroll more swift. (+% Attack- & Movement-speed)
Ban - Now he's had it! He's using THE method to irradicate noobs: Banning. He clicks on a enemy which quickly dies and a minion comes out to work for the Admin. (Fast Doom)


Poltergheist

Intelligence Based

Haunt - He stalks his enemies or prey and puts fear in their hearts which makes them frightend for things. (-% Attack- & Movement-speed)
Paranormal Gifts - He can maliputate the area and let things go airborne. From harmless objects to dangerous ones. Damages a area with a random damage. (Random damage and a random object missile on AoE)
Ghost Aura - He's so scary that he makes his enemies attack slower and lesser. (- Attack-Damage and -Speed)
Possession - He goes in one of his enemies, rips out his soul and controls the body while being outside, he jumps to [amount] enemies to possess them. (Jumping possession/Charm, possesses random victim(s))
 
Last edited:
Level 8
Joined
Aug 28, 2007
Messages
343
Another hero!

Cyborg Partyman
Main Stat: Strength
This cyborg is the biggest party man on the beach. He has everything any one needs for a party; snacks, drinks, magazines, WEAPONS!!!

Snack Attack - The cyborg partyman pulls out some snacks that come alive.

  • Provoked Potato Chip - The provoked potato chip can drain the life giving water from enemies with his salty surface.
  • Crazy Cheese Puff - The crazy cheese puff can slow nearby enemies with his cheedle.
  • Lunatic Leftovers - The lunatic leftovers can poison enemies with their horrid stench.

Partyman Fireworks - The cyborg partyman unleashes a barrage of fireworks from his mouth, blowing up it's target and severely burning everything nearby.

Upgrade - The cyborg partyman gets an upgrade allowing for improvements to his other abilities. Also gives him bonus damage!

Super Dance Party! - The cyborg partyman summons twenty dancing fanatics to attack for him. The fanatics have low health, but they have a huge set of dance moves to unleash upon their foes.
 
Level 8
Joined
Jul 3, 2004
Messages
404

<Name>, Unstable Affliction


Skill 1: Radioactive Radiation
- Deals dmg to nearby enemy units, and increases damage taken on nearby friendy units

Skill 2: [Passive] Nucleare Armor
-Increases armor rating, and deals damage to attackers.

Skill 3:Deadly Radiactive Cloud
-The <Name> makes a big Radioactive Cloud, which deals x dmg to all who enters it, also slows their speed, health and mana regeneration.

ULTIMATE: Nuclear Explotion
-When dying, the Hero explodes, dealing instant X dmg to all units in Y range, leaving radioactive material on the ground, which deals x dmg to everyone in it for 10 seconds.

<Name>, Amaranth


Skill 1: Spell Steal
-The Amaranth charges a spell, stealing one of the targets Spells.
While channeling, the Amaranth will take 50% of the targets dmg, and slows the movement speed of them both.
Each spell stolen lasts for 5 minutes.
 
Level 1
Joined
Dec 2, 2007
Messages
7
Kirstie Alley

Main Stat: Strength

The fattest humanoid recorded in history is on her own private quest to find the recipe to colonel sanders chicken.

Find Food: Using her good sense of smell kirstie finds a piece of food on an enemy and charges at him/her to get it doing x damage and stunning them for x seconds. Higher levels do more damage and stun longer.

Devour: Kirstie sometimes cant control her cravings and devours units. Higher levels allow her to contain more units at once.

Gravitational Pull (passive): Kirstie has become so large that she has her own gravitational pull which causes units who come too close to her to be sucked into orbit around her. Higher levels makes her gravitational pull stronger.

Jenny Craig! (ultimate): With the help of jenny craig kirstie loses weight and becomes Super Mega Powerful Skinny Kirstie!!. Her agility is multiplied by 44 but this only lasts 15 seconds because shes not very comitted :(.
 
Level 34
Joined
Jul 4, 2007
Messages
5,552
Disco Man

Agility Based

YMCA - He uses the Village People - YMCA song to strike fear in his enemies hearts so they move slower. (-Armor and -% Movement speed, AoE)
To Spice It Up - Disco Man is a cocaine user, that makes his more agile and let him dance (attack) faster, but he will recieve more damage. (+% Attack-, Movement-Speed and recieves % more damage.)
Disco Aura - He's Disco Man! He makes his friends dance too so they can attack faster and move faster too. (Endurance Aura)
Saturday Night Fever - Ok, Disco Man is showing his real moves now! He dances so fine and hot that all his enemies will die of jealousy in a period of time. (Starfall, a fast one, without the stars :p)
 
Level 3
Joined
Nov 7, 2007
Messages
26
Lol, Disco man

Speed Demon
Main stat agi

A moment in time/Bullet Time - Slow all nearby enemies movement and attack speed very much, increase users attack speed some, for 5-15 seconds

A moment's glance - Blink

Flurry Rush/strike - attacks random enemies nearby

Losing humanity - Decrease str a little, Increase agility a lot, increase movement speed.

Will put more here l8er
 
Level 1
Joined
Dec 2, 2007
Messages
7
Chuck Norris

Main stat: Strength

Stare: Chuck Norris is so powerful one stare causes all opponents to flee

Conversion: Chuck norris can convert any target just because he is chuck norris

Chuck Norris Aura: Chuck norris's is so manly that it is converted to nearby units causing them to grow facial hair (+ atk dmg)

Roundhouse kick: Chuck Norris delivers a powerful roundhouse kick that kills everybody in a 20 mile radius
 
Level 14
Joined
Jul 27, 2007
Messages
793
Metal King
Streght

Call to Arms
Gives additional attack power to nearby units and converts all workers into warriors.

Agony and Ecstasy
As the Metal king gets his mana replenished, he performs a deadly move, dealing damage to selected enemy.

Army of Immortals
Summons (5, 10, 15) Immortal Warriors for (5, 6, 7) seconds.

Hail and Kill
Performs an sucidal move that instantly kills nearby enemy heroes.




ManOwaR fans will understand ;)
 
Level 2
Joined
Dec 12, 2007
Messages
15
Alright, just because.

You SURE you don't want triggered Heroes? Because I've got my database of over 50 completely unique and exceptional heroes from multiple map's I've made.
 
