- Joined
- Mar 28, 2015
- Messages
- 631
Also Idk what the hell Aster was doing, but due to various oversights, gameplay-wise, Zephyrs will now have the Spell Shield Ability such that they block an incomming spell every 30 seconds, while Milreavers will have 2 different kinds of critical strikes; one gives them a 30% chance to do 2x the damage, while the other gives them an 8% chance to do 8x the damage against non-hero units, I think that should sort it out, also we're taking a very different approaches to alphas....stay tuned for updates