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Super Dragonball Z All Sagas V3!

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Level 4
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May 15, 2005
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Hey guys I'm just here to inform you guys of my new version of my Super DBZ All Sagas Map. I Kno DBZ Maps have been flooding bnet and i'm sure some of you think they all suck lol I feel the same way but this new version of Dbz will blow you away...

V3 of Super DBZ All Sagas Will bring the ULTIMATE Dbz experience I made this map to show the epic the story of dbz and the epic world of it. I totaly re-vamped the terrain and I recently expanded the map so I can add all the details of dbz. My Sagas map and Tribute are totaly differnt games. Super DBZ All Sagas is about teamwork which is rarely used in Tribute (Most people that play with are Power Hungry and love being the strongest in game and leave there allies in the dust). So the gameplay is all about teamwork no one can kill a boss by themselves unless they really know there character and train there character alot by the Gravity Chamber, Tournament, Hyperbolic Timechamber etc.

V3 will be like no other all sagas map and it will surpass V2, Modfied version,Gaiden and every single DBZ All Sagas map you can think of.
-Every Single Movie/Saga bosses are in the map with there own specfic area
-New looking Spells (triggerd Spells)
-You wont just follow a boring path like the other sagas map you can do lots of stuff like Gamble at Oolong's Casino at Master Roshi's Island for money and more.
-I've made a special AI for bosses in which they cast there own abilities and have the ability to Transform if they have to like Ultra Perfect Form for Cell where he bulks his musles greatly.
-I made it all DBZ no Gt stuff and no made up stuff Because I want this map to be the ultimate dbz map unlike Tribute where your put in this war of Good Vs Evil with no apparent Story line what so ever you see I stay in a point of view of someone who doesnt kno DBZ At all and never watched the show so when they play my map they'll be like Ohhh so thats what this "DBZ" is about.

-Added new models and stuff its aint done yet because I'm making it like supreme and v10 in tribute where you go ss and the head of the custom model changes instead of the whole model hewhoecleaneses is helping me with the models.
-Made it than you can upgrade your Saiyan Armor from 4 levels which are
Rit Armor (weakest)
Old Style Armor
New Style Armor
Bulma's Armor

-For Weighted clothing I have also made it upgradeable, heres how it works when u equip weighted clothing your movement speed and attack speed decreases but every time you attack you gain exp. You can only wear one weigthed clothing and one saiyan armor at a time you cant wear both!

-I have removed it that you can transform by pressing hold postion yea I have removed that now I have made all the characters have 10+ spells. You might be saying How can u add 10 spells on one unit? Well my answer is simple theres 3 differnt kinda of spells in the map which are...
Death Moves (such as Kamehameha and Big Bang Attack)
Combat Moves (such as Teleport and dash to evade attacks and spells)
Transformations/fusion (such as Super Saiyan and Full Power for humans, Yes humans even Tien,Yamcha and Krillin have transformations!)

You can switch from which spell list you wanna use by clicking on the ability known as Switch to Combat Abilities and Switch to Transformation Abilities and when you click on this abilitiy on ur spell list on your hero your Spell list changes to which ever kind of spell change spell you clicked on. I will post screenshots of this so you get more of an idea of how it works.
-Everything in this map is very realistic to the show for example when a Saiyan hero eats a senzu bean at 200 hp or below his stats increase!.
-The Transformation system is now stat based no more +200, +75 stats and stuff like that its all stat based!

Well theres lots more that I have added into V3 if you have any questions post it here ok?

Heres some screenshots of it
Ok hope these work the shadows u see in the images u there cause i didnt caculate the shadows of the map yet.
This is Gohan's new Super Kamehameha

Another Picture of Gohan's Super Kamehameha ability

This is the new lookout
Note: The lookout is not finished yet

This is the Gravity Chamber in Capsule Corp which everyone can use if they have the money

This is the new hell also this is where you fight Janemba.

As you can see I've improved the terrain of Master Roshi's Island and more.

