(4 ratings)
The Eternity's End
The Eternity's End
Created by Magixxar
Map Info:
This is the beginning of a long series of Telmerine stories. Many centuries ago a battle between the Earth and Nether took place. The Earth won; Even though, no one new how did they win the battle when actually it was Them who were losing. A demon was left behind after the smoke cleared. They killed the demon and sealed the portals. But after centuries have passed, the demons are gathering their forces once again to assault the Earth and avenge their defeat.
Features:
This campaign has a wide range of unique ideas contained in it e.g plot changing choices and attributes and multi dimensional quests (like RPG games) and a lot of secrets and a new tier of strategic designs for each race (10 races) and a very long and detailed story.
Change Log:
Previous Updates:
Removed The demo Version
Added a Demo cinematic to "Lost Honor"
Fixed a bug in Episode 3 "Unity Seeds"
New Updates
Balanced Prologue
Added normal difficulty
Added a solution for saved games
Special Thanks:
Majestic - The Great One
Important Notice:
May be Updated in the future
So I don't get it, do you still plan to finish this or not?wait until the part 2 is whole and then play.
Actually it's not finished, it's in development process.I made this campaign when I didn't know much about warcraft engine. The maps in this campaign are so leaky and they lack optimization. They need reworkings. But fortunately if you've saved your game in the save point, your save file will not get affected for the first part of the campaign. But I can't say the same for the 4th chapter.wooh! I actually loved this camp and i didn't think it would get finished.
no they are for later chaptersOk quick question. The Andorian Gemstone and the Glimmering Seeds can be used in the first map or they will be used in chapter 2?If they can be used in the first map, then how?
I've already made one. There is an empty map as a save point every 4 episodes. Don't go further than that. I had added the last episode because I wasn't planning on continuing it, so you can ignore the last episode for now.Will you make a system to continue with the future chapters or will we have to play from start each time you add another map?
Of course. So many uncredited icons are used in the last episode which I will turn to when I get there.Hey would you mind adding some screenshots?
Most importantly, credit the resources you used. You can help yourself with this: Resources in Use by The Eternity's End (Chapter1)Part1 | HIVE
Thank you for digging out the bugs and stuff. They will come in handy. As I said, when I made these I was only experimenting and didn't know many tricks. That's why they need debugging and improvements.1. The Lesser One doesn't really face the Greater One when they are talking to each other.
2. I really thought you would be able to choose whether to give gold to the trolls or do something else instead. Kind of cheesy how they just wanted to kill you instead of exploit you.
3. Not sure if Rum stacks with Scroll of Protection; one might replace the other.
4. It is good you've highlighted places.
5. Common Warrior can build stuff (human buildings although the Build ability looks like the Night Elf one). Not sure if intended.
6. Other units usually activate triggering sequences (cinematic scenes for instance). There was a crate near to the east of the Cottage I didn't have time to take because of the Rox centaur boss fight starting and ending with the next protagonist's part starting.
7. The immortality pillars do not disappear after they are destroyed.
8. Killing the Jungle Stalker results in failing the 5 ruins quest. But I have not seen 5 columns before reaching the stalker but only 3. Ah, so there was one more beyond the invulnerable rocks. But how to reach it?
1. Sword Bash could use a passive ability icon. Use this to make one if you want: Button Manager v1.8.2 Same with Heavy Armour.
2. Another model for Steve Mcqueen? And icon?
3. Two Peasants, each after some seconds appeared at the southeastern Scout Tower.
4. Progression in this level is quite slow, mostly because of only one type of unit for the player and narrow spaces and tree cutting requirement. This makes it unnecessarily long and boring.
5. Why not show score to know how much time you waste and see some scores?
1. What about being able to build at least one Medtent?
2. I suggest another model for the Swordwave's effect. Even Breath of Fire's would look better. Try finding one on the site.
3. The problem is that the Stormwyrm devours McSteve... Luck there's this thing called night.
4. Another icon for the Observer Tower? Could change hue of the current icon:
BLP Lab v0.5.0
Complete Icon Tutorial - All About Icons
How to Make an Icon
5. McQueen is selected during the being captured cinematic scene.
6. Oh boy, the Sign a Treaty quest has to be finished quite fast.
7. Funny thingyou destroy portals with swords and gunpowder.
8. You could make some items like Mug of Wine stack.
9. Well, if you find family members before getting the quest, they are just left there in the woods.
10. Rifle Expertise->passive ability icon.
11. Value of Ether gathered in the Quest Log?
12. Many of the family members are in the way of enemy unit battalions, yet somehow they are not seen by them or prove any interest.
13. Some purple Nether Forces were near Yan to the south in the river at its edge. They were forced to go somewhere (facing south) as they did not attack the player units.
