1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  5. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  6. The Secrets of Warcraft 3 have revealed interesting works. The RESULTS for Abelhawk's Mini-Mapping Contest #15 have come out!
    Dismiss Notice
  7. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  8. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  9. Night Rider gained several songs for his journey. The poll for the 12th Music Contest has started. Check it out!
    Dismiss Notice
  10. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  11. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Alliance Siege Tower

Submitted by infrenus
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Well, just took me a year :D

The aliance siege tower based on the battle for Azeroth cinematic and ingame model. It ended a tad different tho due not so much to engine limitations but a mix of personal taste and trying to fit into wc3 more. Uses ingame textures.

Changelog:
-Tiny stair Tweak.
Previews
Contents

Alliance Siege Tower (Model)

BTNAllianceSiegeTower (Icon)

Reviews
General Frank
The model need to disappear at the end of the death or decay animation. Please fix this issue and I can approve this model.
  1. paladinjst

    paladinjst

    Joined:
    Nov 19, 2008
    Messages:
    390
    Resources:
    11
    Models:
    11
    Resources:
    11
    woaaaaaaal I was wondering if anybody will make this , and now you have done a great job ! 5/5 :)
     
  2. Hazop

    Hazop

    Joined:
    Jul 2, 2015
    Messages:
    744
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Good work!
     
  3. SonsOfSami

    SonsOfSami

    Joined:
    Apr 30, 2018
    Messages:
    311
    Resources:
    5
    Models:
    5
    Resources:
    5
    A nice model, but there seems to be a UV wrapping issue around the stairs, not too noticeable, but should be fixed.
     
  4. infrenus

    infrenus

    Joined:
    May 6, 2007
    Messages:
    644
    Resources:
    14
    Models:
    13
    Skins:
    1
    Resources:
    14
    Worked it a bit, it was also bothering me.
     
  5. BrazilEmperor

    BrazilEmperor

    Joined:
    Oct 19, 2017
    Messages:
    214
    Resources:
    0
    Resources:
    0
    Amazing!
    Good Work!
     
  6. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    297
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    Good job !
     
  7. stein123

    stein123

    Joined:
    Sep 17, 2010
    Messages:
    1,678
    Resources:
    9
    Icons:
    9
    Resources:
    9
    Friggin awesome! gj with this model! 5/5
     
  8. Gyrosphinx

    Gyrosphinx

    Joined:
    Apr 30, 2007
    Messages:
    1,742
    Resources:
    6
    Models:
    6
    Resources:
    6
    Fantastic job. Looks great!
     
  9. Makoodzaka

    Makoodzaka

    Joined:
    May 9, 2009
    Messages:
    641
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Catapult on a siege tower?!
    Funnily enough that's actually more practical than a catapult on wheels since the wheels would break when firing the thing.
     
  10. infrenus

    infrenus

    Joined:
    May 6, 2007
    Messages:
    644
    Resources:
    14
    Models:
    13
    Skins:
    1
    Resources:
    14
    Thats on blizzard, I ended cutting all the eight cannons on the side and adding the murderholes instead because I thought they were the silliest thing. You but these huge things one the side of the other and where do these cannons shoot? They also looked like they couldnt angle downards, so even if forced they would not defend the thing if it was flanked.
     
  11. Elbadruhel

    Elbadruhel

    Joined:
    Dec 13, 2017
    Messages:
    222
    Resources:
    0
    Resources:
    0
  12. Lothar1994

    Lothar1994

    Joined:
    Apr 4, 2014
    Messages:
    73
    Resources:
    0
    Resources:
    0
    nice just what I needed.

    question...will you make the Horde one??
     
  13. DaHomieG

    DaHomieG

    Joined:
    Jun 27, 2010
    Messages:
    519
    Resources:
    0
    Resources:
    0
    Very good job it's really spot on! However you should've kept the tiny cannons that are in the front and sides. Sad hear you took them out. Perhaps you could add a version with them as well? Also I recommend adding a second attack animation that shoots out of the main cannon.

    Other than that, the only thing it's missing to be 100% accurate would be a forth set of wheels. The ingame tower has two sets of big wheels and two sets of tiny wheels between the big ones.

    5/5 +rep
     
    Last edited: Jan 17, 2019
  14. StormEmperor

    StormEmperor

    Joined:
    Nov 10, 2015
    Messages:
    9
    Resources:
    0
    Resources:
    0
    im speechless, this is amazing :eek:
     
  15. Mrhadouken

    Mrhadouken

    Joined:
    Oct 19, 2018
    Messages:
    2
    Resources:
    0
    Resources:
    0
    nice model, now horde model xD
     
  16. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,768
    Resources:
    1
    Models:
    1
    Resources:
    1
    I absolutely love it. Not only because it's a fantastic, well-made model, but it's perfectly Warcraft-y & best of all, something we've needed for a looooong time. Seriously, why has no one made a Siege Tower!?

    The only thing I could ask for would be an animation(s) associated with loading/unloading troops; perhaps something as simple as having some doors swing up from the sides and/or back, or something. I've always thought such an engine of war should be able to Garrison troops like a big Trojan Horse or somesuch. : )

    Finally, I'd just say "feel free to make more". An Orcish one to face off would be neat, but I actually had a plan, long ago, to design a Siege Tower unit for my Naga race... I don't know if I still(/ever) will, but just imagine it: all roll-y & tall & spewing magic & coral-encrusted.... sigh. : )
     
  17. Ether

    Ether

    Joined:
    Nov 13, 2017
    Messages:
    609
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Looks like a model rip to me from the cinematic 5/5
     
  18. infrenus

    infrenus

    Joined:
    May 6, 2007
    Messages:
    644
    Resources:
    14
    Models:
    13
    Skins:
    1
    Resources:
    14
    Its not meant to be 100% accurate. i had version with the cannons (very early versions) and the four wheels. The four wheels end clustered together and small, the cannosn was an aesthetic choice. But meh, maybe.

    There is a common siege tower! Somewhere. I remenber it.


    Uh, but I wonder how to do it, I mean the animation is easy, is just a door moving and stuff. But them what names it would have? Also when its idle theres one of those building training lights comming off to make it easy to see that the doors are actually open (the doors are tiny). I like to make the models function as best as possible in wc3.

    I might make more :v
    With a interval between them tho, they arent hard for me now after doign the animation brakthru but wheels are annoyign to animate. Also Im trying to shuffle my model making all around, from some gamey stuff to fill gaps here and there to warcrafty, maybe some wargames.

    Wat, is that a meme now?
     
    Last edited: Jan 18, 2019
  19. SNIper of DARKness

    SNIper of DARKness

    Joined:
    Apr 9, 2013
    Messages:
    699
    Resources:
    1
    Tutorials:
    1
    Resources:
    1