Level 34
Joined
Jul 4, 2007
Messages
5,552
Cheff Man

Intelligence based

Hot Soup - The Chef throws very hot and burning waste ingredients on a area and the enemies
which are there will take damage
and burn over time. (Acid Bomb or Flame Strike)

Trusty Friends - He summons his old trusty friends Mr Spoon and Sir Brocolli,
then they go away to work over a period of time. (It's a summon)

Aura of Chef - He inspires all his people around him so
they can cook to and do more damage. (Command Aura)

Kitchen Knife of Doom - He's pissed off that you defiles his nice little kitchen,
so he runs with his Kitchen Knife of Doom behind you and kills you!
(Melee Finger of Death with a knife)
 
Level 2
Joined
Dec 12, 2007
Messages
15
Iname: Chaos (voidwalker / ghost keeper of the grove models)

Intelligence/Strength Based
Str: 12+3
Agi: 11+2
Int: 12+3

Life Aspect / Death Aspect (permanent chemical rage with changed spells/attribute in different forms)
-Lv.1- LA- 4hp regeneration aura, +200 hp, Intelligence-Based <100 mana, 10 second cooldown>
DA- 14 dps permanent immolation, +20 dmg, Strength-Based <100 mana, 10 second cooldown>
-Lv.2- LA- 6hp regeneration aura, +300 hp, Intelligence-Based <100 mana, 10 second cooldown>
DA- 22 dps permanent immolation, +30 dmg, Strength-Based <100 mana, 10 second cooldown>
-Lv.3- LA- 8hp regeneration aura, +400 hp, Intelligence-Based <100 mana, 10 second cooldown>
DA- 30 dps permanent immolation, +40 dmg, Strength-Based <100 mana, 10 second cooldown>
-Lv.4- LA- 10hp regeneration aura, +500 hp, Intelligence-Based <100 mana, 10 second cooldown>
DA- 38 dps permanent immolation, +50 dmg, Strength-Based <100 mana, 10 second cooldown>

Reap / Sow [trigger: if unit dies, deals dmg/heals enemy/allied units nearby based on that units hp] (firebolt, no stun)
-Lv.1- LA- 150 dmg, 30% victim's hp healed to Iname's allies <150 mana, 15 second cooldown>
DA- 150 dmg, 30% victim's hp damaged to Iname's enemies <150 mana, 15 second cooldown>
-Lv.2- LA- 210 dmg, 60% victim's hp healed to Iname's allies <150 mana, 15 second cooldown>
DA- 210 dmg, 60% victim's hp damaged to Iname's enemies <150 mana, 15 second cooldown>
-Lv.3- LA- 270 dmg, 90% victim's hp healed to Iname's allies <150 mana, 15 second cooldown>
DA- 270 dmg, 90% victim's hp damaged to Iname's enemies <150 mana, 15 second cooldown>
-Lv.4- LA- 330 dmg, 120% victim's hp healed to Iname's allies <150 mana, 15 second cooldown>
DA- 330dmg, 120% victim's hp damaged to Iname's enemies <150 mana, 15 second cooldown>

Growth / Decay (Ancestral spirit: 1 target any classification / finger of death) (no heroes)
-Lv.1- LA- ressurect 1 unit, no heroes <125 mana, 120 second cooldown>
DA- kill 1 unit <125 mana, 120 second cooldown>
-Lv.2- LA- ressurect 1 unit, no heroes <125 mana, 60 second cooldown>
DA- kill 1 unit <125 mana, 60 second cooldown>
-Lv.3- LA- ressurect 1 unit, no heroes <125 mana, 30 second cooldown>
DA- kill 1 unit <125 mana, 30 second cooldown>
-Lv.4- LA- ressurect 1 unit, no heroes <125 mana, 15 second cooldown>
DA- kill 1 unit <125 mana, 15 second cooldown>

ULTIMATE= Primordial Chaos
  • (Mass charm)
  • -Lv.1- All enemies with less than 500hp max health (no heroes) <200 mana, 110 sec cool, lasts 40 seconds>
  • -Lv.2- All enemies with less than 800hp max health (no heroes) <250 mana, 110 sec cool, lasts 40 seconds>
  • -Lv.3- All enemies with less than 1100hp max health (no heroes) <300 mana, 110 sec cool, lasts 40 seconds>
  • Character Biography
    • Iname is the product of Dalaran's attempt at creating a creature of pure power, and with his control over life and death, he is certaintly that and more. As life always ends in death and death always spawns life, Iname has the ability to change between to very specialized aspects of life and choas. The Dalaran Archmagi's feared this incredible power, and tried to destroy him, but like life itself, Iname persevered, unkillable and always living, becoming more and more powerfull with each ressurection. Finaly the Magi decided to lock him away deep beneath Dalaran, and there he has lain for decades. The summoning of Archimonde, however, dissipated the sheilds holding Iname in place, allowing him to slip between the twisting nether that composed the demonic gateway into the corrupted plane. At first the greater demons attempted to ally themselves with such a powerfull being, but soon discovered that the very primordial chaos that Iname was built on did not allow such a treaty, and he was again locked away. Iname soon found his outlet in the Arena, where he can satisfy the destructive urges of his Death Aspect while nurturing his allies to appease his Life Aspect. Valued as an ally, feared as an enemy, Iname is respected by all parties. He fights for only one reason: to speed the cycle of life and death.
    • Iname is mercurial, he can devastate huge amounts of enemies with massive, obliterating spells and blows, or shift to Life Aspect form, and become a becon of life and tranquility. In either form he is formidible, and enemies will soon find themselves failing to overcome his natural regeneration, or at the other end of his colossal attack. Iname manipulates his form in a perfect symphony with the units around him, giving aid and support where it is needed, and supplying the occasional mass-destruction that often wins the round. His most fearsome skill is his ability to let the primordial essence that composes him to leak into the minds of others, temporarily gaining control over their minds for short periods of time. No matter what side he choses, no profit will be lost in supporting his immense capabilities.
 
Level 34
Joined
Jul 4, 2007
Messages
5,552
Agreed, just do simple just like meeee! :D

[Name of hero]

[Type of hero, agi, str, int]

[Spell 1] - [Description] [Effect] or something like that.