This is where you'll face Androids 13,14,15

I've replaced Janemba's old place wit Buu's Stomach Saga

I've also added the Hyperbolic Time Chamber which you'll train as accoring to the story I didnt want it so you can train here as many times as u want because thats whats Gravity Chamber's for

This is a picture of the Z Sword that is stuck on the ground as you can see I've improved Supreme Kai's planet alot!

This is where the World Martial Arts tournament is you'll be able to fight here for rewards after the Tournament in Babidi Saga


Heres a Picture of the new models thank you
As u can see the models are a bit wrinkaly and unsmooth but my friend is re-skinning the models so it can look as much as the character as possible.
Heres some more...
Ok guys heres the NEW and improved Super Kamehameha Ability for Gohan this ability is still not finished but it looks exactly as it is in show!
This is from my little test map where I test out my triggerd spells to see if it work because its faster to test.

And heres picture of The new West City!

Oh yea i forgot to show the Piccolo giant growth picture
Well here it is as you can see it's similar to Tribute's but it looks much better.

K thats all for now!
 
Level 1
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Jan 6, 2005
Messages
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from what i can see ,at last someone who knows something about dbz and mapmaking made something very cool!

all dbz maps i have played all had some flaw in em ,i hope this is the ONE! ultimate dbz map
 
Level 4
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May 15, 2005
Messages
118
Lol yea its called playin every dbz game made and being so disapointed on how low quaility they are even tribute! They just dont yell out a DBZ game to me when I played tribute I was like wow a game wit a bunch of explosions thats not what dbz is about! DBZ is known for its dynamic storyline and the characters that suck you in the story the drama the everything not just silly explosions so I wanted to make a dbz game of my own so I edited Trinstin's all sagas map and I build on it bit by bit releaseing testing versions and when I continued editing I learned how to do triggers and such lol so I learned how to do triggers by just editing trinstins all sagas but I added soooo many stuff and improved just about everything on the map so its no longer Trinstin's map no more this is the Super Version the DBZ game of all DBZ Games this my friends is Super Dragon Ball Z All Sagas I should be done wit it in 2 weeks! ok guys? If you have anymore questions just ask em here k? I'll happily answer em.
 
Level 3
Joined
Nov 24, 2004
Messages
22
well first wat are the selectable chars
will there be pvp?
what will abilitys be like for ss or things like masenko
fusion?

if u can please add bad guys selectable, i dont know how u would do that if its a regular all sagas map but still.

nice skins btw

will it be unprotected so i can learn stuff for my dbz map? :D

and doesnt twiztid>ghost face killah?
get bak to me on those
 
Level 4
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May 15, 2005
Messages
118
Covenant-Assassin said:
well first wat are the selectable chars
will there be pvp?
what will abilitys be like for ss or things like masenko
fusion?

if u can please add bad guys selectable, i dont know how u would do that if its a regular all sagas map but still.

nice skins btw

will it be unprotected so i can learn stuff for my dbz map? :D

and doesnt twiztid>ghost face killah?
get bak to me on those

Goodie questions :D Finally > : )
Ok
1. Characters
Red is Goku

Blue is Yamcha till end of saiyan saga and gets Vegeta at Namek saga

Teal is Gohan

Purple is Krillin till end of Freiza Saga then Future Trunks at Android Saga then Kid Trunks at World Tournament saga in Buu Saga

Yellow is Tien the when Blue gets Vegeta he controls Yamcha then when Krillin Gets Future Trunks he controls Krillin you must be saying "wow 3 humans! that sucks" Actaully its fun to control those humans if u use em right they'll be unstoppable And when Android 16 is repaired due to Cell nearly destroying him yellow gets to control him :D And Finally yellow gets Goten.

And Green is of course Big Green himself Piccolo ^O^

2. PVP
Yes there will be PVP but only when ur training at Hyperbolic Time Chamber or You can duel a player in the World Martial Arts Tournament!

3. Map Protection
I'm sorry but I will protect this map because I dont want anyone to steal the models or ruin my good little map
:twisted:

4. Abilities

5. There is 3 types of spells in this map
Death moves such as Kamehameha

Physical abilities such as Dash, Sonic Speed,Energy Punch etc.

