- Joined
- Sep 25, 2007
- Messages
- 1,258
Hi! i'm making this herodefense, called Stranded in outland, the plot's quite simple:
It's the Night elf, Human, undead and orc, that have been trapped in outland, and long to get home. The undead necromancers is opening a portal, to bring the united forces back home.
There's only one bad thing, undead and demon forces are attacking from all sides, in a seemingly endless amount. luckily, the elves and orcs have a lot of troops, to defend the small isle of protection, the forces have found. The human have, with their structural skill created towers to aid the united troops.
This is where you come in, you are one of the heroes from the regular game, with all abilities set to a level of 10, and an ultimate spell that goes up to level 4. Abilities such as "Far sight" have been removed along with a lot of other spells, that just didn't make sense in this map.
Max level is 150, although i've never seen a hero go above level 50. It is meant that way.
I'm looking for dedicated testers, that either can play by themself, or in a group of people, 4-6 preferably.
I'm also looking for a skilled terrainer, preferably specialized in Outland.
I'm already like 85% done, it just needs to be tested through, and the items is going to be fixed.
Percentage done: 80-85%
Heroes: 85% (planning to add 3 more, maybe 4 - Edit: this will only be implemented in future versions)
Triggering 96% (planning to get some laggreductive and leakreducting scripts, as i can't make myself, and adding the triggered spells, and triggered itemcombining, 95% because i have an incredible amount of triggers.)
Items: 80% (most of the items in the game isn't going to be in the real game, so i'm making a ton - edit: i've made 3/4 a ton items now... i'm considering if i should stop making items.)
Units: 100%
Balancing: Being initiated now. Join as tester!!! Blademasters skills have been more blanced the time of records is over XD
Features:
- 16 Different enemies
- 7 Bosses
- 16 Heroes, the ones from the regular game, all with atleast 1 triggered ability, about 1/3 of them with 2 or more.
- 9 Different types of defending units.
- An opening cinematic
- A respawn system, making dead units owned by the orcs and elves automaticaly respawn in the middle and move out, as long as there are reinforcements. Type -Forces to see your reinforcements.
- Optional "quests" where you e.g. can slay dune worms, i'm maybe implementing a quest to kill Draeneis too, give me ideas!
- All triggering done in GUI, and it is intended to be an open source, so people can learn, use and build on the map, looking for someone to make some leakstuffin'
- A clever item combining system, currently providing 3 levels of these items, this is what i am working on atm.;
Orb of Fire
Orb of Frost
Orb of Venom
Orb of lifesteal
And 5 levels of these:
Claws of Attack
Ring of regeneration
Gloves of haste
Boots of agility
Belt of strength
Robe of intelligence
And combines: Claws of attack + Gloves of haste, Boots of agility + Belt of strength + Robe of intelligence
Everyone can join as a Tester! i prefer some using Paris time CET or +1 GMT zone, or around there. I'm also looking for someone, who can stuff the leaks in my map... there's quite many, and i have a tendency to say; "What the heck, as long as the average user doesn't notice" but that's not good 'nuff for THW!!! ... and i really don't want to learn it myself, right now, as i'm finishing school soon. Anyone who got great ideas on terrain, or suggestions, without wanting to bond as a tester, i will be happy to get feedback! I'm also looking for someone, who eventually wants to do a loading screen, or a preview picture, as i am no good at that either.
Current crew:
Triggerers:
Me, The_Clam (no longer use Gamecrafter_DK)
Testers:
Ninjaen,
Warlord_A_Dog, (not on THW) (and along with him, 3-4 peoples of my Puc-le-dun community)
Cold-Scotch, (not on THW)
EMPerror have started!
Terrainers:
DragonKeeper56 (we have him to be grateful to, for making the extremely good terrain.)
Wraithwynd Giving creative ideas, and helping, he's obviously well known inside Outland terraining, and i guess two mixed styles of terraining will make a chaotic outlandish (lol ) scenery, which i'm looking for.
Happy to work with some of you soon! (hopefully!)
Due to lack of interest, i've decided to release a Beta! (NOW I UPDATED IT) so, here it comes! and some pictures, from the editor.
