1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  4. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  5. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Terraining Showcase Thread

Discussion in 'Terrain & Level Design' started by VGsatomi, Dec 7, 2005.

  1. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
    Messages:
    3,159
    Resources:
    27
    Models:
    1
    Icons:
    1
    Maps:
    25
    Resources:
    27
    I have decided to make a terraining showcase thread for people to post screencaps of their best terraining works. Use this to show off or simply get feedback! Now lets see some screenshots!
    -VGsatomi
     
  2. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
    Messages:
    471
    Resources:
    7
    Maps:
    7
    Resources:
    7
    1 of Oldest versions of Meat 3
    Even don't know why i love this screenshot ......
    weather effects + cityscape + small army = awesome pic..
    [​IMG]
    [/url]
     
  3. freshnezzx

    freshnezzx

    Joined:
    Oct 8, 2005
    Messages:
    33
    Resources:
    0
    Resources:
    0
    MY best, i think,[​IMG]
     
  4. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
    Messages:
    3,159
    Resources:
    27
    Models:
    1
    Icons:
    1
    Maps:
    25
    Resources:
    27
    You cant link to an image on your hard drive like that. You would need to upload it on a site that hosts images, like photobucket.

    @Vampire: what is that red box censoring out? :wink:
    -VGsatomi
     
  5. Bob27

    Bob27

    Joined:
    Jun 14, 2005
    Messages:
    3,028
    Resources:
    12
    Maps:
    6
    Tutorials:
    6
    Resources:
    12
    There should be a mountain in the back somewhere...
    [​IMG]

    [​IMG]
     
  6. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
    Messages:
    471
    Resources:
    7
    Maps:
    7
    Resources:
    7
    2 VG

    Red box - hidden accounts of russian players and several russian words. That screenshot have been done for a russian site,where i could be banned for those words :p
     
  7. Blade.dk2

    Blade.dk2

    Joined:
    May 6, 2005
    Messages:
    441
    Resources:
    0
    Resources:
    0
    I'm learning to terrain nature, I'll post one when I have the time, but here's my map, which is terrained with cityscape and are hosted here.

    [​IMG]

    There are traps that spawns fire from those 8 black spots with purple around them, that makes it look better in-game.

    [​IMG]
     
  8. Angelusz

    Angelusz

    Joined:
    Sep 8, 2004
    Messages:
    634
    Resources:
    2
    Maps:
    2
    Resources:
    2
    [​IMG]

    This is a screeny of a long-forgotten map of mine, age of summoners. I put quite some effort in the terrain back then, there's much more to be seen than this, but i might post that later.
     
  9. Ramza

    Ramza

    Joined:
    Jan 10, 2005
    Messages:
    3,194
    Resources:
    3
    Models:
    1
    Maps:
    2
    Resources:
    3
    Here are screenies I use in my campaign and my map 'The king of Kuhm'ra' (The first 2)
    (the first 2 of these are also at the art section, but no1 ever looks there 8) )

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    I also have a question. How to remove the air that appears if u have a camera angle where u can c very far (In editor Ctrl and scroll back)
     
  10. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
    Messages:
    3,159
    Resources:
    27
    Models:
    1
    Icons:
    1
    Maps:
    25
    Resources:
    27
    I guess I will toss some of mine in;

    Here's one from my melee map "Land of the Forgotten"

    [​IMG]

    Here's two from my semi-RPG "Lost Forest: The Intruder"

    [​IMG]
    [​IMG]

    Here's a bunch from my campaign, "Return of Alisia Dragoon"

    [​IMG]
    [​IMG]
    [​IMG]

    And here's some from my upcoming Inu Yasha RPG, "Taisetsu na Hito"

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    And some from Shadow Heart

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    -VGsatomi
     
  11. soulbad

    soulbad

    Joined:
    Jun 13, 2005
    Messages:
    167
    Resources:
    1
    Maps:
    1
    Resources:
    1
  12. Deitri

    Deitri

    Joined:
    Sep 13, 2004
    Messages:
    163
    Resources:
    1
    Maps:
    1
    Resources:
    1
    OH COME ON!
    Ur guys are damn Pros ._."
    VGsatomi Terrains just OWNS!

    One day....one day i will do Terrains like that.....
    One day...
     
  13. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
    Messages:
    471
    Resources:
    7
    Maps:
    7
    Resources:
    7
    Deltri,that's easy.
    The main "Pro" here is an angle of camera..

    You may easily make 3 triggers (random terrain+random doodads+random cloud\weather) and then just make the right angle of a camera and make a screenshot..
     
  14. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
    Messages:
    3,159
    Resources:
    27
    Models:
    1
    Icons:
    1
    Maps:
    25
    Resources:
    27
    yyyyyeah....try doing all that with random. See what happens. :roll:

    Oh, and there is no such thing as random terrain and doodad triggers...or even random weather for that matter...

    @souldbad: Any chance you can shrink those images? They are too large to be displayed in the forums here.
    -VGsatomi
     
  15. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
    Messages:
    471
    Resources:
    7
    Maps:
    7
    Resources:
    7
    Damn..everything need to prove...

    ok,go by this link and DL the map..
    9 terrains ,each terrain have their own doodads, and all types of weather(with cloud)
    you may see cloud by using 1st person view (-camon & -camoff)

    Link itself: http://www.wc3sear.ch/?p=Maps&ID=5626
     
  16. Blade.dk2

    Blade.dk2

    Joined:
    May 6, 2005
    Messages:
    441
    Resources:
    0
    Resources:
    0
    You can make random terrain, destructables and such, but it'll never be as good as VG's terrain. In fact, it'll suck more that my terrain in most cases.
     
  17. Ramza

    Ramza

    Joined:
    Jan 10, 2005
    Messages:
    3,194
    Resources:
    3
    Models:
    1
    Maps:
    2
    Resources:
    3
    Heres another screenie, dunno why its so damn blurry (Now u cant c the birds and flies and other small doodads

    [​IMG]
     
  18. Ramza

    Ramza

    Joined:
    Jan 10, 2005
    Messages:
    3,194
    Resources:
    3
    Models:
    1
    Maps:
    2
    Resources:
    3
    Heres the throne chamber of the king:

    [​IMG]

    PS: Still have no answer on my question: How 2 remove the air that appears if u zoom out to far? With that damn 'bug' u cant make cool screenshots in game
     
  19. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
    Messages:
    3,159
    Resources:
    27
    Models:
    1
    Icons:
    1
    Maps:
    25
    Resources:
    27
    woah.... :shock:

    Now thats some creative use of doodads...

    As far as I know, the skybox only messes up if you zoom out to far while in the world editor. Actually in-game I don't believe it messes up. Only realy alternative in world editor is maybe angle the camera enouph to you cant see the sky.
    -VGsatomi
     
  20. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
    Messages:
    471
    Resources:
    7
    Maps:
    7
    Resources:
    7
    Sorry if i missunderstood,but at WE "black mask" may be healed by holding ctrl button and make scrolling up\down at mouse

    ctrl+scroll up > more view
    ctrl+scroll down > less view