1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. The 15th Mini-Mapping Contest came to an end. The Secrets of Warcraft 3 are soon to be revealed! Come and vote in the public poll for your favorite maps.
    Dismiss Notice
  4. The 12th incarnation of the Music Contest is LIVE! The theme is Synthwave. Knight Rider needs a song to listen to on his journey. You should definitely have some fun with this theme!
    Dismiss Notice
  5. Join other hivers in a friendly concept-art contest. The contestants have to create a genie coming out of its container. We wish you the best of luck!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Siege Tower

Submitted by Tranquil
This bundle is marked as approved. It works and satisfies the submission rules.
Siege Tower for siege maps. Tower bridge is in height of cliff level 2 and level 3 when you scale it to 1.5. Now with simplified stairs. Now has morph alternate animation.

Keywords:
Siege, Tower, walls, ladders.
Contents

Siege Tower (Model)

Reviews
Moderator
18:31, 23rd Jan 2009 Pyritie: You could make those stairs planes instead of full cubes. 14:25, 21st Feb 2009 Lioness: Works in game and it's useful.
  1. 18:31, 23rd Jan 2009
    Pyritie: You could make those stairs planes instead of full cubes.

    14:25, 21st Feb 2009
    Lioness: Works in game and it's useful.
     
  2. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,372
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    Hm, seem that there were not any such model made yet. But tell me, are the stairs inside really that needed?
     
  3. Tranquil

    Tranquil

    Joined:
    Feb 1, 2008
    Messages:
    120
    Resources:
    67
    Models:
    63
    Packs:
    1
    Maps:
    3
    Resources:
    67
    It looks empty without them.
     
  4. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,372
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    But they are not visible from game camera. Make so that the interior is visible so they are worth added polygons.
     
  5. Devine

    Devine

    Joined:
    Sep 2, 2007
    Messages:
    3,197
    Resources:
    0
    Resources:
    0
    very original.
    2nd with mechanical man
     
  6. PROXY

    PROXY

    3D Modeling Reviewer

    Joined:
    Dec 8, 2008
    Messages:
    3,403
    Resources:
    65
    Models:
    64
    Packs:
    1
    Resources:
    65
    good model 4.9/5
     
  7. Emm-A-

    Emm-A-

    Joined:
    Jul 1, 2008
    Messages:
    1,313
    Resources:
    0
    Resources:
    0
    very cool =)
     
  8. hellblazer-14

    hellblazer-14

    Joined:
    Apr 16, 2007
    Messages:
    243
    Resources:
    9
    Models:
    9
    Resources:
    9
    Very good model!

    two things though, one with the stand alternate animation, the tower itself doesn't move at all, but the lowering platform kind of "stretches" back and forth :/ you should at least make both move, or both not move at all.

    I would also suggest making a morph alternate animation, so the tower can raise it's platform again and be moved again.
    Excellent wrap and model all in all, I'd give it a 4 / 5, 5 if you fixed the stand alternate animation.
     
  9. redragex

    redragex

    Joined:
    Dec 17, 2008
    Messages:
    361
    Resources:
    0
    Resources:
    0
    haven't tried this yet but it looks good, why isn't it approved yet
     
  10. ConveX

    ConveX

    Joined:
    Jan 4, 2009
    Messages:
    5
    Resources:
    0
    Resources:
    0
    I think this model stands out. It's different from all the other models that i've seen here on hive, when it comes to mechanical models :)

    I might use this in one of my maps, 5/5 :thumbs_up:
     
  11. Bloody_Demise

    Bloody_Demise

    Joined:
    Jul 13, 2004
    Messages:
    282
    Resources:
    4
    Maps:
    4
    Resources:
    4
    I'm assuming theres an animation to make the gate go down, but I can't seem to discover it. Can anyone help? :X
     
  12. HailFireer

    HailFireer

    Joined:
    Jun 28, 2008
    Messages:
    761
    Resources:
    0
    Resources:
    0
    Sige towers had stairs. Well they were a little bi more complicated but that cant be fir in a model. I dont thnk even G. Frank could do that. Sige tower was used to get troops across the wall. So he needs stairs.

    Model is great. Especialy usefull for defense scrnarios like Minas Tirit.
     
  13. Jack_Sparrow93

    Jack_Sparrow93

    Joined:
    May 9, 2008
    Messages:
    1,432
    Resources:
    6
    Icons:
    5
    Maps:
    1
    Resources:
    6
    Looks quite good!
     
  14. thegreatsmite

    thegreatsmite

    Joined:
    Jul 9, 2007
    Messages:
    294
    Resources:
    0
    Resources:
    0
    i actualy needed this!! GREAT
     
  15. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,372
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    All tanks have engines. Do people model the engines? No. Because the engine is not visible =D
     
  16. HailFireer

    HailFireer

    Joined:
    Jun 28, 2008
    Messages:
    761
    Resources:
    0
    Resources:
    0
    Sares were visible on most towers cuz they didnt had a back wall. Tehy didnt needed 1. Some towers had all 4 walls and stairs werent visible. But Thisone doesnt have a back wall. So stairs ae sopose to be visible. Nothing wrong with the tower. Its a great model and it has real world characteristics.
     
  17. Rethon

    Rethon

    Joined:
    Feb 21, 2008
    Messages:
    68
    Resources:
    0
    Resources:
    0
    wow l2spell XD nah jk no offense lol
    all da spelling errors made me blink lmfao (just having some fun jokes)
    anyway 5/5 really good model
    GJ tranquill
     
  18. Elven Spellmake

    Elven Spellmake

    Joined:
    Mar 7, 2007
    Messages:
    133
    Resources:
    0
    Resources:
    0
    The morph animation makes the gate go down...

    It does need a morph-alternate animation though, so we can have the gate going up. =)

    Also, why does only one stair have a thickness and the rest look like planes?

    They should all be one or the other. And it seems Pyritie wants them as planes.
     
  19. matmat01

    matmat01

    Joined:
    Aug 17, 2008
    Messages:
    159
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Reminds me of the Age of Mythology. hehe