And Transformation abilities such as Super Namek for piccolo or Tien's Rage for Tien yes Humans have transformations too :D

Every character has these 3 types of spells each of em are in a seperate spellbook like spell. And I have added all the death moves that the z fighters have like
Heres each fighters ultimate ability
Goku - Spirit Bomb only avaiable at his normal state
And Maximum Kamehameha available when Goku gets SS3
Vegeta - Super Big Bang Attack avaiable after he sacrfices himself from Majin Buu
Gohan- Super Kamehameha avaible when he reaches SS2 at Cell Saga
Piccolo - Hellzone Grenade avaible when he reaches Super Namek when he fights Android 17
Gotenks- Super Ghost Kamikaze Attack :D
Tien - Neo Tri Beam (faster version of his normal Tri Beam avaiable when he faces Semi Perfect Cell)
Yamcha- Spirit Ball Attack
Krillin- Fierce Destructo Disk avaible when he faces Second Form Freiza

I think tahts all for Z fighters :D

5. Fusion
yes of course there is fusion you silly goose Gotenks is aviable when Piccolo shows em how to do it after Goku departs

And Gogeta is aviable when Goku and Vegeta face Super Janemba

And Vegito is aviable at Buu Saga duh :D

and one other thing the level up system is much liek Diable where u choose which kinda stats u wanna improve you get 7 stat points every level this is very important because it will give the player a more stategy to the game because the more str you have more hp and dmg u have and more Energy which is Int u have the more mana u have for mana drainage when your at your transformed state. And for agi more faster u attack :D and more armor you'll have.

Oh yea heres the final Screenshot I'll post
And here is new Snake way lol it took me quite a while to get the spikes right
 
Level 3
Joined
Jan 27, 2005
Messages
68
Finally somewhat who makes these games also watches the show.

good job man, keep it up.

And why whouldn't he protect it? Like look at the other version of all sagas, There're all ripped (well most of them)

So I say protect it well.
 
Level 3
Joined
Jun 20, 2005
Messages
23
Lmao,dude,here,I'll explain for ghost.
==Sagas and Movies==
The Sagas:All of them,Saiyan to Kid Buu.
Movies:Cooler,Metal Cooler,Super Android 13,Broly,Bio Broly and Janemba.
==The Terrain==
The terrain goes on as the story goes.Ok,example,at start,you fight Raditz at cool grasy area.You fight saiyans at canyon.After,you go on Namek.Anyway,if you want anymore things to know,download & play V2.7 and all ur questions will be answered.

NOTE:Ghost,can u plz remove the 6 wish from the dragon that Kid Buu as??Its really though & impossible to beat him....unless you got Gogeta and u got like 999999 wood,lol!
 
Level 4
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May 15, 2005
Messages
118
K well nvm bout the special beam cannon cause I made it usin the same triggers as kamehameha :D heres wat it looks like

V3 beta should be out in 2-3 weeks from now :D
But now I really need someone who can make me a Model of the super saiyan aura can anyone make me one =[ I would really really appreciate it ^O^
 
Level 4
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May 15, 2005
Messages
118
uhh 50 cent lol yea why? He reminds me of a gangsta bugs bunny on steriods but yea hes ok seems like ALOT of wiggers like his music ALOT. But
Man Check this out i kno i said I wont be postin screenshots of V3 till its almost complete but I HAD to show this to u guys I was playin around wit the kamehameha test map I decided to make a Galick Gun and I remembered the Kamehameha vs Galick Gun power struggle fight in the duel wit Goku and Vegeta in the saiyan saga and I wanted to see If i can do it on my test map and I DID! I might add this in V3 But i'm not sure but there is one thing I'm surely going to add 2 words.. Fatherson Kamehameha Well here it is

 
Level 3
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Jan 27, 2005
Messages
68
I don't know, you seem like the kind of guy who whould like 50 cent. Not that their a bad band becuase my fav song of theirs has to be candy shop.

Anyway looks awsome! :p. Keep up the good work.
 
