- Joined
- Apr 17, 2008
- Messages
- 112
Hey guys, i have a few ideas to make the map look more like to the Diablo game, I have not read all the posts, so I hope nobody has posted them yet:
What about make all the ranged attacks and most of the spells being avoidable? I mean, use dummies to simulate the arrows and stuff, I think its not hard to do an attack detection system. Making the projectiles avoidable will increase the gameplay and the fun. With this you can improve the Slow Time from the Sorceress and the Impenetrable Defense from the Monk.
You could create a town, like the Rogue Encampment from Diablo 2 with markets, maybe some optional quests. Then every time you die, you reborn in this town like the real game, uses town portal, etc.
What about make all the ranged attacks and most of the spells being avoidable? I mean, use dummies to simulate the arrows and stuff, I think its not hard to do an attack detection system. Making the projectiles avoidable will increase the gameplay and the fun. With this you can improve the Slow Time from the Sorceress and the Impenetrable Defense from the Monk.
You could create a town, like the Rogue Encampment from Diablo 2 with markets, maybe some optional quests. Then every time you die, you reborn in this town like the real game, uses town portal, etc.