[Spell 2] - [Description] [Effect] or something like that.

[Spell 3] - [Description] [Effect] or something like that.

[Spell 4] - [Description] [Effect] or something like that.
 
Level 2
Joined
Dec 12, 2007
Messages
15
XD I'm used to a format that my JASSer guys can use, this might be better
 

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Level 8
Joined
Aug 28, 2007
Messages
343
:wcool:Futuristic heroes time!!!

Sumbodi Warlord
Main Stat: Strength
The Sumbodi are a violent race from Sumbod Prime in the Ninndan Sector. Their leaders, the warlords are the biggest, strongest, and meanest of their kind and collect body parts of worthy opponents and decorate their armor and war tent with their gruesome collection.

Sumbodi Strike - The warlord's strikes are like those of dozens of Sumbodi warriors.

Call of the Horde - The warlord roars into the air, scaring off nearby enemies.

Elite Hunters - The warlord calls upon five elite hunters to help him in the hunt for more body parts.

Sumbod Cyclone - The warlord spins around with his axe outstreched, chopping up anyone nearby.

U. C. O. Commander
Main Stat: Strength
A commander in the United Countries Organization that controls Earth. Though the U. C. O. seem like crusaders of light they in truth revere the darkness of Hell.

Missle Barrage - The commander shoots three missles from his auto-gun towards the enemy.

Napalm Charge - The commander shoots out a blob of flaming napalm towards the enemy, burning them for several seconds.

Hellish Ring - The commander surrounds himself with the dark lord of Hell's evil. The evil ring increases allies' attack power and defense.

Darkgate - The commander opens a mighty Darkgate connecting the mortal plane to the Infernal Plane of Hell.
 
Level 6
Joined
Jul 7, 2006
Messages
24
random heroes i made for no reason:

Eater of Things:
Primary Stat: Strength
Devour: eat a unit dealing damage per second to it.
Eat corpse: eat a corpse to heal life.
Nasty Barf attack: barfs on a unit stunning it so you can run up and eat it.
(Ultimate)Kodo Feast: Summons 6 Lesser Eaters of things with devour.

Spammer:
Primary Stat: Agility
Spam: sends a target some spam email making them take damage with no cooldown.
Spam meat: spams SPAM at a target healing it of damage with no cooldown.
Spam kit: increases spammers mana regeneration to insane amounts.
(Ultimate)Spam the world: Warstomp that stuns and damages every unit on the map.

Angry noob:
Primary Stat: Intelligence
Spaz: move and attack 1000% faster but take 1000% more damage.
Teamkill: Kill an allied hero.
"Accident": Suicide the Angry noob to heal all the enemies around him.
(Ultimate)Leaver: Boots everyone out of the game by looping a create 10000 footman trigger.

Energy Vampire:
Primary Stat: Intelligence
Mana donate: gives target enemy unit mana.
Mana burn: burn targets mana turning it into damage.
Mana Drain: steal targets mana.
(Ultimate)Mana cycle: immolation that deals damage to the Energy vampire only but gives its increased mana regeneration.

Cactus
Primary Stat: Agility
Spikes: Creates walkable spikes that hurt enemies that walk over them.
Needlegun: shoots volleys of spikes that deal extra damage on attack.
Impale: sends tendrils from the undergrounds which impale targets in their path.
(Ultimate)Spikerise: The cactus channels mystic spikey energy which makes spikes poke everyone around him

Magical hacker:
Primary Stat: Strength
Tome of strength: makes a tome of strength for hero
Tome of agility: makes a tome of agility for hero
Tome of intelligence: makes a tome of intelligence for hero
Tome of Knowledge: makes a tome of Knowledge for hero
 
Level 2
Joined
Dec 11, 2007
Messages
15
My Panda hero from my map:
Mojo Honeybrew - Wandering Brewmaster

Attribute: Strength

Crushing Slam ; Slams the ground, dealing damage to and slowing the movement speed of enemy land units within 350 range deals more damage if Mojo is drunk.

Master Brewing ; Mojo brews up some of his prime time specials, these brew give bonuses depending on the attribute of the ally. They only last a limited duration.
Strength - Fighter's Brew : Increases melee damage and health.
Agility - Swiftstrike Delight : Increases attackspeed and gives a chance to dodge.
Intel - Ale of the Arcane : Increases mana regeneration and maximum mana.

Drunken Spill [Passive] ; When mojo's drunk he sometimes spills his ale on his enemies on attacks drenching nearby enemy units in alcohol, causing their movement speed to be reduced, and have a chance to miss on attacks. (Passive AOE Drunken Haze)

Keg-plosion ; Mojo places a huge keg of brew and keeps it hidden, after 4 seconds he will ignite a small wire from his position that leads to the keg, once it lights the keg on fire it explodes dealing massive damage to nearby enemies and stunning them. (Uses a dummy with fire model that is ordered to move to the keg, once in range orders the keg to explode)

Drunken UP! ; Mojo, drinks it up agian and makes him more drunk than ever. He gets more slower but he is able to predict his enemy's movement and attacks easier because of the hallucinating effects of his drink dealing more damage He's reflexes seems to be more sharper as enemies cannot predict his movements.

Mojo's Mix [Ultimate] ; Mojo mixes his 3 special brews creating a new ultimate brew, this brew allows the body to reach full potential and even go past that, it increases his or his ally's attackspeed, movespeed, damage, health, mana, mana regeneration and gives a chance to dodge attacks.
 
Level 8
Joined
Aug 28, 2007
Messages
343
Dracin the Rider
Sin Knight
Dracin the Rider is an evil knight who wishes only for the slaughter.

Dark Bolt - A necromantic bolt that steals life from a living unit and gives life to an undead unit.

Dark Sight - Allows the Sin Knight to see over the land.

Black Will - The Sin Knight's will increases the life, attack power, defense, and speed of nearby allied units.

Ceremony of the Sinned - Marks a unit to explode upon death, releasing a trio of the Sinned.

-Sinned Swordsman - The sinned swordsman carries twin shortswords and increases the attack power of nearby units with his Aura of Wrath.

