(19 ratings)
Disclaimer/CreditsPlease give credits if you use it in your campaign/map.
Don't edit, repost or share my resources without my full and written permission. If you wish to edit my resources, please write me a personal message on the Hive or on Discord and we can discuss your wish.
If you use the resource(s) in bad faith I have the full right to take away the ability to use this resource.
And if you have questions about the model, feel free to contact me.
The LoreThis pack contains 18 armoured combat vehicles with different styles and looks. Most of them are updates to former models, but there are also brand new ones.
The models are:
Hussar Scout Car
Lancer Light Tank
Dragoon Medium Tank
Cuirassier Heavy Tank
Mjoelnir Gauss Tank
Uhlan Flak Tank
HellHound Tank (name and concept adapted from @Herohatcher 's UMW map and remade into this model)
Cerberus SuperHeavy Tank
![]()
Qilin Medium Tank
Mongol AA Tank
Cougar FEV
LongHorn Artillery Tank
Hwacha MRLS
Sovereign Super Heavy Tank
Quinlong Assault Hovercraft
Tanto Light Tank
Protector IFV
Sentinel Main Battle Tank
Striker Rocket Launcher Crawler
Gladiator Tank (especially made for @GhostOfPast and his map)
Attack Slam animations have a bit more recoil with them on most models, or shoots both guns simultaneously on some others.Btw is there any difference between the normal and 'Slam' attack animations?
Nice addition ! They are very useful for any modern map !
Nice model useful to any tank map like world of tanks.
So yeah. Everything works as intended, however there one small nitpick: The Hovercraft_QingLong.mdx has an unused texture. That is all.
Update that and i approve it.
Changes done. Approved.
Models are not showing why?
I was using 1.27b so that means it will not work??They work fine on latest patch for classic wc3.
I was using 1.27b so that means it will not work??
How sadi was planning to host project with this awesome models..
Amazing pack!
Hey I would like to combine these models with a unit with the Phoenix fire ability ('Apxf'). Is it somehow possible that the turrets rotate to the direction in which the phoenix fire is firing?
I could detect this with a trigger if necessary and the target unit as well. Is there any way to play an animation to rotate the turrets into a certain direction like for the human towers?
Thank you.Your work is very delicate, I will use it in the future
Thanks.Imagine a world of tanks game mod in Warcraft 3 with these masterpieces! 100/5![]()
No idea, I just tested the model in question in the editor and in-game again and it works for me.Hi! Cool models, but I can not use Hwacha MLRS, the editor does not see this model, what could be the problem?
I use WC3 version 1.26 and 1.27, its work on it?No idea, I just tested the model in question in the editor and in-game again and it works for me.
View attachment 417643
Probably. I use the newest version so I don't know.I use WC3 version 1.26 and 1.27, its work on it?
very strange, ohher models are working, just Hwacha dont ((Probably. I use the newest version so I don't know.
It should work.
If the other models work then this should too.
I think it only works on Reforged version of WE and the game, because it uses a texture that is not existent pre-Reforged.Sir,"Tank_Hwacha" look great,but I input this model a lot of time still can't use in we.