14. Ser Alex usually selected during cinematic mode.
15. Not sure if the purple forces should attack or not but they did not send troops to the base.
16. Troll's hunt quest is so annoying.
17. So the Ogre Lord & co. stole a troll hut?
18. There's nothing beyond the trees where the one blue rune is in the river.
19. Once you remain out of gold (until you find the second expansion near the rogue band's camp), it gets kind of boring (because you have to return many times to the Medtent; assuming you still got it) and you need resources to finish the optional quests. Would be good for enemy structures to give gold like neutral hostile units when killed.
20. Too bad you can't get Theodore's band back (if you lose the optional quest?) as they take food for naught.
21. Would be nice to have a countdown timer for as long as the blood vial is in the green light.
22. A get back to Gorat quest message?
23. No idea what Helper points are but the XP from optional quests is useless as the hero is already max level by that time.
24. How are you supposed to kill the blood beast with only Alex?
25. Was one of the optional quests given by the rogues?
26. There's a red sort of blight effect somewhere in the northeast where a portal was. I guess you should remove those when portals are destroyed to avoid confusion.
27. "Great job Sarge!" Really!? But I failed the treaty quest...
1. Rogue units are very similar to the ones in the other faction (abilities etc.).
2. Ballistic Training->passive icon.
3. Well, what am I supposed to do with the Crimson Stone? Ain't got no Blacksmith, no Footmen.
4. Not sure how you're supposed to survive the last evacuation minutes without gold.
5. McSteve can't Defend because it's a different ability you've created for the rogues...
It could use more composites: models, skins, icons, spells, techtrees. Many units are either normal WcIII units or very similar to each other. However, there is quite enough content to surpass the demo phase.
Alright, waiting for future stuff but until then...
Approved.
Don't forget to write the proper credits in the description!
1. The solution to the eyes puzzle is as follows (the eyes being the tile patterns on the ground):I am trying to finish last map and i need help.1.three eyes how can i do that. 2. that chest where you have to wait 10 seconds cant get it. 3. Chest behind demon door what is combination. Pls reply
ty.the whole map is blast.i am obsessed with this map and i need to finish it and now i have more sorry.
Where i can find poison for riddle demon.Now i have bow and arrow.
Replication center i can you tell me numbers i need to write
Those three coins i need to throw into pools can you tell all there location
What is that staff for Mod and Hex i know how to infuse it but where is that usefull
How to open last gate before three eblems room
I have been in Asteous room. What that note is saying helm,emblem,torch,magma.What i am suposse to do
I hope that you will continue this. I love this campaign.
This map is crazy. I love it. I know where are pools but i dont know where all coins are.I have two and i need three can you tell me all coins locations.Also that replican center is wierd cant get anything out.
Just move any unit under its foot. Manipulated units can't climb, though.How can i climb that Ladder.I cant climb it.
Don't know! maybe. Will fix them anyway.Nope not working i walked all around that ladder and nothing. I guess bug.
Well i guess i cheated with chaos orb never done it. I wasnt able to figure out what fire+ice. I thing ice is ice but i dont what fire is.Also how can i get holy water for ritual.
Wow! I will definitely fix that one. I was gonna change the satchel thing anyway.It isnt bug but you can use magic bottle and satchel to get behind doors.Satchel have big reach,put bottle in satchel and you are behind door.
It's gonna take a long time. I can't spare enough time. The last map took me almost a year! (even with a lot of time to spare)Well i finaly did it. Cant wait for more. How far are you anyway with campaing. Only thing i dont know what the hell is Simas'kala
How do I get out of the Tree of Ghost area (with all the shops/NPCs) once I have removed the Blackness? I had to charge the power stone with blue to remove the Blackness and now I cannot continue... My options are either to (1) use green power stone in the Tree of Ghosts area (2) use "open tears" to teleport to pylo stone and use a red power stone, or (3) teleport back to last used teleport coin in the room with four weight activated switches. What am I missing?
Thanks! Managed to reload from an earlier save. I now have both Leorde's and Engeo's emblems but not sure how to progress. Any hints? I suspect it's either to do with the door on the far right of the map where the spirit coin was thrown into the bath or through the area to the right of the Ether Eating Demon blocked by electrical fences...
Also, how do I use the following items?
1. Ring of Lust
2. AL's Safe House Key
3. Riddler demon's key
4. Holy candle / holy water
5. How do I get into the Asterous room?
6. How do I get into the Keepers' Study room?
Well its okay you dont get paid for this you are doing it for fun. You dont own us anything but i realy enjoyed your maps so i will keep my eye on you. Good luck doing whatever are you doing.
I am impressed with bordelands map its great i realy enjoy type of maps you create(you get rewarded by exploring).
Who is Idrak - lighting master i think that you linked wrong map
Found 4 bugs:
1. You cant get farmers to become footmen
2. You get 2 shields of nameless knight
3. Dialog some woman farmer has Mcsteve name
4. You cant destroy portal (i am not sure if this is bug)
4. You cant destroy portal (i am not sure if this is bug)
It's still very buggy and you can't actually finish it![]()