Level 3
Joined
Nov 24, 2004
Messages
22
50 cent sucks ass.
o right...

i dled ur last version and i have a huge suggestion. instead of making different arenas for each battle, make a terrain like tribute, where enemys will appear at a certain part of the map. this would give people a chance for lvling, exploring, and secrets you would add etc. i just think it would be better that way. have you ever played the starcraft dbz sagas? like that too. anyway, just a idea
 
Level 3
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Jan 27, 2005
Messages
68
The game is suppose to be almost exactly like the show.

That includes the terrain. And if he did that then it minuse well be dbz-tu. He's doing something new so like it .

Also 50 cent kicks what ever bands ass you like. Well unless you like another band that I like.
 
Level 4
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May 15, 2005
Messages
118
Covenant-Assassin said:
50 cent sucks ass.
o right...

i dled ur last version and i have a huge suggestion. instead of making different arenas for each battle, make a terrain like tribute, where enemys will appear at a certain part of the map. this would give people a chance for lvling, exploring, and secrets you would add etc. i just think it would be better that way. have you ever played the starcraft dbz sagas? like that too. anyway, just a idea
No I won't do that yet Tribute has its own thing and I have mines and I want this to be as close as the show as possible I wanted each villain to have there own arena because I want the terrain to reflect the villains perseonalty you kno? Plus if i made the map like that then it would just boring.

In the show they couldnt just train during a battle no it was sudden eitehr fight or die. But its a pretty good idea I might do this for a later version its much to earlier to do a major terrain change you kno? Its just v3 =p. But i'll keep this idea in mind.
 
Level 1
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Mar 12, 2005
Messages
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Since I offered to fix the trigs and Ghostface had sent me the Kamehameha trig, I fixed a bug in it which caused major lag, imported the loading screen someone made for Super All Sagas v3 and sent the test map with that in it to Ghostface just this morning. The lag bug was pretty severe but very easy to fix and now the kamehameha produces ZERO lag whatsoever.
 
Level 10
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Aug 25, 2004
Messages
473
Just wanna say: whooow. only by looking at those screenshots i felt like im in the dbz world. 2 bad that no matter how hard u try ur best it will always stay old known ALL SAGAS map that u moded.
And i wonder how hard would i lag and how huge the mapsize would be. I dont think it will be known on BNEt
 
Level 4
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May 15, 2005
Messages
118
Actually the map is only 3771kb right now with all its stuff in and theres still some custom voices to be implented yes custom voices ARE in so far I got voices for
Goku
Vegeta
Piccolo
Gohan
and Future Trunks

And Doctor-Pepper sorry for dissing you back there when I commented your tsr III map That was stupid of me :( so I apologize I resepct you :)

Ok sorry I havent updated for a while and I know I said beta will be June 27th and thats long passed... But the reason I delayed it so much is because I want the map to be perfect absoutely perfect and I want the player to enjoy every second on it. And no the map does not lag btw :) I'm not making the same mistake I did with V2 I come and learned lots since then.

Ok well heres the update
I made v2 last year and I've been workin on v3 ever since.
But anyways heres info on V3
You dont just follow a path like all the other all sagas you actually have a choice of where to go and such
This is the new and improved West city!
WestCity1.jpg

Pic of the West City park!

This is the world map
Worldmapupdated.jpg
The world map is the only way to travel to differnt places in the world of dragon ball z.
You can access the world map by walking up to a Flight Circle and clicking on to go to the world map.
This is what flying looks like
FlyingVegeta.jpg

You can pretty much travel to all the places of the wold of DBZ such as Baba's Palace
BabasPalace.jpg

The lookout of course
LookoutUpdate2.jpg

And even Mcdondalds :eek:
MCDONALADSDBZ.jpg

V3 will bring every detail from the show like no map could of ever represent
GokusDeath.jpg

In order to go to the lookout you have to enter Korin's Tower by entering the land of Korin... The blue circle is what a flight circle looks like.
LandofKorin.jpg

This is Korin's Tower you have to go near the power pole in order to fly up to the lookout.
KorinsTower.jpg

The inside of Buu its still in work and thats Piccolo Powering up!
Insideofbuu.jpg

