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Star Wars Galactic Risk 2.7

Submitted by Anti_Bodies
This bundle is marked as approved. It works and satisfies the submission rules.

Star Wars Galactic Risk


Created By: Anti_Bodies



Features


[tr][titletd]Places Like: [/titletd][/tr]
[tr][td]Coruscant[/td][td]Mustafar[/td][/tr][tr][td]Mandalore[/td][td]Kashyyyk[/td][/tr] [tr][td]Hoth[/td][td]Cloud City[/td][/tr] [tr][td]Kamino[/td][td]Mechis III[/td][/tr] [tr][td]Utapau[/td][td]Naboo[/td][/tr] [tr][td]Dagobah[/td][td]Tatooine[/td][/tr] [tr][td]Geonosis[/td][td]Mon Calamari[/td][/tr] [tr][td]Endor[/td] [/tr]
[tr]
[tr][titletd] Units Like: [/titletd][/tr]
[tr][td]Quarren[/td][td]Wookies[/td][/tr][tr][td]Tusken Raiders[/td][td]Jawas[/td][/tr] [tr][td]Wampas[/td][td]Jedi[/td][/tr] [tr][td]Mynocks[/td][td]HK-47’s[/td][/tr] [tr][td]Battle Droids[/td][td]Sith[/td][/tr] [tr][td]Mandalorians[/td][td]AT-AT’s[/td][/tr] [td]Clone Troopers[/td][td]AT-TE[/td]

[tr][titletd] Heroes Like: [/titletd][/tr]
[tr][td]OOM-9[/td][td]Chewbacca[/td][/tr][tr][td]Admiral Ackbar[/td][td]Starkiller[/td][/tr] [tr][td]Lord Sidious[/td][td]Darth Vader[/td][/tr] [tr][td]Darth Yoda[/td][td]Jar Jar[/td][/tr][td]Plo Koon[/td][td]Luke Skywalker[/td]


Misc
Old Screens[3]

Trade Federation Occupied Naboo

[​IMG]
[​IMG]


Just showing what tool tips and multiboard looks like

[​IMG]
[​IMG]


Some HK-50 Squads attacking a defenseless rock L

[​IMG]
[​IMG]


Version History
--==1.3==--
*added bridge between Endor/Hoth
*added more water to Kamino
*made LVD mode only have 11 chooseable places
*created 8 heroes with 25 custome abilities
*created the Maw Installation

-==1.4==-
*fixed the Maw
*credited more sources
*nerfed hero hp but beefed hp regen.
*some text stuff
*possibly fixed randomizing bug
*if a player leaves all their units die

-==1.5 & 1.6==-
*nerfed arcs, i might have accidently nerfed them 2 times in a row because i was confused, my bad haha
*seriously fixed player leave scenario
*nerfed heroes

-==1.7==-
*fixed text when orange leaves
*created hyperspace routs
*added Darth Vader/Luke Skywalker
*tweaked some unit stats/sounds/icon
*minor terrain changes

-==1.8==-
*tweaked alot of stats, particulry with heroes
*units bobbing up and down at death should stop
*minor terrain editing
*name changed to Star Wars Galactic Risk

-==1.9==--
*added hero cap of 1
*tweaked mandalorians
*hero xp comes slower now
*added tips that come every so often
*abilities adjusted
*3 heroes added, clone commander, IG-88, sidious

-==2.0==-
*at-at = the real beast as it should be
*boba/grievous mana doesnt suck now
*players informed if someone made a hero
*New Mode: Faction
*some text stuff fixed/added
*That nuetral region bug should be fixed completly, thanks risk_fan2
*added 6 heroes: Darth Yoda, OOM-9 (AAT), General Veers (AT-AT), Darth Revan, Chewbacca, Galen Marek
*added/modified abunch of abilities
*qui gon now on tatooine, luke at cloud city, naboo plains now build just droids/OOM-9
*redid the user intferface since it was obliterated by a fault hiveworkshop tutorial -_-
*changed up some terrain/doodads on Coruscant

-==2.1==-
*Fixed Faction bug... i think
*some icon/text shifting

-==2.2==-
*Priwin Risk System 1.4 Implimented
*added -name system
*tooltips re-made... all 100+ of them..
*units tweaked
*some text changes all around
*slight region changes

