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Galactic War

Submitted by Raven54720
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Galactic War (Map)

  1. Raven54720

    Raven54720

    Joined:
    Oct 22, 2004
    Messages:
    18
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Had to remove the map I submitted b4 and fix some triggers
    Allying now works w/o causing a server split
     
  2. Arthas)WoJ(

    Arthas)WoJ(

    Joined:
    Mar 10, 2005
    Messages:
    4
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    1
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    It looks great, ships, planets and stars are very real-looking (from the models) and are placed in great places. The tech tree is very complicated (still haven't figured out where the command center is).
    But. the wormholes on opposite sides of the map have my ships going from one to another, without me being able to stop or redirect them. I think this is because of the timer inbetween wormhole jumps that you have going (It can't be the same time for each wormhole since they are at different distances). And i think the neutral guys are having an easier time moving their ships out, but just barely.

    One idea is to have the ships that are transported to the new location are moved OUTSIDE of the wormhole, so they do not get transported again without the player directing them. That would improve it greatly.

    If you don't want the ships OUTSIDE of the wormholes once they are transported, maybe have the ability on the wormhole itself for players to click on and transport each ship, one at a time.

    Another idea for the borders (if you are going to remove the majority of the wormholes), get rid of the borders and have all of the ships slow, and have upgrades that speed them up, warp drive or whatever you would like. That's just an idea.

    Overall, great map, thousands of times better than I did on my first map. If you wanted a rating, I'd give this a 3/5.
     
  3. Raven54720

    Raven54720

    Joined:
    Oct 22, 2004
    Messages:
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    Ill make a delay in the wormhole thingies... maybe around 5-10 seconds. I purposely made the wormholes on the upper area of the center teleport you to a area nearer to the bottom. It's to make it seem less obvious :-D