This is the Gravity Chamber located in Capsule Corp you can train here as many times as you like but you have to pay a fee (price depends on how much gravity you input in the Gravity Generator
GravityCham.jpg

Each hero has 10-20+ Spells The spell system is much like Final Fantasy Forever.
Each hero has 3 categories of spells.
Energy Attacks Such as Kamehameha
Physical Attacks such as Titan Fist
Transformations such as Super Saiyan
The Spells are all triggered heres Evil Vegeta Charging up his Galick Gun
GalickGuncharge.jpg


Energy Attacks cost Ki (Mana to use)
Physical Attacks cost health to use

Energy Attacks are usually Long Range and have long cooldowns are stronger then Physical Attacks
Physical Attacks or the exact opposite they usually are Short Range and have short cooldowns but are weaker then Energy Attacks.

You earn your spells throughout the game usually by certain events of the dbz story such as Goku learning Spirit Bomb and Kaioken on his training with King Kai.

The more Wisdom (Intelligence) you have the more powerful your spells are.
The Mana cost is in percentages for Energy Attacks
Same as Physical Attacks but its Health.

You can even Customize Your stats if you'd like
To custimize your Strength you have to either break rocks, chop down trees and such or interact with objects such as punching bags.

To Custimize your Wisdom you have to either Meditate in meditation zones such as Waterfalls. You can tell its a medidation zone by the blue mediation circle
on it but only one hero can use a mediation zone at a time. Or you can interact with objects such as the library books in capsule corp.

To Custimize your Agility you have to either Spar with your teamates in training sessions throughout the game like the 1 year preparation for the Saiyans. Or you can interact with objects or places such as the Track course in Gohan's Highschool in hercule city.

I think thats it if you guys have any questions feel free to ask em :D
 
Level 1
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Aug 18, 2005
Messages
5
I was wondering

are u going to allow single player play or is it going to be neaded that you play with other people like your past maps where
 
Level 1
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Aug 18, 2005
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I was just wondering because I like to learn the maps before I go play with people online so I actualy help them plus just to get use to the map
 
Level 2
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Mar 11, 2006
Messages
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Holy crap nice job, it's gonna be 100x more fun than the older versions. Plus it's gonna more challenging and a longer time to beat too. If you hate this map then you can go to heck :!: >_>.
 
Level 5
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Sep 19, 2005
Messages
139
At least credit the Budokai games for Playstation 2. Because I find it heart destroying how you stole Budokai's armour style (Rit Armour, Bulmas, Old Style, etc.). Great screens and stuff, but please PLEASE credit Budokai, cause Im a fan of the games and I simply can't stand by and let the society use Budokai ideas without crediting. Same with the world map, the layout is excactly the same as in Budokai 3. Trust me, you can't fool me. I'm addicted to those games, lol. But btw beautiful Kamehameha screenshot.
 
Level 5
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Sep 19, 2005
Messages
139
Huh? :?: :?: :?: (directed to Mecheon). Also another idea you took from Budokai was the ability thing, with Death Moves, Transformations, Physical Attacks, that's Budokai's idea, everyone thinks you made it up lol. Also with the thing where to go somewhere you have to travel on the World Map, and then you enter places; Budokai 3 RIGHT THERE. But if you don't want to credit and you need to be a stealer, (which I don't think you are Ghostface, I respect you :)) but I'm religous to the Budokai games lol I can't stand by and not point this out. Please I hope you haven't been offended. :wink:
 
Level 4
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Jul 5, 2005
Messages
140
well... ive been following this project for a long time ? when will i be able to play it...is my best question i curently got :)
 
Level 4
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May 26, 2006
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1, The detail on the terrain looks unbelievably great. Wish I could do that with my terrain... Then people would stop complaining about the terrain... But what do they expect on a simple shooting map?

2, Your spells look a bit... Like lightsabers, only megasized relative to the characters. I think I remember you had a great hellzone grenade coming out. Are those beam models in the WE by default, or are they imported? If they are imported, ditch them and do it like Tribute. Tribute's Kamehameha actually looked good. If they aren't imported, keep them for the great original look.