-Sinned Basher - The sinned basher carries a huge club and can cannibalize nearby corpses with his Gluttony ability.

-Sinned Magister - The sinned magister carries a staff and can turn enemy units into gold with Greed's Might.
 
Level 15
Joined
Aug 18, 2007
Messages
1,390
Heroes :p

Magic Kodo

A Kodobeast that once devoured an Archmage. The Kodo got so many magical powers that it turned blue andwas able ato cast magics.

Magic Devour:
Devours the target whit a spell, draining the targets mana very fast, but if the target moves too far away the effect will stop. -Short Ranged Siphon Mana-

Magical Kodo Yummic:
Spits up womic on the target, slowly damaging it unitil the target is dead or the effect is dispelled. -Shadow Strike whitout intial dmg and low damage over time, but 999999 duration-

Magical Flying Kodo:
Creates a kodo and lauches it in the air. When the kodo hit the ground it will die and deal large amount of damage in an area. -Cluster Rocket whit 1 Missile count and kodo as missile art-

Ulti: Massive Explotion of the Magic Kodo
Creates a gigantic explotion around the kodo, damaging all units in the world and permanently slows their movementspeed and attackspeed by 10%
-Thunder Clap :p-

thats a funny hero :p
 
Level 4
Joined
May 24, 2007
Messages
73
Revenge Worm

Wormy Delight
Eats a serving of genetically modified dirt, increasing his attack power by a certain percent. (Battle Roar)

Burrow
Digs beneath the earth and hides himself. Then pops out at a target location, dealing damage to nearby units. (Dunno... probably blink or something)

Worm Resistance
Uses the ability to be able to survive a cut for a bit to give him a small chance to avoid damage taken. (Evasion)

Wormys Revenge
He finnaly gets revenge on a human for squishing his brother. Increase many of his stats and make him immune to spells... Go Wormy GO...
(Avatar)
 
Level 15
Joined
Aug 18, 2007
Messages
1,390
ok :)

Undieing Void

A void trapped in an eternal time warp. The Void has lived for over 100.000 years driving him crazy. A day, the void broke free from the warp, and now wants revenge over the human race for trapping him.

Void Blast:
Blasts an area whit time magic, stunning all units inside it and deals damage.
--Cluster rocket--

Eye of the Storm:
Speeds up the void by using the powers of the time warp, making him move faster and attack faster for a short period.
--Frenzy, bloodlust or Berserk--

Revert:
Reverts the time and draws an old version of the void out, the new void will take bonus damage and extquinch to its own time after a period.
--Mirror Image--

Ultimate:
Wars of the Time:
Summons all of the Voids old allies by using the time warps powers.
--Dark Portal whit the Detonate model--

:)
 
Level 2
Joined
Jan 20, 2008
Messages
8
Banewulf: a wolf with extraordinary size, he chomping down enemies with easy, injecting poison, then usually playing around with his prey

Blood trace: He track the blood of the prey, which was severely damaged by his armor melting droll. -- faerie fire

Burning jaws: so hot that he can seep away mana with each bite. -- Feedback

Feed on Flesh: he is a wolf after all. -- mask of death

Bloodrage: pump up blood, kill the prey, enjoy the hunt. -- bloodlust
 
Cult of the Damned; Proselyte:
Intelligence Based
A former warrior who had his powers returned after his death by Ner'Zhul. He would gladly die once more to preserve the cause.

Slash and Burn - 3 levels - (High damaging self-cast Unholy Frenzy)
The Proselyte concentrates on what he was meant to do, allowing his body to deteriorate while he attacks upto five times (in two seconds).

Scourge - 3 levels - (Self damaging Frenzy)
The Proselyte hurls himself into a blind rage, attacking upto twice as fast and moving about as quickly. The strain on his body deals damage to him once the rage wears off.

Preservation - 2 levels - (Triggered Mega War Stomp)
The Proselyte channels energies so wild that he cannot control their flow, ultimately killing him and all surrounding units near him.

Second Death - 2 levels- (Triggered Reincarnation)
If the Proselyte dies, he will be reborn within a few seconds. The Proselyte will also be accompanied by a powerful Dread Wisp, who upon touching the Proselyte will increase his strength, hitpoints and agility all by 5, or at the peak of both the Proselyte and Dread Wisp, the upgrade will increase to 15 to strength, hitpoints and agility
 
Level 27
Joined
Sep 24, 2006
Messages
4,979
Weresheep (Haha sounds silly but its a cool idea =p)

Main Stat: Strength
Model: Normal model is a human villager.
Weresheep: A human villager with claws, sheep head and goat legs =D

Abilities

Behh of Terror - The Weresheep releases a loud 'Behh' making enemies to flee away from him and making them come back after 5 seconds.
Disguise - The Weresheep disguises himself as a normal sheep to be unnoticed by anyone, they will think he is a harmless critter. Until he attacks. (Can only be used while in Weresheep form)
Goat call - Releases a 'Behh'-ish howl which summons all nearby sheeps/goats in range to fight at the Weresheep's side. (Only while in Weresheep form
Formidable Strength - Permanently adds 6 strength (+3 Each level) to the Villagers/Weresheep's status. (Like attribute bonus)
Transform (Level 6 Ultimate) - Transforms the harmless villager into a dangerous Weresheep.

Fun eh?
 
Level 9
Joined
Jan 8, 2008
Messages
357
I got some ideas of heroes, those heroes can be found in my map
http://www.hiveworkshop.com/forums/showthread.php?t=50931

1. Item Collector
Abilities: Steal Items, Item Drop Stomp, Summon Item Carrier (Has item twist ability to twist enemies items into useless cheese), Random Item Generator

2. Exp Seeker
Abilities: Experience drain, Pause Experience Rate, Exp-HP Converter, Decrease enemy Level

3. Master Mind
Abilities: Unit Mind Control, Psycho Attack (Turn enemies into an insane uncontrolable unit for few sec), Motion Detector (detect who is gonna atack u or moving towards u), Psychic Dominator.