-==2.3==-
*text additions/changes
*pathing blockers added to certain places
*doodads added to pretty up bland terrain
*increased unit spawns to 2-4 golds worth, instead of 1-2
*region spawn model changed
*created like 7 or so new units
*added previously unused units into races

-==2.5==-
*terrain completly re organized
*space is now playable
*units completly redone
*heroes completly redone
*now 140 cities opposed to 90
*16 planets instead of 20ish
*race mode temporarily innoperative

-==2.6==-
*Race Mode Fixed
*Bounty Fixed
*Added Tusken Raiders Race Faction
*Spaced out planets
*Replaced Imperial Shuttle with V-wing
*New minimap image ^^
*Text/information changes/additions
*Space Unit Sounds added

-==2.7==-
*Fixed -=THE=- bug with unit captureing! yayyy
*switched v-wing with new model (hopefully this one doesnt have bugs)
*Re-did Space Units, now has fighter, transport, frigate
*New skin to engineer, now is set to automaticlly repair
*Added hot keys to space units
*Added Medical Droid to space ports
*Select New Defender hot key changed [Z] (before Q)
*Minor text edits throughout the game


Other Credits

Inspired By: Middle Earth Risk 6.23 (N)
Risk Triggers By: Priwin aka risk_fan2
Huge Thanks to: Wookiepedia & The Hive Workshop
Appreciation to: ISRAELI, Hell_Lord, HELL_YA, Scarlet_Flames, bxbmilk & bleek75


Olofmoleman: Hoth Blaster/Gungan/Ewok/Horsetail/Treefern/ araucaria/ AAT/Droideka/Clones/techno union/at-st/Tusken Raider /Boba Fett

Mr. Bob:Scout Droid/Factory/Outpost/chinatown3/greek temple/Tusken Tent/Catapult

Illidan(Evil)X: Naboo buildings/Lasers/Skiff/lightsaber

General Frank: Crossbowman/FTF Light Infantry

Kofi_Banan: 5 Robot Squad/BuildingNew

AT-AT By Klarnetist
Space Tile by wertyn
Green Gride Tile By supermj
Prototank V1 By Kitabatake
Walls/Doors By Pyramidhe@d
COP Thing By killst4r
Consoles By Trollschnitzel
Oinker Cube By Goldwolf
Ruined Head/Hand By Buster
Tatooine Home By super_pole
SniperLaser By Ergius
Demon Bolt By Sopho
Space Marine skin By Tomura
Cyborg Spider By iristle
Robot Illiden By Juice_F
Junkyard By donut3.5
Jedi (with robe) By l0w_kwaliti
Darth Reven By Nasrudin


This map is only protected because that’s what happens when I optimize it. If you would like to see an unprotected version just contact me =)

Keywords:
Star Wars, Risk, Galaxy, Race, Conquest, Anti_Bodies, Space, Planet[/tr]
Contents

Star Wars Galactic Risk 2.7 (Map)

Reviews
Moderator
03:57, 31st Jul 2010 ap0calypse: Approved
  1. 03:57, 31st Jul 2010
    ap0calypse: Approved
     
  2. magerox

    magerox

    Joined:
    Mar 18, 2009
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    Quite fun killing enemies. It will be better if each place have different building to buy different troops instead of each place with combination of different buildings. But overall quite fun.
     
  3. baboolaba

    baboolaba

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    yeah but does it support ai unlike most risk?
     
  4. magerox

    magerox

    Joined:
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    I have tried but it does not support AI.
     
  5. Anti_Bodies

    Anti_Bodies

    Joined:
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    i am not a miracle map maker sorry :(

    But please please PLEASE rate the map. maybe right down some pros/cons. it would be really useful for me thank you!
     
  6. risk_fan2

    risk_fan2

    Joined:
    Jun 7, 2006
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    Yay, my system rules the world, there are 5 maps now that use it xD
    its a very well made map and great use of models^^ thats whats missing in wow risk. just one problem: why cant jedis reject laser beams back to the enemy ^^
    oh ye and give polis massa a second base (1 base regions wont give the starting owner money and spawns)
    5/5 by me
     
  7. Dusanak

    Dusanak

    Joined:
    May 5, 2008
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    Wow, it looks cool, I dl it immediately.
     
  8. DevilishMonkey

    DevilishMonkey

    Joined:
    Apr 20, 2009
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    wooow .. very nice map .. i love the custom models and icons .. and its quite fun to play :thumbs_up: keep up the good work!
     