3, Man you're as bad a Gotenkz... Showing us all of these pictures to get us all excited. I bet some of these people salivated all over their keyboards looking at your pictures. I know I almost did... Just don't dissapoint us like Gotenkz who just stopped all of a sudden without warning or passing on the map. Now people are trying to recreate it... Hopefully they will do a better job as Gotenkz made good looks, but poor gameplay and horrible lag. Not to mention the loading time and map size... He posts his maps here, but he's never heard of Vex's map optimizer or MikePitzer's Widgetizer? If he used them, then he needs to drop a lot of the useless extras there. Namely the icons which can be replaced with a decient looking one already in the WE, like the Kamehameha and Gallic Gun. Though the icons still look great.

4, Your system makes this sound like the lame card game. Like "I do a physical attack for 5 power levels of damage!" Then like "I do an energy attack that deals 5 life cards of damage and costs me 2 power levels"... It just makes it look... Kinda stupid if you're well into puberty and know about the card game. But on the other hand, it's organized. But the idea seems a bit complicated to have like 10-20+ spells per hero... Unless you use upgrades instead of stats points. That would make it remarkably simple.

5, Some of your stuff looks like it's going to cause lag. But it looks great. And after thinking about it, depending on how you did it, it shouldn't cause too much lag. But use less units. When everyone goes hardcore on an enemy, that could cause major lag is they all create as many units as that Special Beam Cannon. I mean, Super KamehamehaX2 (Goku and Gohan) Big Bang Attack and Final Flash, that Super Tri Attack thing... Spirit Ball, Special Beam Cannon, Hellzone Grenade... Keep it to like no more than at most 5 units per spell. Theres like 5 people. Each making like 10 units per spell? 50 Units in a single united cast. Then doing other casts since there like 10-20+ spells... Other than the possibility of major lag, I think this should be a map to look forward to... Wish my map could be this popular... Nobody nowadays cares about Counterstrike or 1st person view. They all say take it out... Well either way, I just found a cool Sniper Scope Spell (Initially meant to be a Sniper Aim and Fire) and I'm thinking of putting it in. It would be majorly neat other than the fact that the bullet still can't go through trees or walls... Making it basically useless half of the time. But it would be cool to add a zoom function anyway. At the very least I want to add that, just for looks.

6, And can you send me into your game... I want some french fries!

7, And since you're so great at making your terrain and all that look awesome like crazy when which (Let's be honest here.) not even Tribute can compete. The spells, yeah maybe those can probably get a lot of votes supporting Tribute instead of yours. But terrain wise, even though Tribute was intended to have a unbelievably great terrain too, I think you would beat it, but at least a 5% margin. I honestly must say it would be a close race.

8, Bit off topic... But when they finish the new Tribute, I hope the make a Solar Flare that blinds the player by making his screen go white in addition to making the guy miss his normal attacks. If I can do it, they should be able to.

Anyway, keep up the good work and don't let us down! Finish the project! Give those old DBZ Tribute addicts something new to get addicted to and spread all across BNet!
 
Level 4
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May 15, 2005
Messages
118
Wow holy crap it's been more than 2 YEARS since I've posted about the map huh?

Well the map is still being worked on and with it being summer break and all I'll have ALOT of work done so expect a beta soon!

Also the map has a new name which is DBZ: Evolution. The reason why I changed it because the amount of work and time I've putted into this project has far gone beyond any update or edit and its way too good enough to have the old school DBZ all sagas in the title you know? Plus I wanted this map to stand out from other dbz maps and have it's own identity.

Also heres a link to my new forums
http://z7.invisionfree.com/SuperDBZAllSagas/index.php?act=idx
The old one is offline because of a little incident with a certain @$$ *cough* Claudstrofe *cough*

Register at my forums which has plenty of new and awesome pics and info of the map, and please tell your freind about it so the map can spread!