4. Robber
Abilities: Rob Gold, Bribes creeps (throw out some amount of golds and causes the creeps that surounding the heroes to fight for ur side forever), Money from the sky, Bribes heroes (throw out some amounts of ur golds and gain control of enemies heroes for few seconds)

5. Speedmaster
Abilities: Movespeed Channelling, Instand Position Switching, "Forced-to-stop" mine (attach a landmine that will explode if the enemies move), teleport

6. Hacker
Abilities: Hack GPS to reveal map for few seconds, Hack Online (gain $ per seconds), Hack Building (Breakthrough the security system and decrease the defense), hack Heroes (gold, lumber, all info)

7. Genome Thief
Abilities: Clone creeps, Genetic Mutator(Mutate the creeps surounding the heroes into mutant that fight for ur side), Gene Destroyer (Destroy few % of enemies gene, causes HP and mana decrease few %) Clone Heroes (the heroes last few seconds)

8. Bomber King:
Abilities: Time Bomb, Shield of Bomb (auto blast ur enemies while attacked), Bomber Stomp, Suicide Bomb

9. Silent Assasin:
Abilities: Disguise as an enemy unit, cast invisible, sneak into building (causes tower become abandoned and cant atack), Poison Knife

10. Thunder GOD:
Abilities: Arch Lightning, Thunder Shield, Lightning Force (Casts on building to increase building damage + Purge), Particle Cannon (a controlable particle cannon like in Command n Conquer: General)

11. Missle Girlz
Abilities: Meteor Shower, Missle upgrade, Cluster Missle(stun surounding enemies), Nuclear Missle

12. Camera Man
Abilities: Camera Lock (Lock enemies camera to you for few seconds), Interface Hide (Hide enemy player s game interface for few seconds), parasite (reveal a players unit for few seconds), Ultimate Rotate (Rotate an enemy s screen for few seconds, cause the enemy hard to target you or target anything)

13. Stealth Bomber
Abilities: Throw C4 (attached a C4 on enemies creep that lasts few seconds ), Trigger C4 (trigger the all the C4s attached on all enemies and cause damage to them), Claymore(Strong version of Goblin Land mines), C4 Upgrade

14. Flamethrower
Abilities: Summon controllable Flames, Building Burning Oil(increase the attack speed of a friendly tower), Immolation, Summon Phoenixes
 
Level 34
Joined
Jul 4, 2007
Messages
5,552
13. Stealth Bomber
Abilities: Throw C4 (attached a C4 on enemies creep that lasts few seconds ), Trigger C4 (trigger the all the C4s attached on all enemies and cause damage to them), Claymore(Strong version of Goblin Land mines), C4 Upgrade

How-

The-

F*ck-

Can you use C4's while they only last a few seconds?......
 
Level 3
Joined
Jan 26, 2008
Messages
50
They probably auto-go off when the timer runs out. The second ability seems weird. Now Here's my idea. I haven't read the entire thread, so tell me if someone already came up with it:

Nether Warlock:
Raise Dead: Like the necro spell in melee, except better
Summon Voidwalker: Summons a couple voidwalkers
Void Blast: Blasts area with Void Energy, dealing a medium amount of damage, and giving them a debuff like Black Arrows, but voidwalker instead of skeletal minions.
Ultimate: True Form
The Nether Warlock reverts to his true form, losing some of his abilities, but gaining some also. The Abilities should be a bit better, but the main gain is tougher stats.
Raise Dead becomes a modified Dark Portal
Void Blast becomes Toxic Aura
Toxic Aura-All units in the area around the hero lose health at a rate of -(2level) per second.
 
Level 8
Joined
Aug 28, 2007
Messages
343
Time for some One Piece villains:

Buggy the Clown
Pirate Captain

Chop Chop Cannon - Buggy shoots his fist off to stab his foe with a knife.

Chop Chop Buzzsaw - Buggy spins his legs off, his bladed shoes wound his opponent.

Chop Chop Emergency Escape - Buggy can seperate his body parts, thus he can dodge many attacks.

Chop Chop Festival - Buggy spins his body parts around at high speeds then comes back together and stabs his opponent after pummeling them with his speeding parts.

Kaku
CP9 Assassin

Rankyaku "Shuriken" - Kaku shoots shurikens in every direction.

Nose Gun - Kaku stabs the ground with his nose.

Gekirin - Kaku's sword strikes have a high critical strike chance.

Rankyaku "Amane Dachi" - Kaku spins in a circle, cutting everything around him with Rankyaku.
 
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Level 9
Joined
Jan 8, 2008
Messages
357
How-

The-

F*ck-

Can you use C4's while they only last a few seconds?......

Hey pal, that is just a game, sometimes no need to be too logic ok. most of the abilities posted here are also imposible in real world. Just imagine, maybe the hero will auto plug off the C4 after few seconds thats why it only "last for few seconds". ok?

Actually the reason i put few seconds is to balance the heroes. if the c4 last forever, then that hero will be a super GOD rite? just simply throw C4 to all enemy heroes and then blast them all, then all enemies died instantly. no one can beat that hero anymore
 
Level 8
Joined
Aug 28, 2007
Messages
343
Creepy Asian
This Asian is just plain creepy! He's a master of cuisine and karate too!

Chopstick Stab - The Creepy Asian pulls out chop sticks and stabs them into his opponents throat, silencing them.

Ramen Beam - The Creepy Asian shoots a beam of ramen at his opponent, slowing them down.

Karate - The Creepy Asian is trained in many styles of karate and his attacks are more likely to be critical.

Great Dragon - The Creepy Asian uses his ultimate karate technique, Great Dragon, the ground around him sets on fire and burns everything on it but him.

Orbital Command
A satellite that floats above the battlefield and issues commands to different things.

Drop Pod - The Orbital Command summons a reinforcement squad of five marines.

Orbital Groundcracker - The Orbital Command shoots a laser down onto the ground, the laser kills anything it hits and damages everything nearby.

Outpost - The Orbital Command summons a work squad of five engineers who can construct the following buildings:

Outpost - Base
Barracks - Troop Deployment

-Marine
-Flaming Hawks Marine
-Operative
Armory - Upgrades


Doomsday - The Orbital Command bombards the surface of the planet, wiping out everything below. All units, buildings, and destructibles nearby are killed by this move.
 