  9. Anti_Bodies

    Anti_Bodies

    Joined:
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    -==2.7==-

    *Fixed -=THE=- bug with unit captureing! yayyy
    *switched v-wing with new model (hopefully this one doesnt have bugs)
    *Re-did Space Units, now has fighter, transport, frigate
    *New skin to engineer, now is set to automaticlly repair
    *Added hot keys to space units
    *Added Medical Droid to space ports
    *Select New Defender hot key changed [Z] (before Q)
    *Minor text edits throughout the game


    Please Rate Accordingly

     
  10. Levdragon

    Levdragon

    Joined:
    Jan 8, 2008
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    Ok I'll rate it

    Pros
    +Realsitic travel to other planets system
    +Alot of historicly accurate planets
    +Good use of models and star wars units
    +Balanced units and its lovely to see the same options as in wow risk


    Cons
    -Not enough systems, I would love to see Clone Wars Era, or Imperial Era modes which changed the nations to thoes of the eras picked i.e Clone Wars Era allows for CIS, Jedi, Republic and Pirates or something like that.
    -Jedi's look a bit weird and some don't even have lightsabers but still have a deflect ability
    -A wider variety of space units would be great, and nation specific space units.


    Overall I'd say the map is fairly loved on B.Net and can be played without mass lag and crashes, has alot of potentional - Approved

    4/5
     
  11. Faith

    Faith

    Joined:
    Dec 29, 2009
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    Wow.....
     
  12. Miss_Foxy

    Miss_Foxy

    Joined:
    Oct 15, 2008
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    Hmmm... Overall I find it quite fun, although you could've added a little more stuff inside to make it more interesting than the other risks, like special events for the different races, as well as certain upgrades for the units...
     
  13. frozenbrain

    frozenbrain

    Joined:
    Feb 6, 2009
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    can somebody explain to me why the map doesnt work? i put it in the map file but when i play the game it doestn show up
     
  14. nichawkins

    nichawkins

    Joined:
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    i have alwayed want this kinda game xD i had plans . . .I LOVE THIS GAME!
     
  15. Cweener

    Cweener

    Joined:
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    Mass Purging Template Version 3.0
    Approve.

    Any Personal Comments?
     
  16. Anti_Bodies

    Anti_Bodies

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    w00t after 17 months its finally approved!!!
     
  17. gallie

    gallie

    Joined:
    Aug 16, 2010
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    wow! this map is the one of the best starwars maps i'd ever seen
     
  18. Miss_Foxy

    Miss_Foxy

    Joined:
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    Please do continue upgrading this map, Anti_Bodies, please:)
     
  19. nickel510

    nickel510

    Joined:
    Oct 1, 2010
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    A good map, I give it 4/5 because its so original and I LOVE risk. WoW Risk is my favorite map, and after LotR risk, this is my third favorite risk map, as I absolutely detest devo.

    Onto the review

    Pros
    -Some very nice models here, the droid army is especially cool. Gives a really nice Star Wars feel to it. And the buildings, like the sky city, make it very Star Wars-ey.
    -Space is very cool! and the planetary defense systems are pretty cool.
    -Has race mode! woooot, as well as most of the modes from WoW Risk. Very nice.
    -Lots of races. We like this :)
    -Space fights are fun !

    Cons
    -The races seem a bit unballanced, that water race is definitely weak, while the droids and jedis seem quite powerful. Maybe try using a simplified balancing system? If you can, try using the WoW Risk balancing system, its simple but fun and would make the transition from WoW Risk to Star Wars risk very smooth.
    -The countries are just too big. Look at all the other risks for an example. WoW Risk and Devo both have a lot of small countries and big countries. It makes expansion quicker and more sensible. Its very annoying when you have 9 out of 10 bases and then someone decides to spawn on the last base. You're almost powerless to defeat them as you've just spent at least 8g taking the other bases and yet still have the same income as this player does.
    -Terrain could also use some work. At the moment, its too open on most planets, which seems to hurt the need for strategy.
    -Last... Yoda is a kid?!? nooo!! Even the Gul'dan model would look better then this o_O

    My review might seem negative, but remember the score is 4/5! This map has a lot of potential, space travel and a Star Wars theme really make this map unique.