Again I apologize for the long wait but sometimes it takes a long time to make a master piece you know? :)

And heres a FAQ of my map which is also found on the forums!
=Ghostface_Kilah's FAQ of DBZ: Evolution=

1. Q. Wtf is taking you so long to finish this map?
A. Well yeah I have been working on this map for a long time pretty much over a year, this map was supposed to be just an update of V2 with new features but now with the releases of Tribute Ultra and Supreme I knew that the title Best dbz map won't be awarded to a little update, so I decided to turn the map beyond a update but an Evolution. I wanted the map to be a map that no one has ever experienced before in wc3 and will be remembered forever. But while I was working on the map my comp crashed and all the hard work I did was lost, but then I rememberd making a back up of the map on a CD but the problem is that it was a very old version of V3, so I had to work on the terrain again. But now my terrraining has gone through the roof and my skills have been ever more polished then ever because now I've fully dedicated my time on working on the map and with summer break just starting, i'll have way more free time to work on the map then I did when school started

2. Q. What kind of map is this?
A. It's an epic Rpg map and when I say epic I mean EPIC! If your the kind of person who doesn't enjoy flashy terrain, innovation, long stories, and gameplay then this map isn't right for you. This map is pretty much an online version of Buu's Fury on the GBA but with better graphics of course XD

3. Q. Will this map feature DB,DBZ and GT?
A. No V3 will only feature DBZ and all of the DBZ movies, no Dragonball because it was mostly about Goku and wasn't really any teamwork in it like in DBZ. And Gt I'll add in feature versions of the map.

4. Q. Will V3 feature those long ass cutscenes like in V2?
A. Yes there will be cutscenes and plenty of it but it will be more cinematic meaning, it's not just pause character and dialogue, I've learned how to move the camera around and switching from camera to camera like in a movie so the cutscenes will be much better and you'll want to see it again and again but if you don't, i've added a skip feature.
There's 3 different cutscenes in the game
-Intro Cutscene: Usually the longest cutscenes in the game which just intros the beginning of the saga or the beginning of a movie. In order to skip it player red has to type in -skip before the skip timer reaches 10 seconds and then the intro will play.
-Story Cutscene: This usually consist of a brief dialouge of characters from the story and CANNOT be skipped because it'll ruin the whole feel of the map.
-In game cinematics: This usually consist of an event or sidequest in game. These are the shortest cutscenes in the game and can't be skipped also because of their length.

5. Q. Will the map have custom models?
A. Of course! It's pretty hard to imagine goku with a body hair and a giant hammer, and it seems like maps now a days are nothing without custom models so I had to put em in. And not only are they custom models but there are custom icons, custom sound effects, custom doodads, and even custom voices! Thanks Panther25 for making the models for me, You kickass dude!
Right now only the Z Fighters have their custom models and those are
Goku
Vegeta
Gohan
Future Trunks
Krillin
Yamcha
Tien
Piccolo
Goten
Kid Trunks
Gotenks
Gogeta
Vegito

6. Q. Will those custom voices be like the ones in V2, you know with all the yelling and stuff?
A. No these voices are acutally custom voicesets, so instead of hearing Goku say it's hammer time! or for Lorderon! He'll actually say what Goku says in the show and have the same voice!

7. Q. How will you travel in the game? Will it be like V2 where you just enter in a flight waygate thing and you get teleported to the next area?
A. No in order to travel from area to area you'll have to enter a flight circle (which are flat blue circles) and then you'll be transported to the world map which is based on Budokai 3. And then you'll have to move your flying character to a the area where you want to go.
These areas are
West City
Capsule Corp
East District 439 (Goku's House)
Forest Area
Land Of Korin
The Lookout
Kame House (Master Roshi's Island)
Ginger Town
Baba's Palce
and more!

8. Q. Will the world map be the only time when your character can fly?
A. No theres some abilities in game where it makes your characters have a flying effect or a jumping effect. But I'm thinking of adding a flying system but I'm not sure yet I'll probably be adding it in a future version if people complain that the world is too big or something haha!