Level 4
Joined
Aug 31, 2007
Messages
82
Retard

1. Wacky dance! (blade master blade storm) lasts a few seconds and slows the retard down because he is dizzy (Dizziness last shorter as the spell lvl's up)

2. Poop time! (big explosion around retard and the abomination's disease cloud stays for a while in a AOE) (disease clouds appear where the retard goes for a while)

3. Stupid Dancer (evasion) Retard is harder to hit because of his drunken movements, and a % to stun a enemy who misses the retard

4. Go retard GO! Starts to throw his poop at his enemies and a disease cloud appears where it lands and runs faster and attacks faster for a set amount of time.
 
Level 8
Joined
Aug 28, 2007
Messages
343
2 Supporting Characters: Jeff from the Mother series and Raiden from the Metal Gear Solid series

Jeff
Son of Dr. Andonuts
This is one of Ness' traveling companions in Earthbound. He uses many different inventions to plow down enemies.

Bazooka - Jeff pulls out a bazooka and shoots it at a foe, the foe is heavily damaged by the shot and is stunned for a few seconds afterwards.

Bottle Rockets - Jeff fires three bottle rockets at an enemy. The bottle rockets stun the opponent and damage them a bit.

HP-Sucker - Jeff pulls out his HP-Sucker, which can steal the life energy from enemy units.

Gaia Beam - Jeff shoots his most powerful laser, it shoots through the opponent and does massive damage.

Raiden
Cyborg Ninja
Raiden in 2014. He is now mostly made up of mechanical parts.

Cyborg Needle Upgrade - Raiden has upgraded his cyborg body with super sharp needles that can pierce even the armor of a Metal Gear.

Proficient Slices - Raiden has become accustomed to his blade and can now strike his enemies in critical spots with it.

Fearless - Raiden has an aura of fearlessness around him. Nearby friendly units around him gain double attack power and health at the cost of half armor.

Cybernetic Ninja Tornado - Raiden spins around, his blade outstretched. His blade is going around so fast that it cuts anything it comes into contact with.
 
Level 19
Joined
Aug 24, 2007
Messages
2,888

Agility based, Ranged
(you know the model)
Names: Jango, Tomby

For AoS:
Trap: Places a trap. When enemy walks over, it gains a slowing DoT buff like bleeding
Soul of Forest: Reveals 300 range of ALL trees in map for 8 seconds
Hunt: Cages a neutral unit has lower than 150 hp. it turns to unsellable item that gives Hp on use (eat the creep). It restores half of creeps max hp (max 400)
Poisonus Axe (Ultimate): throws a poisoned axe to target that greatly slows and does damage over time (maybe silences too because of weakening)

For Meele maps:
Call of Neutralism: Charms a neural unit (level 6 or less), has decreased cooldown mana cost per levels
War Cry: Boost attack speed of nearby allies like with a Roar
Hunt: Same with AoS one
Axe Mastery (ultimate): just Critical %30 x3 damage


Names: I dont know
Model: You know...

For AoS:
Blade Throw: Throws a blade that bounces (larger spell breaker missle)
Mechanism: Boosts stats and other abilities (passive)
Granade Swarm: Throws some granades to area
OverLoad(Ultimate): Active/deactive gives attack speed but loses hp per second (include some burning effects)

For Meele Maps
Mine Trap: just normal mine
Swarm Rockets: just normal one
Mechanism: same
and same ultimate



Names: I dont know
Model: Maybe a custom one

Only for meele maps:
Engineering Mastery: Channels a friendly building to make it attack faster
Blacksmith: Builds weapon/armor for a friendly unit with gold or mana cost
Building Mastery: In level 1 Builds spikes to a tower for meele damage return with gold or mana cost in level 2 it builds spikes and gives more armor, in level 3 it builds spikes, gives more armor and increases hp of a tower
ProjectX(Ultimate): Builds a war machine that he can enter/use cannot have more than one in same time, requires SOME seconds to cast
 
Level 2
Joined
May 10, 2007
Messages
11
Sweet, this thread is just what I needed

I'm planning to use these hero ideas (Modified to fit map of course) in my upcoming version of Critter Rampage

U. C. O. Commander - KKRP
Speed Demon - loganic
Retired Cannoneer -KKRP
Overzealous Cop - KKRP
Undieing Void - lord_of_sausage
Jeff - KKRP

I'll add some of my favorite custom hero's from this map to this topic as well (Note that powerful single target attacks in my map are virtually useless)

Hardest hero to use in my map, because he has such low hp. Also, the starfall can mess up triggers that use unit death as an event:
Mana Dragon (Fairy Dragon) (Trigger/Object Heavy)
A fragile dragon that is a master of manipulating mana to devastate large amounts of enemies.
Strength 12 + 1.5
Agility 15 + 3
Intelligence 30 + 5.00 (+300 base mana and +2 base mana regen) (Primary)

Create Mana Sphere (250/250/250 mana) (Summon Carrion Beetle)
-Create a mana sphere with 250 mana out of 500 maximum mana from a corpse. This mana sphere has 1/2/3 mana regeneration and gains an ability each level. Maximum of 4/6/8 mana spheres.
Level 1 - Replenish Mana - Sacrifices sphere and gives all mana to target
Level 2 - Kaboom - Deals 300 damage in an area (300 mana)
Level 3 - Spirit Touch - Restores 15 mana to units in an area, 15 second cooldown. (Does not affect manaspheres or other mechanical units).

Overload (Black Arrow using mines that explode on death as the summoned unit) (100/150/200 mana)
Imbues an attack with excess mana, injecting it into the target dealing (100/150/200) damage, if the unit dies, this mana explodes dealing (100/150/200) damage to nearby enemies.

Mana Sap (Mana Drain)
Steals (100/200/300) mana from a unit over 1 second. (7/4/2) second cooldown.

Mana Storm (Starfall) (300 mana)
The mana dragon continuously releases it's stored up mana, dealing 100 damage per second and draining 100 mana each second. All mana spheres ignite, causing 15 damage a second to nearby enemies, and will burn out after 30 seconds. Lasts until the Mana Dragon runs out of mana. If this skill is interrupted, the mana will continue to leak out until it runs out.
 
