while equip system and manual attack system looks like great for an rpg, the actual gameplay does not really fit a dungeon type map, believe me :/ Besides, i don't really have time for an rpg project. An rpg game is possibly the most time consuming map-type for wc3.
easy mogulkahn. Since its been too long ive finished 1.8 (i mean 99% finished) i cant remember some of the malfunctioning things. Every new spell worked correctly on sinlge player, but some of them are bugged when used by AI as i remember. Back to the point, im thiking about releasing it as a "beta", so players can tell me if they experience any bugs and balance problems (there will BE balance problems)