9. Q. What characters will you be playing this map?
A. The characters will pretty much be the only similarity that V3 will have with V2.
-Red as Goku
-Blue as Yamcha/Vegeta
-Teal as Gohan
-Green as Piccolo
-Purple as Krillin/Future Trunks/Kid Trunks
-Yellow as Tien then as the story progresses he'll have the abilitiy called "Switch Characters" which will give him the ability to switch his main hero with Tien, Yamcha, Krillin, and Android 16 but in the Buu saga yellow will only be Goten

10. Q. What kind of RPG features will this map have?
A. Well you level up your chacter and improve their stats which are
-Strength: Increases your maximum Hit Points and your Attack Power also increases the damage of your Melee Attacks
-Speed: Increases your attack speed and your running speed
-Ki: Increases your maximum Energy Points (Mana) and the damage of your Energy Attacks
I'm also working on a level up system similar to Diablo 2 and Buu's Fury where every time you level up you gain attribute points where you can increase your strength, speed and speed.
Also theres plenty of different sidequests you can participate on which are based off from the Legacy of Goku series and others that I made up and trust me when I say this. Every Area in the game has their own different sidequests that you can do even in otherworld! And the prizes varies from Exp and Zenni (which is the currency of the game) through Special unique Items.
Also I'm planning on adding an equipment system similar to the one Buu's Fury has where you can place items on different slots like on the Head, Body, Feet, Hand and a slot for an accesory.

11. Q. What are these Energy and Melee Attacks?
A. Energy attacks and Melee attacks are 2 out of 3 of the different ability categories which are.
-Energy Attacks: Which are like Kamehameha and Galick Gun which requires Energy Points to use
-Melee Attacks: Which are like Demon Roundhouse, and Wolf Fang Fist which requires Hit Points to use.
-Special: Which are special skills that one character has the are neither a Energy attack or a Melee attack. Ex. Super Saiyan, Human Potential, Anger etc. These skills usually have a cooldown but some do not unlike the Energy and Melee attacks which you can use as many times as you like as long as you have the right EP/HP to use them.

12. Q. But you can only have like 5 skills at one time how will one have all these skills?
A. Simple, the different ability caterogories are in a spellbook like ability similar to the one that Final Fantasy Forver has.

13. Q. This map seems to take a very long time to finish what if someone gets disconnected or has to leave?
A. I know of that and sometimes stuff comes up and people has to leave their teammates behind so I'll be adding a checkpoint feature where at a point of a saga there will be a checkpoint where it gives the player a password so if their player red at another game they can just enter the password before the intro starts and it'll load up the checkpoint they were at but their character's level and stats will be at a base number high enough for the part of the story their at, and also they'll be given some start money to buy items and equipment. And I was planning on adding a save feature like in Final Fantasy Forever but I'm not sure how to do it lol probably in the future I'll find someone who can put a system like that in the map but in the mean time I'll just stick with the checkpoint feature.

14. Q. What kind of items are in the game?
A. Most of the items are very similar to the one that Buu's Fury has the equipment and the recovery items and such. Like Food which restores lost HP and Drinks whihc restores lost EP. Also the equipment will be the same also with a few ones that I made up.

15. Q. What happens if your character dies?
A. Well theres 2 different scenarios for that
-Your character dies during a story battle: If your character dies during a story battle like Goku and Piccolo vs Raditz etc. then your character will be "Knocked out" temporarily. The only way to wake up from being knocked out is by having another player using a senzu bean on you or just waiting till you wake up and if that happens then your HP and EP are cut by half.
-Your character dies by creeps or something else: If this happens then your character just gets transported to King Yemma's Office and you must do a certain sidequest in order to be alive again.
Theres also a special item that can negate the effect of death which is the....
-Lazarous Crystal- This is a special item from Buu's Fury which works like an ankh, It brings you back to life if your hp reaches 0. This is a rare item in the game theres also some people who can sell you this item but it's very expensive...

16. Q. WHEN WILL THIS MAP BE FINISHED DAMNIT I WANT TO PLAY NOW!
A. Well right now I have the terrain almost done and then I'll start with the triggers for Saiyan saga and then beta test! As I said before this Summer break I'll have ALOT of time to work on this map so expect a beta soon
 
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