Level 8
Joined
Aug 28, 2007
Messages
343
Wow, four of my hero ideas!:grin:

Well, here's the first five crew members of the Blackmoon Alliance:

Models:
Daran - Dark Wizard
Grizbah - Grom
Ladorian - Arthas
Cronnik - Tauren Chieftain
Modie - Gnomish Inventor (Download from the Hive)

Daran Magicus
Damarian Fire Mage
This mage from Damarias was murdered by a group of orcish raiders but was revived by his pure will to live. He has become a pirate in hopes to find treasure, freedom, and to control the sea as his idol, James Orim did, eighteen years ago.

Firebolt - Daran sends a ball of fire at the enemy.

Flarefingers Storm - Daran calls down fire from the sky using his fingers to shoot dust particles in the air with flame.

Damarian Mind - The mages of Damarias are the best and brightest, anyone near one of them is enlightened by their brilliance with double intelligence.

Fissure - Daran calls lava from far beneath the ground to create an exploding fissure that shoots out flaming stones.

Grizbah Wildeye
Chieftain of the Wildeyes
This orc was ordered by the ogre king, Bloodmaul, who took over his village to bring him ten tons of gold or his village will forever belong to the ogres. Grizbah joined Daran to find the great treasure of the Lonely King and appease the ogre tyrant.

Orcish Chain Mallet - Grizbah throws an orcish chain mallet at an enemy, it hits them and stuns them for a short time.

War Cry - Grizbah lets out a fierce war cry that frightens nearby enemies.

Aspect of the Ogre - Grizbah takes on the aspect of the ogre, his strength and armor are doubled to match the strength of an ogre and the thickness of an ogre's hide.

Aspect of the Demon - Grizbah takes on the aspect of the demon, he turns into a giant dark version of himself and his strength, armor, speed, and mana are all increased.

Ladorian Sunfist
Knight of the Sunhawks
Trained by the legendary Sunhawks commander, Oni'theras the Red, Ladorian is rival to Monica Sunblade, a fellow Sunhawk. He uses the mighty sword Espadon.

Holy Hands - Ladorian shoots a beam at the nearest ally, it bounces from ally to ally to heal them.

Guardian Angel - Ladorian's guardian angel guards him from all sides, thus making Ladorian invincible.

Dark Espadon - Ladorian uses the power of Espadon in a dark way, thus turning it's silver surface black. This increases Ladorian's damage by double but also cuts his health in half.

Godly Avatar - Ladorian calls upon the might of his god, this heals everyone nearby and also gives Ladorian double attack power and defense for 30 seconds.

King Cronnik
King of the Tauros
King Cronnik was king of the Tauros people of Fall's Grip until he decided to go with Daran to find his parents who left him with the elder of his tribe until he became old enough to rule.

Mighty Stomp - Cronnik stomps into the ground, this stuns nearby enemies.

Cowcutter - Cronnik's attacks have a chance to damage two units if they are standing near each other.

Bovine Blade - Cronnik's attacks have a chance to do critical damage.

Ancestral Link - Cronnik has a link to the spirits of his ancestors, if he dies, they can push his spirit back to his corpse, the link is broken for a while after a use however.

Modie
Engineer
Modie is an engineer from the great desert island of Illist. He has ruled the sand gnomes as Lightning God Modron for decades. When they discovered him as a fake however, he joined up with Daran and became his engineer.

Electrical Conductor - Using his Conductatron 9000, Modie conducts a lightning bolt that shoots through several of his enemies.

Grundig Pund - Modie takes out an electrically charged hammer and pound the ground with it, it sends electrical impulses all around. Nearby enemies are hit and are stunned by the impulse.

Navitas Offensus - Modie beats on a drum and a dragon made of electric is created. It does his bidding until it disappears two minutes later.

Great Storm - Modie uses his Conductatron 9000 and Rainmaker 2000 to create a giant storm. Lightning shoots down from the clouds and rain pours from them.
 
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Level 15
Joined
Aug 18, 2007
Messages
1,390
Its I-dont-know-which-theme-im-going-to-use time!

The Window:
Names: Bob, Billy, billybob and billybobbilly
Window is just an odinary window... BUT HE LIVES!

Transperencity: Wind walk
The Window makes itself transperant so nobody can see him!

Shatter: Strom, Earth and Fire
The window shatters into small shard glasses.

Random:
Randomizez 3vryt4|ng (...)

Ultimate:
Sharp glass of DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
Kills target.

sorry for such a bad hero...
 
Level 4
Joined
May 24, 2007
Messages
73
Suicide Veteran

Suicidal Aura Every time a unit attacks the Suicide Veteran, they have a random chance of having a thought about suicide, causing them to kill themself.

Depression Causes the target enemy unit to sit there and cry thinking about dead babies.... Does damage and summons 2 deceased babies around the target

Therapy Gives the target friendly unit a moral boost. Increasing its attack, defense and attack speed for a short amount of time

Kamikaze Lunges at the target and hugs them real tight... Then thrusts his weapon through his heart, killing him and the target instantly.
 
Level 8
Joined
Aug 28, 2007
Messages
343
Here's three futuristic heroes from Earth in 2073, when the United Countries Organization, U.C.O. opened a gate to the bowels of Hell. Nearly every one on the planet believes the organization known as the Old Order is responsible but they in truth are the defenders of good.

Max Stonewall
Construction Worker
Having been taken to the laboratory of Dr. Harold McDonald, Max Stonewall was injected with the genes of a Destroyer demon. The genes made his muscles grow huge, tiny spikes have sprouted across his body, and his teeth are now fangs. He is now helping Dr. McDonald figure out what the U.C.O. has been up to for the past 50 years. In Lana Orlan's story, he was given the Destroyer genes by the U.C.O., who turned him into a killing machine. In John McDonald's story, he is the one who helps John escape from the Tower of United Countries; only to be captured by the U.C.O. and turned into a Destroyer-gened killing machine.

Boulder Toss - Max throws a boulder at an enemy, damaging them as well as stunning them for a few seconds.

Volcanic Breath - Max breathes out a scorching breath of fire.

Demonic Roar - Max roars, causing nearby enemies to flee.

The Demon Within - Max is overtaken by the demon within his soul and he turns into an even more Destroyer-like version of himself.