Everybody! please come with some input on the map!
It's the Night elf, Human, undead and orc, that have been trapped in outland, and long to get home. The undead necromancers is opening a portal, to bring the united forces back home.
There's only one bad thing, undead and demon forces are attacking from all sides, in a seemingly endless amount. luckily, the elves and orcs have a lot of troops, to defend the small isle of protection, the forces have found. The human have, with their structural skill created towers to aid the united troops.
This is where you come in, you are one of the heroes from the regular game, with all abilities set to a level of 10, and an ultimate spell that goes up to level 4. Abilities such as "Far sight" have been removed along with a lot of other spells, that just didn't make sense in this map.
Max level is 150, although i've never seen a hero go above level 50. It is meant that way.
I'm looking for dedicated testers, that either can play by themself, or in a group of people, 4-6 preferably.
I'm also looking for a skilled terrainer, preferably specialized in Outland.
I'm already like 85% done, it just needs to be tested through, and the items is going to be fixed.
Percentage done: 80-85%
Heroes: 85% (planning to add 3 more, maybe 4 - Edit: this will only be implemented in future versions)
Triggering 96% (planning to get some laggreductive and leakreducting scripts, as i can't make myself, and adding the triggered spells, and triggered itemcombining, 95% because i have an incredible amount of triggers.)
Items: 80% (most of the items in the game isn't going to be in the real game, so i'm making a ton - edit: i've made 3/4 a ton items now... i'm considering if i should stop making items.)
Units: 100%
Balancing: Being initiated now. Join as tester!!! Blademasters skills have been more blanced the time of records is over XD
Features:
- 16 Different enemies
- 7 Bosses
- 16 Heroes, the ones from the regular game, all with atleast 1 triggered ability, about 1/3 of them with 2 or more.
- 9 Different types of defending units.
- An opening cinematic
- A respawn system, making dead units owned by the orcs and elves automaticaly respawn in the middle and move out, as long as there are reinforcements. Type -Forces to see your reinforcements.
- Optional "quests" where you e.g. can slay dune worms, i'm maybe implementing a quest to kill Draeneis too, give me ideas!
- All triggering done in GUI, and it is intended to be an open source, so people can learn, use and build on the map, looking for someone to make some leakstuffin'
- A clever item combining system, currently providing 3 levels of these items, this is what i am working on atm.;
Orb of Fire
Orb of Frost
Orb of Venom
Orb of lifesteal
And 5 levels of these:
Claws of Attack
Ring of regeneration
Gloves of haste
Boots of agility
Belt of strength
Robe of intelligence
And combines: Claws of attack + Gloves of haste, Boots of agility + Belt of strength + Robe of intelligence
Everyone can join as a Tester! i prefer some using Paris time CET or +1 GMT zone, or around there. I'm also looking for someone, who can stuff the leaks in my map... there's quite many, and i have a tendency to say; "What the heck, as long as the average user doesn't notice" but that's not good 'nuff for THW!!! ... and i really don't want to learn it myself, right now, as i'm finishing school soon. Anyone who got great ideas on terrain, or suggestions, without wanting to bond as a tester, i will be happy to get feedback! I'm also looking for someone, who eventually wants to do a loading screen, or a preview picture, as i am no good at that either.
Current crew:
Triggerers:
Me, The_Clam (no longer use Gamecrafter_DK)
Testers:
Ninjaen,
Warlord_A_Dog, (not on THW) (and along with him, 3-4 peoples of my Puc-le-dun community)
Cold-Scotch, (not on THW)
EMPerror have started!
Terrainers:
DragonKeeper56 (we have him to be grateful to, for making the extremely good terrain.)
Wraithwynd Giving creative ideas, and helping, he's obviously well known inside Outland terraining, and i guess two mixed styles of terraining will make a chaotic outlandish (lol ) scenery, which i'm looking for.
Happy to work with some of you soon! (hopefully!)
Due to lack of interest, i've decided to release a Beta! (NOW I UPDATED IT) so, here it comes! and some pictures, from the editor.
Everybody! please come with some input on the map!
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