Lana Orlan
Thief
Given the genes of a Succubus by her companions in the Black Armada, an international crime ring, Lana Orlan is a thief. The genes have given her features an even more seductive feel than she already had. She has been sent to the Morontal Building in search of U.C.O. documents that could sell for billions of dollars. In Max Stonewall's story, she is sent by Black Armada to assassinate Dr. McDonald and take his computer files. In John McDonald's story, she is a prisoner of the U.C.O. who joins John but then betrays him soon after at the front gate of Castle Brontalin, where the Darkgate to Hell resides.

Silence - Lana uses her seductive powers to make the throats of anyone she likes to close up, making them unable to talk.

Leeching Kiss - Lana kisses her opponent, sucking their health and mana slowly from their body.

Seductress - Lana is likely to dodge attacks due to most of her attackers not wanting to hurt her beauty.

Charm - Lana enthralls a weak enemy into her service.

John McDonald
Scientist
Son of Dr. Harold McDonald, John McDonald injected himself with the genes of a Brain Knight. The genes made his brain's mysteries be unlocked, thus allowing him to use his brain as a weapon. In Max Stonewall's story, he is Dr. McDonald's rebellious son who works for the U.C.O. and has injected himself with the deadly genes of a Black Brain Knight, giving him many medical problems, but increasing his mental capacity more than even with a regular Brain Knight's genes. In Lana Orlan's story, he is the lead data collector working for Black Armada and one of Lana's advisors on her missions.

Healing Mind - John's mind wave can heal nearby allies.

Sleeping Mind - John's mind wave can make an enemy fall asleep.

Flaming Mind - John's mind wave can shoot a flaming bolt at nearby units.

Volcanic Mind - John's mind wave can create a volcano.
 
Level 8
Joined
Aug 28, 2007
Messages
343
:hohum:What I didn't just double post...:hohum:

Any way, here's another hero:

Krazy King Ruler Person
:ugly:WTF!?:ugly:

Deadly Spambot - KKRP creates a Spambot that follows him for a while and shoots spam missles at enemies.

Cut and Paste - KKRP teleports by cutting himself out of reality and pasting himself back somewhere else.

Anime Fan - KKRP opens several windows to the world of anime, allowing three anime heroes into the real world.

Ninja - The ninja is very fast and can evade very well.

Pirate - The pirate is very strong and can stun enemies.

Agent - The agent is very intelligent and can build sentry turrets to attack enemies.

Hardcore Roleplaying - If the hardcore roleplaying beam hits someone they instantly die and must be resurrected in order to continue the fight.
 
Level 14
Joined
Jul 27, 2007
Messages
793
OK, guys, time to revive.

Doing a Footy map to play with friends of mine, I halfly-created this hero. All ideas, however, are mine.

Venger
Intelligence-based, Agility-second

done spells are in bold


Call of the Broken

Summons the souls of fallen fighters to crush down your enemies. Like a lesser Stampede.

Revenge.

Marks your unit for the Revenge ritual. When the unit is killed, an invulnerable Avenger will spawn from it's corpse. Avenger is an undead unit that lasts 30/45/60/90 seconds, has low attack power, but fast attack speed.

Revenge

Does damage to the unit that kills the hero, don't know if JASS needed.

Dark Tribute to Darker Gods

Marks an enemy unit for Tribute to the gods. The selected unit will take damage over the time, and upon death, will explode and do mass damage to nearby units.


abilities in bold are done.
 
Level 8
Joined
Aug 28, 2007
Messages
343
Yes finally! HAHAHA!

Black King
A great king of evil, the Black King has slaughtered hundreds and can raise the dead as his minions.

Howling Doom - The Black King summons a missile that will harm the living, but will heal the undead under his control.

Skeletal Army - The Black King summons 10 or more skeleton warriors to serve him in battle.

Darkener's Grip - The Black King summons a stone known as Darkener's Grip, which slows nearby enemies and can reveal invisible enemies.

Wrath of the End - The Black King summons three mighty evils to kill enemies:

:ask:Gluttonking Groorgilp - Can devour enemies and eat corpses.

:infl_thumbs_up:Doomlord Shivak - Can stomp on the ground, stunning enemies, and call down fire.

:witch_doc_sad:Master Ji'sharo - Can turn enemies into frogs and summon 20 weak, but powerful zombies.
 
Level 15
Joined
Dec 12, 2006
Messages
1,664
WerBackIII, almost ALL of your abilities are simply renamed/refined vanilla spells. You should try to use more triggered abilities, instead of just renaming/changing SFXs of certain existing spells. Just a suggestion.
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
Chaos Warlord
Primary Attribute - Strength (but has high intelligence)

Unholy Anger - Ampflies all damages incoming to target enemy by +%50-75-100 for 10 seconds but increases its attack speed by %40
Wave of Chaos - Sends a crushing wave to target point which causes all enemies it impaced to miss with a %20-30-40 chance for 8 seconds and deals 150-200-250 damage to them
Burning blood (activate-deactive): while activated you gain %50-75-100 attack speed but you lose %3 of your hp per second
Cry of the Doom - Increases all nearby allies damage by %50 and yours by %100 for 10 seconds but you lose your all remaining mana and you get silenced for 15 seconds
 
hi this is one of my heros..the hellhound..as a reference to hell.boy, it has mana burn,black arrow,devour magic and dark rebirht..dark rebirth is resurrection but whit dark art..as also i added hellhound bless that is basic non hero power..when he dies spawns two blue fel stalkers and adds him feedback.. it is perfect to destroy heros and spellcasters and his powers left space to use the another stats leaving him whit less necesity of mana..proctecting him from the anti-spellcasters.
 
i dont think so..
well there is other hero

Dark Kinght (bandit hero)

Main Stat: Strenght

Best Name: Imnot Asteeler

Powers

Shockwave
Divine Shield
Feral Spirit
Shadow Steal (ultimate) : the hero selects an area of enemies (based on devour magic) so he takes 33% of the life of the enemy units and gie him 10% of gold from the original gold cost from each steealed unit.


Bandit Mastery: adds pillage at 75%, permanent invisibility and 3 base armor bonus.
 
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